ok my turn *breaks fingers*
gameplay: based in a mix of atelier (with farming, gathering, crafting and fights), a mix of "naedoko dungeon grounds" (monster birth and monsters joining your party to fight) and a mix of "karryns prison" (no specifically karryns but i need to chose either go full atk or full sex fight). I need to be able to craft my own weapons with the stats i want, and if i want to fuck a monster till dead i want to be able to do it too, and ofc my childs should be able to fuck those mf too, they have tentacles? then he has bind and multiple penetration skills, she has a big mouth? then suck him dry.
major role: in order gameplay first, story 2nd and art 3rd. These kind of games needs to be well prepared for a lot of coding, bcs you need coding for monster births, coding for crafting and coding for battle fuck. and DUDE believe its really hard (tried to make my own game and failed horribly)
kind of characters: sadly there are only loli type of games that goes into that breeding system with "Para Ark" being the only outlier that did an amazing job. But i think a girl (ofc its a witch thats been alive for 700 years) in its early 18 (*wink* *wink*) would look better. MC should be either woman or futa without balls ofc (better woman and monster that can turn mc into futa, or maybe mc can equip monsters or being able to absorb monster to get traits? im getting wild here)
what im looking for my perfect (porn) game is a mix of "other games" i already played:
-skill/class unlocking system like "Once Ever After"... you unlock alters versions the more you progress with certain type of classes or weapons (in this case it should be the indwelling or birthed type of monster, or colected semen of that type of monster, example, you unlock the knight class if you collect 100ml of knight semen)
-breeding birthing system like "Naedoko Dungeon Grounds" with diferent monsters and monsters have male, female and evolution types with each diferent monster, and if you equip a monster with certain skill or item they evolve or some shit like that (example, you give a mage monster an archmage staff and cape and it evolves into an archmage monster) (this already sounds tiring and expensive enough)
-battlefuck, these are porn games and if my character is a slut i want to be able to fuck enemies til they die. "Karryn Prison" has one of the best battle fuck system and corruption growth. In "Para Ark" for example the battlefuck mechanic is used to extract enemies semen and get pregnant
-Good, Bad, True and Perfect endings: corruption is not always a bad thing, if your mc is a slut let her be a slut with an ending. Good ending? you beat the game with low corruption, Bad ending? you get corrupted by evil stuffs, Perfect ending? you unlock every monster and fuck everything you see, and True ending? get a virgin route without births (yeah why not, why fuck monsters if you could just fuck the system)
-Crafting, gathering, farming and fight (atelier indeed). Check out "Atelier Ryza" first game, you go around gather stuffs with stats, craft stuffs with those stats to get better at alchemy, get better stats and more slots to craft and congrats you have a wooden sword with 9999 quality and 999 atk. Farming? just to lessen the gathering of plants, why go every 4 ingame days to the top of the thunder mountain and skip 99999 monsters just to gather the same 3 flowers for a recipe that needs 30 flowers if you can grow them in your farm
-Fight system... this is the hardest, either you go hack and slash or turn based, with hack and slash you have more fight options but with turn based you have more battlefuck options. There is a misterious game called "Elin" that has a mix of turn based hack and slash in an isometric view (Asians are creative sometimes)
and thats my ideal game... but this would take years to even get a propper version to release a half baked demo
(and lets not talk about a story or lore to get everything runing)
have fun