Many players complained about Jon's Snow model.
Today I tried to create better model.
Tell me what do you think of it ?
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Here is reference photo
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And here - current model used in game
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Your new model is much, much closer to Kit. The only minor issues I see are those pink things in the corners of the eyes (
the lacrimal caruncle ) They are too big on your render. It makes his eyes look pushed outboard. Also, i think his face is just a wee bit too long.
When I used to sketch, back in highschool (40 years ago.. my god!) I used a triangle technique for faces. Where an inverted triangle with the top face centered on the pupils, had the bottom point right above the center of the lips. (The Philtrum). It was easy to measure the topic (like a photo) and then scale the dimensions up or down to fit your sketch. In your render, the distance is a little longer to that cleft above the lip then on the source photo.
I haven't started learning Daz yet, but I was browsing the assets and ad-ons for Daz3D and I saw one that added a measuring tool, so you could easily see key measurements on the wireframe and solid models. Something like that would probably help a lot when making a model from scratch.
Start with those key dimensions then build around them. The eyes are always the foundation of a face.