- Oct 6, 2020
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- 759
As always - There is option to change names of characters and the Academy.I can't take this game seriously if those are the character names.
This is mini game for fans of Witches Trainer, with corresponding characters.What is the difference between this and Witches Trainer?
Will this also be switching to AI renders?This is mini game for fans of Witches Trainer, with corresponding characters.
It's small, simple, yet very satisfying to play.
In this project you play as professor DoubleRoar - The Headmaster of Academy.
What is most important - it's very rewarding.
There's no need for it...but if players will want it I could do that too.Will this also be switching to AI renders?
hoping this one remain ai less, witch trainer got weird man, cant touch it anymoreThis is mini game for fans of Witches Trainer
Thank you very much for Your advice !hoping this one remain ai less, witch trainer got weird man, cant touch it anymore
yep people are filtering it out has do I, well ai is build upon stolen work and data and looks super uncanny, so its both morally and esthetically dubious. (theres also the environmental stuff but lets not get too political here..)Thank you very much for Your advice !
Could you please explain to me why people don't like ai art ? When I was off gamedeveloping for 1,5 years i was developing ai art skills and thought that here in indie game making industry everyone uses it right now...for my own surprise I found the opposite. So the question is :
Could you please explain to me why people don't like ai art ?
Also...as I can see - far less people is playing WT...i don't understand why...it's so complicated in programing and systems ...its so hard to develop it because of that...and yet less and less people even view its thread now...maybe they are filtering out the ai cg tag ?
It's 50% taste, 50% misinformation. For example, people are entirely convinced that AI steals work from poor, starving artists, even though that's not physically possible and is in fact literally impossible for a number of reasons. But a lot of news outlets hear the outcry, reprint something literally, actually false, and then use each other as sources until it's almost impossible to track down who said it first.Thank you very much for Your advice !
Could you please explain to me why people don't like ai art ? When I was off gamedeveloping for 1,5 years i was developing ai art skills and thought that here in indie game making industry everyone uses it right now...for my own surprise I found the opposite. So the question is :
Could you please explain to me why people don't like ai art ?
Also...as I can see - far less people is playing WT...i don't understand why...it's so complicated in programing and systems ...its so hard to develop it because of that...and yet less and less people even view its thread now...maybe they are filtering out the ai cg tag ?
i understand your point and its cool if thats your opinion on AI art and honey select. i wont say there arent those games that are guilty of your claims but there are also those diamonds in the rough that have really good art and dont suffer from the inability to create the same character image. the best example i can give is "Echoes: Cards of Destiny" i dont notice any inconsistencies that you mentioned in that game.Setting aside the ethical and environmental issues of AI art, it's biggest issue in the context of a visual novel is a lack of consistency between images. Like even with genuine expert prompting you just can't get the same character twice. Which means that as you move through a series of images you have what is supposed to be the same character changing. Facial details will be different, the outfit will have different details, colors will shift, hair in particular can get wild. It just visually throws the player off.
Also for as much as people give Honey Select shit for being same-facey, AI characters very frequently suffer just as bad, largely from how AI is literally homogenizing faces to create them. Everything if flat and lifeless.