- Jan 14, 2018
- 408
- 1,301
Stop glorifying daz junk as art. That's like calling minecraft screenshots art. Nope, someone else did the art that these junkies looking for a quick cash grab exploit. So you end up with the same models used in a hundred different games.The 90s called, they want their backwards logic back. Why is this nonsense being liked? 3d art has been the standard for decades.
2d art is extremely slow even when you are skilled, that's why every 2d game on this site with no non-existent content is either 1-traced art, 2-non-shaded, 3-cartoony with bad proportions (they all look consistently terrible by any technical standard). You have no clue about what you are talking. Even massive corporations ditched 2d art a long time ago because of how time consuming it is to produce if you want a non-trivial amount of content.
This site is quickly becoming a cesspit of misinformed garbage when easy to debunk crap like this gets upvoted.
Grifters who are making thousands per month with a subpar product are celebrated while people who are just starting and learning are criticized, as if they owed you anything at this stage. Amazing to see such backwards logic. Visit any popular game thread and see the massive circlejerk users of this site tend to create.
These are just glorified screenshot slideshows. Most of these "devs" have no skill worth patronizing. 2D art takes effort and is usually decent quality when someone has to spend actual time creating the product. Daz and other one click apps like honey select encourage the decline in quality we're seeing.
As for the devs making it huge, they're successful despite the renders, not because of it.