sleepingpiranha
Newbie
- Oct 29, 2018
- 49
- 35
- 145
Use AHK / turbo input macros. They don't want you to get carpal tunnel, they just want you to have fun.Excuse me, but does every porn game creator with escape mechanics in their game want you to get carpal tunnel? Seriously.
Never used those ahk/macros, anyrecommendation/tip for dummies to install/put them?Use AHK / turbo input macros. They don't want you to get carpal tunnel, they just want you to have fun.
just get cheat engine and set health to infinite no rush and gives you both handsNever used those ahk/macros, anyrecommendation/tip for dummies to install/put them?
Or they could make it so you don't need several god damn repetitive presses to escape.Use AHK / turbo input macros. They don't want you to get carpal tunnel, they just want you to have fun.
AHK = autohotkey, freely available on the internets, runs off of user generated scripts and can do magic shit like make your gamepad control your mouse without the need for drivers etc. Less user friendly but infinity more capable of getting whatever you need done macro wise.Never used those ahk/macros, anyrecommendation/tip for dummies to install/put them?
Right, but then it'd be a visual novel.Or they could make it so you don't need several god damn repetitive presses to escape.
I don't know what happened along the way in the development of Wolf's Dungeon, but it feels as if the updates — whenever we do get them — aren't as good as what they used to be. For years I downloaded every single update to his games (lost a few after a shitty hard drive error) that he would publicly release and this lasted until the some time during the cliff area. I have no idea why, but him implementing these "part time jobs" or whatever he called them make no sense and/or are uninteresting to me. The time he's been working on these two rooms could have been spent finishing the contraption after the area with the harpies. At this point it kind of feels like he has no idea what he wants to do with the game and is just throwing random stuff in as it comes to him.
I know not everyone will agree with me and I'm fairly certain I'll draw the ire of someone by posting this, but today has been a long day and I just wanted to express my thoughts on this particular subject that has been nagging me for a while.
Wow, gotta say, the constantly changing the wolf girl's attacks is a really lame way to add difficulty. Trains your brain that certain keys do something, then swaps them around randomly whenever the dev feels like fucking over the player in an unfair manner. Just the basic attacks + nude attacks was fine. But then you advance along the story and your moves are constantly changing. It's impossible to remember what everything does and when it does it. Fighting the controls more than anything else. Even just swapping screens can change your attacks at certain points for no reason. Like, oh ok, I moved across this screen and now I can't uppercut or dodge anymore, cool.
A lot of random ways to progress with no hints too. Without a guide, this is pretty obnoxious. The fly area and futa boss is a good example. Some areas you have to intentionally lose to continue, sometimes not, sometimes you have to do a fucking loop and go back to the start and then get fucked by some random monster, some bosses are invincible, some seem invincible but aren't. Who the fuck knows. That inconsistency doesn't add challenge, it just confuses people. You're not rewarded for playing smart, you're rewarded for being lucky or trying 5 million random things that shouldn't do anything based on what you've learned so far, but I guess they do now, because fuck the player lol.
Also wish the escape mechanics was always the QTE instead of swapping between spamming keys and QTE.
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Seems like Eluku couldn't decide what to do with the game, so he tried to do all the things. Feels like a bit of a mess to me. Think I still prefer Fairy Fighting. There are some points in this game that are cool, and then the dev just throws them in the trash and swaps to completely different systems. So weird. It's like he smashed a half dozen games together and didn't bother to explain most of them to the player in any way. There are ways to teach players of changes without spoon feeding them or just dropping shit on them that contradicts what they've been doing up until that point. I think Eluku could benefit from thinking about how a player would advance through this game.
I'm glad it's not just me then. I'm in total agreement with you on your points as well.Nah, I said something similar a while back. I haven't played in quite a while so I dunno what's changed, but sounds like not enough from your message. I was around and followed Fairy Fighting as heavily as you seem to have followed Wolf's Dungeon, but I haven't been too keen on this game. Eluku has trouble with less linear stuff I think.
That's currently the end. Right now Eluku works on the arena fight. The arena is located at the cliff before the goblins.How do I get past that if possible???
Thank you very much!That's currently the end. Right now Eluku works on the arena fight. The arena is located at the cliff before the goblins.
Neither gallery is complete and likely won't be that way until the game is complete.Question about Wolf Dungeon: Are both galleries limited? I have gotten all the way to the golden apple, however, the gallery is only a quarter full with those of the dungeon and only the butterfly from the outside. Do you have to fully complete the game in order to acquire the entire gallery?
On Eluku99 website, is their any link that shows Wolf Dungeons updates? Google Translate is not making this easy for me.Neither gallery is complete and likely won't be that way until the game is complete.
Is this after minotaur statue? I passed this game like 1-2 years ago, so i dont remember((That's the first fight / room in the arena.
Arena is at the cliff before the goblins.