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Ramirad

Member
Mar 14, 2018
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On Servants and Leveling
I can't for the life of me figure out what's goin on now. in my New Start, have two new ones, a mino and a werebear each obtained same time more or less, each about same level. Werebear is leveling up like mad, doubled his initial level and in same time period Mino hasn't budged at all.
 

formasual

Active Member
Jan 17, 2019
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On Servants and Leveling
I can't for the life of me figure out what's goin on now. in my New Start, have two new ones, a mino and a werebear each obtained same time more or less, each about same level. Werebear is leveling up like mad, doubled his initial level and in same time period Mino hasn't budged at all.
Check their traits for a combination of the good/bad ones. Traits actually do make a difference.



1767040228512.png


I leveled up a Mino pretty easily just using him to level parry skill. Started out lvl 21 and now he's like 126. He takes a lot more damage then one like that used to, but he still delivers it as well
 
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CaptainBipto

Well-Known Member
Sep 20, 2018
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Heavy or Light armor? I'd played Heavy pre-Steam, so this time I was considering trying Light, especially since a lot of them were added this update, but they seem kinda... inferior?
When I was leveling up, my favorite combo was to use Heavy Armor and combine that with the Feline mask. 30% evasion doesn't have a 'wow factor', but a 1 in 3 chance to dodge attacks is pretty damn good. Plus with about 250 armor and a 35-40% absorption, my character was very survivable while I was leveling up and grinding out crap.

Once I got both sets of 'end game' armors, I am using the T3 Consort Chest and Panties along with the T3 Queen's gloves and legs. Surprisingly, the combo doesn't look horrible. When I combine the Feline mask with that set up, I have about 450 armor, 65% evasion, and about 35% absorption chance.
<snip>

I'd love if light would give some stamina benefits. (or heavy giving penalty, but basic regen would need to be buffed)
Heavy armor does have a penalty. Steel armor adds 20% to the stamina cost of any actions and the Queen's armor adds 100% stamina cost, I don't know what the penalty is for the Royal armor since I never made any and I don't recall any penalties for the Guard Armor (heavy bronze).
So, swinging a 2h sword normally costs 5 stamina and with steel armor it become 6 and with the Queen's armor it is 10 stamina. It is the same thing for wood cutting or mining. Just having a single piece of heavy armor on the chest or pants slot adds those penalties. If you just have the arms or legs, heavy armor doesn't add any penalties.
Wow thanks for this. The 1st share ever with the new features, this is awesome! I figured it would replace all your current buildings with the current one. At least that made sense in my head :)

The Wicked Island topic is going to be lit with all the bases being shared around. Can't wait until we start seeing some EPIC BUILDS and Can't wait until there is a castle like mega structure that all will love.

Cheers!
I really wasn't sure what was going to happen when I pressed that load built button.
So, I started a new game, went through the tutorial stuff and then picked out an open spot and clicked the button. I was happily surprised when it actually plastered it in the original locations instead of trying to shoehorn the building into whatever terrain was around my character.

I was not 'assuming' anything and the Dev has had a habit of breaking shit when they add 'new stuff', so I was pretty pessimistic when I clicked the button and pleasantly surprised at the results.
 
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Candy1970

Well-Known Member
Jan 14, 2018
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On Servants and Leveling
I can't for the life of me figure out what's goin on now. in my New Start, have two new ones, a mino and a werebear each obtained same time more or less, each about same level. Werebear is leveling up like mad, doubled his initial level and in same time period Mino hasn't budged at all.
nightmare seem to level the easiest especially if you have archers as support like i do
 

formasual

Active Member
Jan 17, 2019
694
626
300
Heavy armor does have a penalty. Steel armor adds 20% to the stamina cost of any actions and the Queen's armor adds 100% stamina cost, I don't know what the penalty is for the Royal armor since I never made any and I don't recall any penalties for the Guard Armor (heavy bronze).
So, swinging a 2h sword normally costs 5 stamina and with steel armor it become 6 and with the Queen's armor it is 10 stamina. It is the same thing for wood cutting or mining. Just having a single piece of heavy armor on the chest or pants slot adds those penalties. If you just have the arms or legs, heavy armor doesn't add any penalties.
Thats interesting I hadn't noticed. I used light armor primarily after this Dec build released and only had the Vanguard armor briefly before I got the Consort. I started a new game with the latest update and been using Guard armor ever since. They changed the appearance enough that I like it now. Didn't really like it before. I upgraded it first to T2 and noticed a major difference in damage taken. 50 -> 76 armor doesn't sound like much but some things like wasps were nearly one shotting me and other monsters were taking average 50% health without consumables. Now I have to T3 with 100 armor and it really does well against most things. Night raids can be dangerous but they sure are worth it with the food supplies and crystal fragments.

Before the Dec update I tested mixing light/heavy armor to see how the xp would be distributed and it was always heavy even with one piece. Had to be 100% all light in order to get any light armor xp. Haven't tested a lot with the new build, but I did some and seen same results. I wonder if I tested with just heavy boots or gloves while the rest was light idr. But that kinda lines up with what you are saying. I'll look more into that.
 
3.00 star(s) 84 Votes