ThanksHaven't had any issues so far? Well, I'm assuming the clones are intentional, but I could be mistaken(i.e., literally two of the same girl, one who hasn't been affected by the teacher's attentions when, "new,")
Otherwise, love the trait system, and am extremely excited for its future. Even in the current version, it makes me more motivated to play, which is a great sign.
A. This is actually planned, to have graduation with choices for girls etc... It just takes time to implement on top of everything else but yeah, no worries late game doesn't really work for now I knowHaving played a bit further, and by far the longest I've ever played the game because of the addition of perks,
A. The game really breaks down once you unlock having 20 girls at once. The girls can never catch up to you, regardless of how smart they get, and the game just becomes... aimless. Right now that's fine, as I highly suspect most people won't play a particular save anywhere near that long, and there's no reason to because girls cannot, "graduate," in a way that gives you a victory condition, whether that's becoming sex addicts, becoming your assistant, or something else.
If you do want to address it, what I would suggest is your class size would go up when you expand the number of girls available to take the test. Increasing it by two wouldn't increase this, but increasing the number available by say, 8, should increase the number of girls taking the class at the same time. Also, having corruption eventually go down as it does right now is not a good idea because by the late game, again, it makes it impossible for the girls to catch up, and I'd argue, cuts against the theme. However, before you do this,
B. Girls with naturism, rather than getting humiliated by nearby sexual activities, should either ignore it, or if they have high corruption, should uncontrollably start masturbating. Low naturism+high corruption should result in leaving out of sexual frustration and being desperate to masturbate elsewhere. This would make girls gaining high naturism and corruption feel like an accomplishment rather than currently where, from a mechanical perspective, it doesn't help you at all. I know this is supposed to be balanced by girls becoming sex addicts and other victory conditions later, but the above could mean rather than corruption ticking down when it isn't being reinforced, it instead causes its own disadvantages for the students. Hence, the teacher's power isn't purely counting down the whole game.
C. Hopefully more policies are on the way? It feels like right now you run out of them really fast, and some of them I don't even want to turn on because it makes it harder to increase naturism. If nothing else, some kind of super policy that's expensive in money and requires a lot of prestige would be a good long term goal while you add stuff to the rest of the game, such as say, requiring bullet vibrators, having pornography run in the background while tests are taken, or stuff like that.
Sadly Android SDK for RenPy doesn't support config loading as .ini files.Is there a possibility to release this game for android?
YES I instantly saw it
Did you increased the maxGirls variable to a really high value ?How to fix it ?
Hopefully 0.18b can be quick then? Clones are more common than I realized, as they pretty consistently show up after a certain point. I suspect I'm running it more because most people will bail out of a play through a while before that, but still. Also looks like you have enough to get a...Thanks
Clones should not appear at all, you've ended on a really rare case I didn't planned ><
=> Will be fixed in 0.18b
Yeah the traits system would allow many more things, and it will allow me to make more interesting things with gameplay for the next planned update !
That's fair. Your sex addict discussion earlier in the thread also fits with what I want, which is stats+traits unlocking specific things.A. This is actually planned, to have graduation with choices for girls etc... It just takes time to implement on top of everything else but yeah, no worries late game doesn't really work for now I know
I think what I would suggest then, if you have time and want to slightly extend the game's current playtime: Once the players get up to 12 girls, have four girls take the test at once. If this is a huge coding challenge, ignore this, but, I do suggest it because I think it could extend playtime, and be a good bandaid for the mid-to-late game until you can add more mechanics. I bring this up because it sounds like you're going to need to do a bug fixing patch, which I suspect will delay 0.2, and I'm hoping this is something you quickly toss in to extend the game's playtime a bit, and also help confirm that your bug fixes worked. Better to fix the clones now before there are mechanics that actually makes the late game appealing.B. Yes as stated above, technically it whould help you when they graduate (it also helps you for PTA votes).
C. Same thing, PTA will need a full re-work with better mechanics and more rules. But as for now there is not enought things to influence, there is not much rules I can thing of ^^
U can still play if u download the joyplayIs there a possibility to release this game for android?
This issue is not the code, the UI already handle 1 to 3 girlz without issue, it's basicly already done.I think what I would suggest then, if you have time and want to slightly extend the game's current playtime: Once the players get up to 12 girls, have four girls take the test at once. If this is a huge coding challenge, ignore this, but, I do suggest it because I think it could extend playtime, and be a good bandaid for the mid-to-late game until you can add more mechanics. I bring this up because it sounds like you're going to need to do a bug fixing patch, which I suspect will delay 0.2, and I'm hoping this is something you quickly toss in to extend the game's playtime a bit, and also help confirm that your bug fixes worked. Better to fix the clones now before there are mechanics that actually makes the late game appealing.
I admit the main reason I want four girls at once is so their corruption doesn't wear off so quickly, as I'm trying to see how far the corruption can really go.
Oh... my bad. Yeah, ignore this suggestion until we are MUCH later into development, and even then, it may not be worthwhile.This issue is not the code, the UI already handle 1 to 3 girlz without issue, it's basicly already done.
But a 4th girl will just not fit, it would require to rework the entire UI and think about what to delete or reduce, it's more a designer work that's needed ^^
Got it.As stated on the discord, 0.2 should come in ~ late september, the bug fix should come like tomorrow on the Discord and when F95's uploader will upload it.
Ah, got it. Hopefully it's a quick fix.About the clones, the more advanced you was in the game the more likely you were able to encounter it.
I've just inverted things in the code causing the game to select another girl before tagging the actual new girl as "inUse" in the game.
So the random thing could re-choose the same one as she wasn't tagged as used.
Glad to hear the patch will be super fast!As you played surely more late game than me, if you want to suggest some balance changes.
Like reduce this or this stats on this exam action, or maybe that x ou y stat grows faster/slower overall or some new traits or balance on traits.
I could tweak that a bit for the bug fix.
Okay, I'm waiting for reporting the thread until u've tested things a bit more.So far, no issues, but, haven't gotten quite far enough yet. Your stat changes seem to have made a major difference though, so that's a good sign! EDIT: I'll give out another post once I get to 20, or close, but so far, no clone issues. Also, again, stat changes made a huge difference, and from the looks of things, just required reducing decay. I think you can leave the balance alone until 0.2, when new mechanics probably mean the game's balance will be... well, different.
Okay, no clones so far, and I'm at 19 girls. I'll let a girl graduate and see what happens, and otherwise just wait to see if any clones show up.Okay, I'm waiting for reporting the thread until u've tested things a bit more.
I've only reduced things from 2% to 1% decay / day, if it has a noticeable positive impact I'm happy but pretty confused bc it's such a subtle balance change. Maybe while having too much girls under supervision as you only saw some of them so little they are stacking their stat decay in the background ^^
Interactions with girls outside of exams would definitely help, to the point where you could probably return to the prior stat decay once you implement more interactions outside exams, and of course, graduation mechanics.With new mechanics and more possibilities to interact with the girls you want outside the exams that would probably be solved