Ninoss

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Nov 20, 2017
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Haven't had any issues so far? Well, I'm assuming the clones are intentional, but I could be mistaken(i.e., literally two of the same girl, one who hasn't been affected by the teacher's attentions when, "new,")

Otherwise, love the trait system, and am extremely excited for its future. Even in the current version, it makes me more motivated to play, which is a great sign.
Thanks :giggle:
Clones should not appear at all, you've ended on a really rare case I didn't planned ><
=> Will be fixed in 0.18b

Yeah the traits system would allow many more things, and it will allow me to make more interesting things with gameplay for the next planned update !

Having played a bit further, and by far the longest I've ever played the game because of the addition of perks,

A. The game really breaks down once you unlock having 20 girls at once. The girls can never catch up to you, regardless of how smart they get, and the game just becomes... aimless. Right now that's fine, as I highly suspect most people won't play a particular save anywhere near that long, and there's no reason to because girls cannot, "graduate," in a way that gives you a victory condition, whether that's becoming sex addicts, becoming your assistant, or something else.

If you do want to address it, what I would suggest is your class size would go up when you expand the number of girls available to take the test. Increasing it by two wouldn't increase this, but increasing the number available by say, 8, should increase the number of girls taking the class at the same time. Also, having corruption eventually go down as it does right now is not a good idea because by the late game, again, it makes it impossible for the girls to catch up, and I'd argue, cuts against the theme. However, before you do this,

B. Girls with naturism, rather than getting humiliated by nearby sexual activities, should either ignore it, or if they have high corruption, should uncontrollably start masturbating. Low naturism+high corruption should result in leaving out of sexual frustration and being desperate to masturbate elsewhere. This would make girls gaining high naturism and corruption feel like an accomplishment rather than currently where, from a mechanical perspective, it doesn't help you at all. I know this is supposed to be balanced by girls becoming sex addicts and other victory conditions later, but the above could mean rather than corruption ticking down when it isn't being reinforced, it instead causes its own disadvantages for the students. Hence, the teacher's power isn't purely counting down the whole game.

C. Hopefully more policies are on the way? It feels like right now you run out of them really fast, and some of them I don't even want to turn on because it makes it harder to increase naturism. If nothing else, some kind of super policy that's expensive in money and requires a lot of prestige would be a good long term goal while you add stuff to the rest of the game, such as say, requiring bullet vibrators, having pornography run in the background while tests are taken, or stuff like that.
A. This is actually planned, to have graduation with choices for girls etc... It just takes time to implement on top of everything else but yeah, no worries late game doesn't really work for now I know :rolleyes:

B. Yes as stated above, technically it whould help you when they graduate (it also helps you for PTA votes).

C. Same thing, PTA will need a full re-work with better mechanics and more rules. But as for now there is not enought things to influence, there is not much rules I can thing of ^^

Is there a possibility to release this game for android?
Sadly Android SDK for RenPy doesn't support config loading as .ini files.
Some ppl still managed to make it work with a special version of JoyPlay (I don't remember how, but it's somewhere in this thread)

View attachment 2000561

Eye twitching intensifies.
YES I instantly saw it :LOL:
(but as I was testing with a version that wasn't the F95's one, couldn't see my own typo fqhuihqfo)
=> Will be fixed in 0.18b

How to fix it ?
Did you increased the maxGirls variable to a really high value ?
That kind of error from the settings menu shouldn't be possible I think.
 

katmandomo

Active Member
Feb 10, 2018
797
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Maybe the girls could just drop out and you could hire them as whores for the night or as a "teaching" assistant for running the test? You could assign them to distract one of the other girls with low level harassment that slows down their test progress without massively increasing their other stats.
 
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shiznet

New Member
Dec 1, 2016
12
12
so what does the mechanic of selling exams do?

I can see that there are pos and neg effects on stat growth? Are the exams that aren't sold in rotation and thus contributing to the stat growth modifiers of the students, or is it when the exams are sold those modifiers come into play?

Confused, and also do new exams get added because once sold and down to 5 it seems like new exams aren't added.
 
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Factor96

Newbie
Apr 6, 2022
66
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Thanks :giggle:
Clones should not appear at all, you've ended on a really rare case I didn't planned ><
=> Will be fixed in 0.18b

Yeah the traits system would allow many more things, and it will allow me to make more interesting things with gameplay for the next planned update !
Hopefully 0.18b can be quick then? Clones are more common than I realized, as they pretty consistently show up after a certain point. I suspect I'm running it more because most people will bail out of a play through a while before that, but still. Also looks like you have enough to get a...

Umm, bug crushing update? Again, hopefully something quick you can just punch out and then refocus on 2.0, which has a bunch of stuff. If it does take longer, it'd be nice for something to extend playtime a bit, because I think there's a lot of bugs, for example, that never get spotted without people playing into at least the mid-game(umm, 12 girls?).

A. This is actually planned, to have graduation with choices for girls etc... It just takes time to implement on top of everything else but yeah, no worries late game doesn't really work for now I know :rolleyes:
That's fair. Your sex addict discussion earlier in the thread also fits with what I want, which is stats+traits unlocking specific things.

