CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
x

ProofreadingRUS

Forum Fanatic
Aug 10, 2019
4,202
2,015
Downloaded several times but still getting the Exception can you help?
Code:
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'gui/main_menu.png'>:
IOError: Couldn't find file 'gui/main_menu.png'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "I:\Games\games\WVM-0.9.5.1-pc\WVM-0.9.5.1-pc\renpy\ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "I:\Games\games\WVM-0.9.5.1-pc\WVM-0.9.5.1-pc\renpy\python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "I:\Games\games\WVM-0.9.5.1-pc\WVM-0.9.5.1-pc\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "I:\Games\games\WVM-0.9.5.1-pc\WVM-0.9.5.1-pc\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "I:\Games\games\WVM-0.9.5.1-pc\WVM-0.9.5.1-pc\renpy\display\core.py", line 3194, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "I:\Games\games\WVM-0.9.5.1-pc\WVM-0.9.5.1-pc\renpy\display\core.py", line 2094, in draw_screen
    renpy.config.screen_height,
  File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen\renpy.display.render.c:6805)
    rv = render(root, width, height, st, st)
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "I:\Games\games\WVM-0.9.5.1-pc\WVM-0.9.5.1-pc\renpy\display\layout.py", line 722, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "I:\Games\games\WVM-0.9.5.1-pc\WVM-0.9.5.1-pc\renpy\display\layout.py", line 722, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "I:\Games\games\WVM-0.9.5.1-pc\WVM-0.9.5.1-pc\renpy\display\layout.py", line 722, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "I:\Games\games\WVM-0.9.5.1-pc\WVM-0.9.5.1-pc\renpy\display\screen.py", line 675, in render
    child = renpy.display.render.render(self.child, w, h, st, at)
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "I:\Games\games\WVM-0.9.5.1-pc\WVM-0.9.5.1-pc\renpy\display\layout.py", line 722, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "I:\Games\games\WVM-0.9.5.1-pc\WVM-0.9.5.1-pc\renpy\display\im.py", line 583, in render
    return cache.get(self, render=True)
  File "I:\Games\games\WVM-0.9.5.1-pc\WVM-0.9.5.1-pc\renpy\display\im.py", line 266, in get
    surf = image.load()
  File "I:\Games\games\WVM-0.9.5.1-pc\WVM-0.9.5.1-pc\renpy\display\im.py", line 628, in load
    surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
  File "I:\Games\games\WVM-0.9.5.1-pc\WVM-0.9.5.1-pc\renpy\loader.py", line 576, in load
    raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'gui/main_menu.png'.

Windows-8-6.2.9200
Ren'Py 7.3.5.606
WVM 0.9.5.1
Thu Sep 23 16:36:56 2021
That depends. Did you download the compressed version, cause those are download at your own risk downloads.
 

Banish

Member
Mar 29, 2019
394
1,387
Been a while since i played this game..how many update did i missed (last time i played was in January i think)?
 

HornyyPussy

Message Maven
Apr 26, 2020
15,399
35,951
What's the deal with so many character faces looking like a cross between a cat and a kewpie doll? Were the original renders based off of furries? The first one I saw I thought of as odd but cute. Now I think they're all missing a virtual chromosome.
The reason they look like they do and I'm gonna do some wild, unorthodox speculating here, is because the Dev wants them to look like that.........but may just be me going out on limb....
 

Bob69

Uploading the World
Uploader
Donor
Compressor
Mar 2, 2019
13,782
148,018


Image

Yo
I hope everyone has had a good week. I certainly can't complain about mine.
Not a super duper long mind drop by any means but I do have some news to share so let's get into it.

Game / Dev related stuff:
- Another solid week in the books. Things continued to go smoothly and I've kept my pace without any issues.

- Last week I polled about adding an overall percentage tracker to these mind drops. And after reading through opinions on the matter I think I will wait until after days 10-14 to add it. But it is something I want to do moving forward.
Renders made this prior week:
New - 89 renders and 0 animations
Week 1 redo - 82 renders and 2 animations
Renders per day - 24.4
(Very solid week considering I took Sunday off; so a more accurate renders per day is 28.5)

Personal related stuff:

- Psychonauts 2 is awesome and worth the wait. I haven't managed to finish it yet but I will likely set some time aside tomorrow to continue it.

- Fatherhood is not far away for me now. One of the reasons betas haven't started yet is because I wanted to build up a solid amount of work I could sprinkle out through betas since I know my life will get a lot different soon. Though I'm confident in the support system I have around me to help mitigate some of that.

