Not gonna lie, game is kinda boring.
No map makes backtracking extremely annoying, especially when adjacent levels have the exact same layout and 100% exploration has a direct benefit because of all the damage boosts you can find. Wouldn't mind the exploration as much if levels weren't just one of the same enemy and same trap. Once you've seen one area, you've seen them all.
There is circle around the character but the actual hitbox appears to be in the middle of her body, so not clear what the purpose of the circle even is.