- Apr 30, 2017
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On this note, I suggest taking into account new potential. I haven't played your previous game or even heard of you before now, so this demo is my first introduction to you and your work, and it doesn't exactly make me want to come back. To be clear, this is not me trying to be an ass I'm just quite blunt in how I say things and don't like to beat around the bush.I have given something valuable to this community that has surpassed 100K downloads, I built ScrollTok. (8 day project)
I'm not going to research you beforehand or look up your other game after the fact to see if this is worth coming back to. Like most people, I test it, I dislike it, I leave. Maybe I leave a few comments if I have nothing better to do XD
The point I'm trying to make is, you can't really just rely on your previous accolades, because to someone like me, they don't mean anything.
My advice would be with any new project, always try to set yourself up for success by giving the end user something to be interested in and excited about, give them a reason to return.
Kinda caviates off my previous point all great accolades, but without any proof, you're just some dude/chick on the internet telling me they did all these things and worked in all these places. I have no idea if it's true or not, given what most people say on the internet, 9/10 times, the person is blowing smoke out of their ass.I believe my skills bring things to this community that have never existed prior because I have worked for Ubisoft, Electronic Arts and multiple corporations which are much larger and I will not list here.
I am at the top tier of my field, I have declined opportunities from Anthropic, Frontier and more companies to do what I want; for everyone's benefit including my own.
Best of luck regardless.