Upcoming content:

Rachael client poll - 09/28 (Tiers 1-4)

(Small hiatus with these just because I have recieved a severe lack of suggestions for a solid foundation for a client from Norway. In fact the only suggestion I've gotten is from Morbil and that was for "True Norwegian Black Metal band's frontwoman" and I came close to running with it but I'll give another shot for suggestions. And remember you don't have to comment them, you can send them to me in a private message here on patreon.)

Birthday renders - 09/30 (Tiers 1-4) (Discord only)

I'm going to do my best to start hitting these on the day of the girl's birthdays. Carly's has already happened and Willow's is the next up on the 30th.

Monthly render set - 09/30 (Tiers 2-4)

From the topics I presented you guys voted for "What are the girls up to on the MC's first away game?" It will be a 20+ render set that will also be it's own very small game.

First beta - 10/12 (Tier 4) 10/19 (Tier 3) 10/22 (Tiers 1-2)

I decided to play it cautiously and to not jump ahead of myself as I tend to want to do. It took a long time to get to the betas but they will become a common thing.

Question of the week:

Q:

Any plans on adding music / other features?

A:
For the longest time I've been a big proponent that music in Visual Novels isn't necessary. Solely for the reason that I think music is so subjective that it makes so much more sense to just play your own. There's the added catch that I am in no way shape or form musically gifted and my music tastes aren't exactly the norm. I listen to a lot of G-funk and 90's rap.

Sound design is a different story. Background noise such as crowd noise or just ambient noises can really add a lot of depth to VN's. So things like that are much more likely to be added.

As for other features, they're mainly only planned to be added for the week 1 remake.
These include things like the character viewer, day tracker / calendar, and a gallery to replay spicy scenes. So while music isn't planned currently I don't want to rule it out as a possibility.


That's all for this week. I'm gonna get back to work, I'm having a lot of fun on the scene I'm currently making.
And as always, you guys are the fucking best and I'm so thankful for each of you.
Love you guys <3

Image
 

ProofreadingRUS

Forum Fanatic
Aug 10, 2019
4,202
2,015


Image

Yo
I hope everyone has had a good week. I certainly can't complain about mine.
Not a super duper long mind drop by any means but I do have some news to share so let's get into it.

Game / Dev related stuff:
- Another solid week in the books. Things continued to go smoothly and I've kept my pace without any issues.

- Last week I polled about adding an overall percentage tracker to these mind drops. And after reading through opinions on the matter I think I will wait until after days 10-14 to add it. But it is something I want to do moving forward.
Renders made this prior week:
New - 89 renders and 0 animations
Week 1 redo - 82 renders and 2 animations
Renders per day - 24.4
(Very solid week considering I took Sunday off; so a more accurate renders per day is 28.5)

Personal related stuff:

- Psychonauts 2 is awesome and worth the wait. I haven't managed to finish it yet but I will likely set some time aside tomorrow to continue it.

- Fatherhood is not far away for me now. One of the reasons betas haven't started yet is because I wanted to build up a solid amount of work I could sprinkle out through betas since I know my life will get a lot different soon. Though I'm confident in the support system I have around me to help mitigate some of that.

Upcoming content:

Rachael client poll - 09/28 (Tiers 1-4)

(Small hiatus with these just because I have recieved a severe lack of suggestions for a solid foundation for a client from Norway. In fact the only suggestion I've gotten is from Morbil and that was for "True Norwegian Black Metal band's frontwoman" and I came close to running with it but I'll give another shot for suggestions. And remember you don't have to comment them, you can send them to me in a private message here on patreon.)

Birthday renders - 09/30 (Tiers 1-4) (Discord only)

I'm going to do my best to start hitting these on the day of the girl's birthdays. Carly's has already happened and Willow's is the next up on the 30th.

Monthly render set - 09/30 (Tiers 2-4)

From the topics I presented you guys voted for "What are the girls up to on the MC's first away game?" It will be a 20+ render set that will also be it's own very small game.

First beta - 10/12 (Tier 4) 10/19 (Tier 3) 10/22 (Tiers 1-2)

I decided to play it cautiously and to not jump ahead of myself as I tend to want to do. It took a long time to get to the betas but they will become a common thing.

Question of the week:

Q:

Any plans on adding music / other features?

A:
For the longest time I've been a big proponent that music in Visual Novels isn't necessary. Solely for the reason that I think music is so subjective that it makes so much more sense to just play your own. There's the added catch that I am in no way shape or form musically gifted and my music tastes aren't exactly the norm. I listen to a lot of G-funk and 90's rap.

Sound design is a different story. Background noise such as crowd noise or just ambient noises can really add a lot of depth to VN's. So things like that are much more likely to be added.

As for other features, they're mainly only planned to be added for the week 1 remake.
These include things like the character viewer, day tracker / calendar, and a gallery to replay spicy scenes. So while music isn't planned currently I don't want to rule it out as a possibility.


