Deleted member 2232938
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- Apr 18, 2020
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Thanks!In any case, here's the save (I can't attach it, so I'm using mega).
Mega
Seeing the save file from Twine is encrypted or obfuscated some extra work would be needed.
Perhaps it would be possible to code something which imports the old save, unpack it, adding the missing variable placeholders/initial values and perhaps remove unused variables then the code spews out an updated save game file.
I know the unpack and export is possible somehow because of the many save game editors available.