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Unity Witch Potions - Craft of Lust [v0.1.05] [WitchPotion]

XulOnTuesday

Member
Aug 7, 2022
217
271
This game has potential, but right now, it's pretty rough.

The core gameplay kinda works, but needs additional polish. For example, stirring was confusing because the animation didn't start until I let go of the toggle. Dropping the spoon in the soup is a faux pas.

There's a bit too much waiting around - the timer is nice and all, but is it really necessary? Nothing important happens when a customer isn't around. They can wait patiently while I finish my shenanigans.

On that note: shenanigans. I want more. I should be able to drink these lovely potions for hilarity's sake.

Finally, I must have additional bottles. It's slightly weird that is usually the limiting factor for brewing. There should be a way to empty them, and customers who don't like the potions should give them back.

Is the gallery unlockable yet? I played until I ran out of bottles and a customer got stuck, and unlocked no additional images.
 
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Elfrey

Newbie
Nov 14, 2018
83
111
As I wrote above, this is an early version of the game, bugs and problems are inevitable. Although at the moment I have 28 game day and, except for the failure of the E key and disappearance of silhouettes outside the window, there are no problems.
You may need to clean the windows registry of traces of the game and run the game.
How do you access Windows registry ?
 

Addictions

Member
Jan 5, 2018
141
223
This needs a tutorial of some kind, I have no idea how to actually bottle a potion.
The instructions in the thread said to 'drag the bottle over the cauldron' but that's not doing anything.
I've dropped like 4 bottles into that thing, what the fuck are you supposed to even do?
 

KKobeJJ

New Member
Dec 7, 2017
3
1
This game desperately need some type of QoL feature like ability to send the customer away to return later when you can't make the potion right away. Or a warning before you accept a request like "Warning: You don't know how to brew this kind of potion" or "Warning: You don't have enough ingredient for this potion". Instead it's always a gamble or you have memorise every single recipe by heart and know exactly what ingredient you currently have in order to accept the customer request.
 
Jan 2, 2024
21
23
This needs a tutorial of some kind, I have no idea how to actually bottle a potion.
The instructions in the thread said to 'drag the bottle over the cauldron' but that's not doing anything.
I've dropped like 4 bottles into that thing, what the fuck are you supposed to even do?
Drag the bottle to overlap with the cauldron, not above it. Then, without releasing the mouse button, drag it to an empty slot in your inventory.

This works even on previously filled bottles. Additionally, there seems to be no penalty for handing the random townsfolk a random potion, for now at least, other than different people paying different prices for the potions.

So, in order to make money early, just make a potion for the first rando to walk in the door and fill every bottle you have with it. Then, sell those potions.
You can later on swap the potions in those bottles for other potions, but it seems you really only need to do this for the fisherman and the farmer's daughter (forgot their names.)

EDIT: Ignore that stuff I said about being able to sell random potions, I hadn't actually tried it myself. What happens, if you're curious, is the customer will take your potion, give you nothing (except, presumably, the finger) and walk out.

Is there an easier way to unlock all of the scenes than having to restart the game?

EDIT: Actually it's pointless to unlock scenes in the current build, as they will not unlock on the main menu.
 
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Cootsy

New Member
Apr 23, 2017
8
13
Drag the bottle to overlap with the cauldron, not above it. Then, without releasing the mouse button, drag it to an empty slot in your inventory.

This works even on previously filled bottles. Additionally, there seems to be no penalty for handing the random townsfolk a random potion, for now at least, other than different people paying different prices for the potions.

So, in order to make money early, just make a potion for the first rando to walk in the door and fill every bottle you have with it. Then, sell those potions.
You can later on swap the potions in those bottles for other potions, but it seems you really only need to do this for the fisherman and the farmer's daughter (forgot their names.)

EDIT: Ignore that stuff I said about being able to sell random potions, I hadn't actually tried it myself. What happens, if you're curious, is the customer will take your potion, give you nothing (except, presumably, the finger) and walk out.

Is there an easier way to unlock all of the scenes than having to restart the game?

EDIT: Actually it's pointless to unlock scenes in the current build, as they will not unlock on the main menu.
Man, I closed the game because I couldn't figure this out, then found this comment, pressed Continue in the main menyu, got the ingredients and everything right, and then when I checked the chest, all the potions were gone.

Imma just wait for an update at this point.
 
Feb 27, 2025
26
6
Man, I closed the game because I couldn't figure this out, then found this comment, pressed Continue in the main menyu, got the ingredients and everything right, and then when I checked the chest, all the potions were gone.

Imma just wait for an update at this point.
In the latest version, the ingredients are saved after the game is released.
 

belec

Member
Aug 15, 2017
127
180
The bottles are in your chest, or they can be brought by a merchant.
In new verssion chest is empty..

merchant is really random thing.. had to turn down 4 customers before he came to sell something, although had to sell some of the starters ingridients to buy that (with 0 money you can't buy bottle)
 

fostaa

Newbie
Dec 23, 2018
34
18
Sorry but I will have to write a mostly negative comment.
1. Operating with items is clunky.
2. Managing recipes and items is clunky in general.
3. Brewing potions is either too damn strict or it doesn't work at all. I hope it's the former. This feature HAS to get better anyway.
4. I can literally throw bottles and/or ingredients offscreen and I lose them forever.
5. The quest guide feature is at a very low level at the moment. I really hope it gets better soon enough.

The only thing I managed to enjoy is the good visuals of the game. But it's kinda unplayable.

3/10.
 
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69ztare

Member
Nov 7, 2018
347
378
Quick question: Can you get the fisherman quest again if you refuse? I'd like to say "we still don't have such potion/ingredients/whatever", but this option doesn't exist, and I'm tired of restarting a game that stop loading if I try to change window to do other things while it loads (you may say "it's just some seconds", but try to multiply these seconds for countless times). Same goes for the girl who's being asked for marriage, except that we don't even get to refuse giving her the next step she should take (aka "come back in a few days and I will help will kill these motherfuckers").