I liked the art.
I liked that the writing style is short and to the point.
Everything else from game design perspective it TERRIBLE.
Unclear where to go, what do to, how to progress, what to click basically all game.
Played for maybe an hour, spend 5min enjoying the scenes and reading, 10min doing the grinding for gold (like in a lot of games) and 45 min trying to figure out what to click to progress.
Says on multiple occasions "order this and that via cellphone, organize a reading via cellphone" looking for 5 min where the UI is to open the cellphone, gave up. Turns out you get cellphone in a much later stage of the game.
Have to play some dice game to win 200 gold, rules nowhere explained, not even the name of the dice game is written anywhere, so you can't google it. Don't know the rules to this particular dice game? You're fucked.
English writing is not even bad, it's a joke, it feels like it would have been better if it was translated with google.translate.
Some characters called 'he' in one line and 'she' in next line. Mispellings/mistypings every sentence. I'm not the guy who will complain about the game having 5 typos, but this is some next level translation.
Anyway, I think a lot of the problems would be fixed if game progression was streamlined, because it literally feels more like an unintentional puzzle game, than an adult VN.
And fix the translation. Come on, pay anyone 100-200$ from your 1300$+ monthly patreon, send them the transcript and they will translate this game for you in a day, because clearly whoever translated it can't speak english (and I think it was a person, because seriously, not even google.translate would be this bad).