B. Yes as stated above, technically it whould help you when they graduate (it also helps you for PTA votes).

C. Same thing, PTA will need a full re-work with better mechanics and more rules. But as for now there is not enought things to influence, there is not much rules I can thing of ^^
I think what I would suggest then, if you have time and want to slightly extend the game's current playtime: Once the players get up to 12 girls, have four girls take the test at once. If this is a huge coding challenge, ignore this, but, I do suggest it because I think it could extend playtime, and be a good bandaid for the mid-to-late game until you can add more mechanics. I bring this up because it sounds like you're going to need to do a bug fixing patch, which I suspect will delay 0.2, and I'm hoping this is something you quickly toss in to extend the game's playtime a bit, and also help confirm that your bug fixes worked. Better to fix the clones now before there are mechanics that actually makes the late game appealing.

I admit the main reason I want four girls at once is so their corruption doesn't wear off so quickly, as I'm trying to see how far the corruption can really go.;)
 
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Ninoss

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Nov 20, 2017
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I think what I would suggest then, if you have time and want to slightly extend the game's current playtime: Once the players get up to 12 girls, have four girls take the test at once. If this is a huge coding challenge, ignore this, but, I do suggest it because I think it could extend playtime, and be a good bandaid for the mid-to-late game until you can add more mechanics. I bring this up because it sounds like you're going to need to do a bug fixing patch, which I suspect will delay 0.2, and I'm hoping this is something you quickly toss in to extend the game's playtime a bit, and also help confirm that your bug fixes worked. Better to fix the clones now before there are mechanics that actually makes the late game appealing.

I admit the main reason I want four girls at once is so their corruption doesn't wear off so quickly, as I'm trying to see how far the corruption can really go.;)
This issue is not the code, the UI already handle 1 to 3 girlz without issue, it's basicly already done.
But a 4th girl will just not fit, it would require to rework the entire UI and think about what to delete or reduce, it's more a designer work that's needed ^^

As stated on the discord, 0.2 should come in ~ late september, the bug fix should come like tomorrow on the Discord and when F95's uploader will upload it.

About the clones, the more advanced you was in the game the more likely you were able to encounter it.
I've just inverted things in the code causing the game to select another girl before tagging the actual new girl as "inUse" in the game.
So the random thing could re-choose the same one as she wasn't tagged as used.

As you played surely more late game than me, if you want to suggest some balance changes.
Like reduce this or this stats on this exam action, or maybe that x ou y stat grows faster/slower overall or some new traits or balance on traits.
I could tweak that a bit for the bug fix.
 
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SuperNovAA

Newbie
Nov 24, 2019
64
36
Ah, finally we got a some updates here ! I can see this kinda trait system is main thing of this 0.18a update. In my opinion, other people have already mentioned it several times, but I think the updated trading system should be more flexible. like, unusual traits are lifted by doing some special acts.
 

Factor96

Newbie
Apr 6, 2022
66
39
This issue is not the code, the UI already handle 1 to 3 girlz without issue, it's basicly already done.
But a 4th girl will just not fit, it would require to rework the entire UI and think about what to delete or reduce, it's more a designer work that's needed ^^
Oh... my bad. Yeah, ignore this suggestion until we are MUCH later into development, and even then, it may not be worthwhile.

As stated on the discord, 0.2 should come in ~ late september, the bug fix should come like tomorrow on the Discord and when F95's uploader will upload it.
Got it.

About the clones, the more advanced you was in the game the more likely you were able to encounter it.
I've just inverted things in the code causing the game to select another girl before tagging the actual new girl as "inUse" in the game.
So the random thing could re-choose the same one as she wasn't tagged as used.
Ah, got it. Hopefully it's a quick fix.

As you played surely more late game than me, if you want to suggest some balance changes.
Like reduce this or this stats on this exam action, or maybe that x ou y stat grows faster/slower overall or some new traits or balance on traits.
I could tweak that a bit for the bug fix.
Glad to hear the patch will be super fast!

Hmm. Is there a way to prevent corruption from decaying, for lack of a better term? In general, the problem I ran into the late game is that any stat growth would just decay too quickly, meaning girls never had any chance of adapting enough to even get close to finishing it unless I allowed them to basically. Even in that case...

Naturism should grow much faster later in the game, because having most, much less all, of the clothing rules on means girls get humiliated super fast. I'm pretty sure the point I got to made it essentially impossible for them to complete the test successfully before Pressure would get too high. Note, this includes the teacher doing nothing except encouraging, if that, and still pressure when too high. I think this always happened from humiliation, hence, I think some of that was their naturism stat could never get high enough to overcome being made to do the test naked or nearly naked. Note, this could be misdiagnosing what is happening, but maybe see what you can do here quickly.

Anyway, hopefully the above can be done without too much work, and you can dive into 0.2 more fully.
 
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Factor96

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Apr 6, 2022
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Okay, updated thoughts after another, this time much faster, play through,

1. The game seems to kind of top out at 12 girls at a time. It's not too hard or easy, and it's reasonable to let someone escape if I'm looking to swap them out with another girl. It's probably still a bit too easy, but the game isn't flying off the rails the way it is at 20.

