I click skip, it goes to the menu but No matter what I click it goes right back to the Steam screen. I have reloaded the game without success.Just click skip.
I click skip, it goes to the menu but No matter what I click it goes right back to the Steam screen. I have reloaded the game without success.Just click skip.
UUUGGGHHH, I clicked somewhere else on the screen and it worked.I click skip, it goes to the menu but No matter what I click it goes right back to the Steam screen. I have reloaded the game without success.
No, he and Katie are same age. It was said at least once they were like twins.hey anyone how old is mc, and about 22 and 23 right? even because Katie is older than him.
so 22 thanks, hahaha there are people who think the MC is 30No, he and Katie are same age. It was said at least once they were like twins.
MC is 20-21 and Katie is 6 months older than him. The timeline is given when you start a new game:so 22 thanks, hahaha there are people who think the MC is 30
You need to manage to convice Katie to share you with Jenna... and that's a bit hard, and don't remember the specifics... xDHow to get the scene with both Katie and Jenna on the couch in the latest episode?
Well, game isn't over yet. But I do somewhat agree. My problems with this game extend all the way back to the end of ep15. Storywise, there were a lot of inconsistancies that still persist even now. But some of those issues I had/have, were somewhat cleared up. I still love this game for what it is and my issues with it, are just that: my issues.Right, so I played through E24 last night and not enough words to convey my disappointment.
When you invest in a game for 5 years, the least you want is a satisfying ending. Here are my points, in no particular order.
1. The whole mystery about the person who sent the email was dragged too long. On top of that the explanation of the inheritance was too convoluted and fuzzy. Basically, it looks like it was a setup for MC to fulfill certain conditions to get certain set of ladies/girls. Why not go in that direction character wise? Why bring in this round-about twisted way of inheritance to assign to a group of girls? Frankly it didn't make sense this way but could have been more intriguing had it been the LI's interaction dictate the groups.
2. The whole confession from Bella was confusing as ever, and I read the text version. I couldn't bear myself to read through minimal facial transitions loads of text. Even the summary was too long for my liking. Frustrated both by the confession and the timing of it, I kicked out both Bella and Jo.
3. At the end I pursued Monica and Elaine (MILFs, duh!) and the scenes leave you wanting more. Why let both these ladies talk about multiple rounds than show it to the player? To be honest, the writing was an USP of this game but frankly, the authors didn't know where to hold it off. Quite a few recent games balance this perfectly. The animations were bland as usual and added nothing to the immersion, as they were repetitive symmetric actions. What engages is asymmetric animations from different perspectives. But since animations was an afterthought, they could have skipped it.
4. Which brings me to the next point - adding animations and music was to be relevant with the trend but there's no music on key events. So what's the point of having a catchy track for the intro slide if the rest of the gameplay has none? May be I am missing something here.
5. Lastly, the inclusion of so many side quest girls. Including Natasha, a girl on whom you had revenge is the end all of stories, why revive any interactions with her, hot or otherwise? Ditto with Wanda, Angel etc. I know there are lots of fans but that took away from the main story in all honesty, which was bearing on just 1 mystery to begin with. To take 23 episodes to resolve 1 mystery makes me think of adding subplots as it went along. This does leave anyone bloated while playing a game like this and after a hiatus.
The revival of models and lighting etc. is fine but what I and many others would have cared for, is scintillating situations like in previous episodes, possibility of getting caught by other ladies/girls when you're busy with one instead of stupid jealousy attribute and concise decision points. I have 24 pages worth of saves and that too I was deliberately reckless for those side quest girls.
The reason for this long rant falls in line with the verbiage of text that came with this game and direct proportionality with my affinity towards the characters. I understand both Cheeky, Ace and Cell went through a lot these past year and they're decent folks who appreciate sincere feedback. Hopefully they take this in the right spirit and make their next adventure even memorable. Because, that's Where the Heart is!![]()
Right, so I played through E24 last night and not enough words to convey my disappointment.
When you invest in a game for 5 years, the least you want is a satisfying ending. Here are my points, in no particular order.
1. The whole mystery about the person who sent the email was dragged too long. On top of that the explanation of the inheritance was too convoluted and fuzzy. Basically, it looks like it was a setup for MC to fulfill certain conditions to get certain set of ladies/girls. Why not go in that direction character wise? Why bring in this round-about twisted way of inheritance to assign to a group of girls? Frankly it didn't make sense this way but could have been more intriguing had it been the LI's interaction dictate the groups.
2. The whole confession from Bella was confusing as ever, and I read the text version. I couldn't bear myself to read through minimal facial transitions loads of text. Even the summary was too long for my liking. Frustrated both by the confession and the timing of it, I kicked out both Bella and Jo.