That's all for this week. I'm gonna get back to work, I'm having a lot of fun on the scene I'm currently making.
And as always, you guys are the fucking best and I'm so thankful for each of you.
Love you guys <3

Image
Redo or Remake???
Does he expect us to start from the beginning every time there's a new update, to watch the new renders?
That stuff I usually do once the game is completed, which hopefully won't be for a very long,... long... long time.
Sound???
Crowd noise???
Are we also gonna hear lots of boos and cheering. Make that cheerleaders cheering.
That means we'll get to see and hear the cheers from the opposite team.
That's something to look forward to.
 
Last edited:

OfficiallyGames

Active Member
Game Developer
May 23, 2020
933
2,963
Redo or Remake???
Does he expect us to start from the beginning every time there's a new update, to watch the new renders?
That stuff I usually do once the game is completed, which hopefully won't be for a very long,... long... long time.
Sound???
Crowd noise???
Are we also gonna hear lots of boos and cheering. Make that cheerleaders cheering.
That means we'll get to see and hear the cheers from the opposite team.
That's something to look forward to.
The rework is of week 1 (days 1-7) to fix characters models that have changed such as emiko, natalies hair, also ruby and moon. Also addings the features too. Plus some of the story will change, not big stuff just small stuff just to fix continuity and things make sense. I belive that the rework will make it that you will have to replay anywya due to the amount of changes saves may not be compatible (i was gonna replay anyway once the rework is out)
 

Spfjolietjake

Conversation Conqueror
Sep 26, 2019
7,515
14,666


Image

Yo
I hope everyone has had a good week. I certainly can't complain about mine.
Not a super duper long mind drop by any means but I do have some news to share so let's get into it.

Game / Dev related stuff:
- Another solid week in the books. Things continued to go smoothly and I've kept my pace without any issues.

- Last week I polled about adding an overall percentage tracker to these mind drops. And after reading through opinions on the matter I think I will wait until after days 10-14 to add it. But it is something I want to do moving forward.
Renders made this prior week:
New - 89 renders and 0 animations
Week 1 redo - 82 renders and 2 animations
Renders per day - 24.4
(Very solid week considering I took Sunday off; so a more accurate renders per day is 28.5)

Personal related stuff:

- Psychonauts 2 is awesome and worth the wait. I haven't managed to finish it yet but I will likely set some time aside tomorrow to continue it.

- Fatherhood is not far away for me now. One of the reasons betas haven't started yet is because I wanted to build up a solid amount of work I could sprinkle out through betas since I know my life will get a lot different soon. Though I'm confident in the support system I have around me to help mitigate some of that.

Upcoming content:

Rachael client poll - 09/28 (Tiers 1-4)

(Small hiatus with these just because I have recieved a severe lack of suggestions for a solid foundation for a client from Norway. In fact the only suggestion I've gotten is from Morbil and that was for "True Norwegian Black Metal band's frontwoman" and I came close to running with it but I'll give another shot for suggestions. And remember you don't have to comment them, you can send them to me in a private message here on patreon.)

Birthday renders - 09/30 (Tiers 1-4) (Discord only)

I'm going to do my best to start hitting these on the day of the girl's birthdays. Carly's has already happened and Willow's is the next up on the 30th.

Monthly render set - 09/30 (Tiers 2-4)

From the topics I presented you guys voted for "What are the girls up to on the MC's first away game?" It will be a 20+ render set that will also be it's own very small game.

First beta - 10/12 (Tier 4) 10/19 (Tier 3) 10/22 (Tiers 1-2)

I decided to play it cautiously and to not jump ahead of myself as I tend to want to do. It took a long time to get to the betas but they will become a common thing.

Question of the week:

Q:

Any plans on adding music / other features?

A:
For the longest time I've been a big proponent that music in Visual Novels isn't necessary. Solely for the reason that I think music is so subjective that it makes so much more sense to just play your own. There's the added catch that I am in no way shape or form musically gifted and my music tastes aren't exactly the norm. I listen to a lot of G-funk and 90's rap.

Sound design is a different story. Background noise such as crowd noise or just ambient noises can really add a lot of depth to VN's. So things like that are much more likely to be added.

As for other features, they're mainly only planned to be added for the week 1 remake.
These include things like the character viewer, day tracker / calendar, and a gallery to replay spicy scenes. So while music isn't planned currently I don't want to rule it out as a possibility.


That's all for this week. I'm gonna get back to work, I'm having a lot of fun on the scene I'm currently making.
And as always, you guys are the fucking best and I'm so thankful for each of you.
Love you guys <3

Image
Thank you Bob69_ for sharing that here.

Would of loved for her to black metal front woman, too bad that didn't stick. I hate not seeing the Carly renders, I'm a little jelly. :)
 
3.70 star(s) 661 Votes