2. To echo my earlier comment, just make it where corruption, and naturism for that matter, do not go down. Corruption especially because it's weird seeing a girl beg not to have their asshole fingered when like, the last week in game time they were saying, "I put my fingers in all the time," essentially. Corruption should be more permanent, even before sex addicts are introduced to the game.

This should hopefully be a quick fix, and it should insure even 20 girls makes the game a little bit less likely to fly off the rails. Also, it can hopefully be easily reversed if say, a later mechanic makes it have issues.

Otherwise, I'd say modders should hopefully be able to pick up the slack until 0.2 changes a bunch, which hopefully includes sex addict stuff, and otherwise the sponsor stuff should hopefully solve a long of mid-to-late game issues.
 
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Ninoss

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Nov 20, 2017
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0.18b is OUT
Quick bug fix !

Links are available at the bottom of the first post, can you confirm me than the clone issue is solved before I report the thread to be updated ? Factor96
 
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Factor96

Newbie
Apr 6, 2022
66
39
So far, no issues, but, haven't gotten quite far enough yet. Your stat changes seem to have made a major difference though, so that's a good sign! EDIT: I'll give out another post once I get to 20, or close, but so far, no clone issues. Also, again, stat changes made a huge difference, and from the looks of things, just required reducing decay. I think you can leave the balance alone until 0.2, when new mechanics probably mean the game's balance will be... well, different.
 
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Ninoss

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So far, no issues, but, haven't gotten quite far enough yet. Your stat changes seem to have made a major difference though, so that's a good sign! EDIT: I'll give out another post once I get to 20, or close, but so far, no clone issues. Also, again, stat changes made a huge difference, and from the looks of things, just required reducing decay. I think you can leave the balance alone until 0.2, when new mechanics probably mean the game's balance will be... well, different.
Okay, I'm waiting for reporting the thread until u've tested things a bit more.
I've only reduced things from 2% to 1% decay / day, if it has a noticeable positive impact I'm happy but pretty confused bc it's such a subtle balance change. Maybe while having too much girls under supervision as you only saw some of them so little they are stacking their stat decay in the background ^^
With new mechanics and more possibilities to interact with the girls you want outside the exams that would probably be solved :p
 

Factor96

Newbie
Apr 6, 2022
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Okay, I'm waiting for reporting the thread until u've tested things a bit more.
I've only reduced things from 2% to 1% decay / day, if it has a noticeable positive impact I'm happy but pretty confused bc it's such a subtle balance change. Maybe while having too much girls under supervision as you only saw some of them so little they are stacking their stat decay in the background ^^
Okay, no clones so far, and I'm at 19 girls. I'll let a girl graduate and see what happens, and otherwise just wait to see if any clones show up.

For the stat thing, a subtle change seems to make a major difference here. I'm actually a little worried the early game might be too hard now for new players, but the game feels much better in the mid-to-late game. This supports your theory that stat decay was stacking in the background or something like that.

With new mechanics and more possibilities to interact with the girls you want outside the exams that would probably be solved :p
Interactions with girls outside of exams would definitely help, to the point where you could probably return to the prior stat decay once you implement more interactions outside exams, and of course, graduation mechanics.

But yeah, I thinks barring me discovering clones out of nowhere or something, you should just plow full steam ahead into 0.2.
 

Factor96

Newbie
Apr 6, 2022
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Still no clones. I think at this point, you're safe to report it to F95 for official upload, as I'm pretty certain the clones issue is gone.

For the late game, I'd say your stat change makes it feel much better. It's still easier, as it should be, but it feels like girls are much more rapid at adapting to say, changes in nudity requirements, and that if you've been spent awhile corrupting a girl, it sticks better. I think you've made an excellent base for modders to fill in while you work on 0.2.
 

Factor96

Newbie
Apr 6, 2022
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So, I never ran into clones during my latest playthrough, however, I did get a weird bug where the game would send the same girl multiple times... but there would still just be one instance of her. Does that make sense?

If the above is difficult to fix, or for that matter, is hard to reproduce, I'd honestly recommend just barreling ahead on 0.2. We need to get victory conditions for the girls as soon as possible, especially the sex addict victory condition from Examination Day. I'd honestly be surprised if almost anyone else plays as far as me for the simple reason that there's just no reason to. We could also get a much better idea of what kind of pacing the game needs, because we need victory conditions to really determine quickly or slowly stuff like Corruption, Naturism, ect., should decay, how many girls the game should cap out at in rotation, ect., Hopefully this all makes sense.
 

Yukariin

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Oct 16, 2020
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been following both this and the original one closely for months.

personally the feature i'm most interested in is a path to corruption of the girls, and then some extra gameplay loop after they're corrupted.
 

BountyKnight

Newbie
Sep 24, 2017
27
9
I really like taking the girls' panties but after a few exams it becomes really difficult since they generally stop wearing anything :(
Since there are options to prevent the girls from wearing certain clothes, would the opposite be possible too? Like either buying the 'forced pantyless' rule and turning it off becomes 'forced pantyful (or whatever the word might be) ', which might be a little weird or unpractical, or simply adding new rules in future updates
Thank you :))
 
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