3. At the end I pursued Monica and Elaine (MILFs, duh!) and the scenes leave you wanting more. Why let both these ladies talk about multiple rounds than show it to the player? To be honest, the writing was an USP of this game but frankly, the authors didn't know where to hold it off. Quite a few recent games balance this perfectly. The animations were bland as usual and added nothing to the immersion, as they were repetitive symmetric actions. What engages is asymmetric animations from different perspectives. But since animations was an afterthought, they could have skipped it.
4. Which brings me to the next point - adding animations and music was to be relevant with the trend but there's no music on key events. So what's the point of having a catchy track for the intro slide if the rest of the gameplay has none? May be I am missing something here.
5. Lastly, the inclusion of so many side quest girls. Including Natasha, a girl on whom you had revenge is the end all of stories, why revive any interactions with her, hot or otherwise? Ditto with Wanda, Angel etc. I know there are lots of fans but that took away from the main story in all honesty, which was bearing on just 1 mystery to begin with. To take 23 episodes to resolve 1 mystery makes me think of adding subplots as it went along. This does leave anyone bloated while playing a game like this and after a hiatus.
The revival of models and lighting etc. is fine but what I and many others would have cared for, is scintillating situations like in previous episodes, possibility of getting caught by other ladies/girls when you're busy with one instead of stupid jealousy attribute and concise decision points. I have 24 pages worth of saves and that too I was deliberately reckless for those side quest girls.
The reason for this long rant falls in line with the verbiage of text that came with this game and direct proportionality with my affinity towards the characters. I understand both Cheeky, Ace and Cell went through a lot these past year and they're decent folks who appreciate sincere feedback. Hopefully they take this in the right spirit and make their next adventure even memorable. Because, that's Where the Heart is!![]()
by far the best scene in ep24 is captain heart/scarlett solo scene.Yeah, I personally felt frustrated with the Captain Heart stuff, so late into the whole story another woman is introduced and I am not sure where this could go outside maybe another scene with her and Debbie, or maybe Jenna. The scenes also lasted Same with Evie, it just felt kinda random in having her introduced. Like Mabel.
I'd rather have the main cast get more involved as opposed introducing two characters that get very little screen time (I am assuming anyway) and one of them being just a celeb insert.
Who knows, maybe they'll get some cool scenes in the next episode, but in this episode I just felt they took the spotlight away from other the rest of the story.
That being said, the sisters are my favourites. They both go through a lot of character development and aren't just automatically hungry to jump on MC's member. That and I laugh at Katie's insults. Funny writing in my opinion!
Yes, everyone has an opinion and I think she's a lazy celeb insert. But like I said, maybe she'll get some more scenes and I change my tune. She added nothing of value outside of wasting time in ep 24.by far the best scene in ep24 is captain heart/scarlett solo scene.
i hope she will get more cool and solo scenes in ep25 and perhaps even an ending, why not.
one of the hottest chicks here, and im certainly glad she is introduced, better late than never.
so here is that...your opinion, my opinion, everyone has some opinion ofc.
particularly when it comes to fav girls in porn game including game general direction and sex-scenes amount/ratio.
My opinion is Cheeky probably added her for the people who didn't choose any of the other girls. Same with Evie. As for Natasha, she has her fan base also and now they have a girl they can end with.Yes, everyone has an opinion and I think she's a lazy celeb insert. But like I said, maybe she'll get some more scenes and I change my tune. She added nothing of value outside of wasting time in ep 24.
Seems an odd choice. If none of the 8+ LI's are selected, why should one assume LI 9-10 would be any more appealing? I think Porsche, Evie, Captain Heart, etc. were not worthwhile in the grand scheme of things, and I am happy to skip that content en masse for a more streamlined plot progression.My opinion is Cheeky probably added her for the people who didn't choose any of the other girls. Same with Evie. As for Natasha, she has her fan base also and now they have a girl they can end with.
That's your choice. I have 2 solo saves so I'm good with my choices. Whether they are worthwile in your opinion means nothing in the grand scheme of things.Seems an odd choice. If none of the 8+ LI's are selected, why should one assume LI 9-10 would be any more appealing? I think Porsche, Evie, Captain Heart, etc. were not worthwhile in the grand scheme of things, and I am happy to skip that content en masse for a more streamlined plot progression.
The fact they are in the game isn't the odd part. It's that they were added so late. Adding love interests in the final act is just unusual from a storytelling perspective.That's your choice. I have 2 solo saves so I'm good with my choices. Whether they are worthwile in your opinion means nothing in the grand scheme of things.
Not really. It gives options to people who before felt they had no options. Cheeky doesn't want to leave anyone out if he can. Hell, he even said he might do a couple noncanonical endings for a harem and with other non-LIs. So, whatever he decides to do is his choice and doesn't matter what you or anyone else thinks.The fact they are in the game isn't the odd part. It's that they were added so late. Adding love interests in the final act is just unusual from a storytelling perspective.