Oct 22, 2017
374
983
Everyone is still waiting for mind drop 43 since he wanted to save that number for the update looks like it will be even longer
And it won't ever come ... If he does as announced, we will get PR-drop 43 if we are lucky.

Not sure what those are supposed to look like at all ... If that is someone's bi-weekly PR take on what's going on, something like "BD said he has done X images and Y animations, also he is working and in good spirits. The Rework is coming along. There will be an update in the time to come." ?

I mean, a significant amount of those drops were how he feels, what's going on, and lately, why he had another delay.
But with him not sharing anything personal, and giving no release estimates anymore - what is there left to post in such a PR-drop?

That's part of why I said, chances are low to get any real info now. With a release schedule not communicated/set, and no info shared besides "I did X renders.", we could wait half a year or more without anything substantial, even if he started to work productive 8hr days from today on. It sounds literally like just trusting and hoping that something will eventually be released and that he will now, after all this time, be able to get forward again ...

That's also why I said rebuilding trust could take years. Assuming he recuperates right now, and just uses long release cycles like I expect him to do, let's assume 9 months each - to have somewhat of a series of successful updates, it would take 3-4 of those. So until he had proven to be somewhat consistent, he would need up to 3! years.
 
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jonnyd901

Member
Aug 24, 2020
100
281
And it won't ever come ... If he does as announced, we will get PR-drop 43 if we are lucky.

Not sure what those are supposed to look like at all ... If that is someone's bi-weekly PR take on what's going on, something like "BD said he has done X images and Y animations, also he is working and in good spirits. The Rework is coming along. There will be an update in the time to come." ?

I mean, a significant amount of those drops were how he feels, what's going on, and lately, why he had another delay.
But with him not sharing anything personal, and giving no release estimates anymore - what is there left to post in such a PR-drop?

That's part of why I said, chances are low to get any real info now. With a release schedule not communicated/set, and no info shared besides "I did X renders.", we could wait half a year or more without anything substantial, even if he started to work productive 8hr days from today on. It sounds literally like just trusting and hoping that something will eventually be released and that he will now, after all this time, be able to get forward again ...

That's also why I said rebuilding trust could take years. Assuming he recuperates right now, and just uses long release cycles like I expect him to do, let's assume 9 months each - to have somewhat of a series of successful updates, it would take 3-4 of those. So until he had proven to be somewhat consistent, he would need up to 3! years.
That will be the killer blow with NO PR who is he going to hire for the job this ain't like a big games developer who have people to handle all that. I know of one online game I used to play their moderators didn't last a few months as they got pissed with the feedback being ignored by the developers losing their online player base.

Most VN's on here are awaiting their updates which have taken the same amount of time but people have been well informed, probably BD will just get one of his friends to do it to feed more shit
 

YepperCause

Newbie
Dec 23, 2017
69
481
I can't imagine that hiring a PR person for a game like this is going to be anything other than a disaster. This game and the entire "community" around it are too small to justify hiring a dedicated employee (what the hell would he/she do all day?) and online PR firms don't like touching anything adult related. So, he's going to go with a volunteer who might get paid a bit under the table.

But, who would volunteer for that job? Exactly the kind of people who work as mods on Discord or Reddit. They'll be picking fights on every social media platform, maybe even here, constantly, and threatening to ban or whatever anyone who disagrees with them. And they won't care at all about communicating whatever they do know about the game's status. IOW, grab popcorn if BD really does go this route.
 
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Noid42

Newbie
May 19, 2018
87
568
dude is making 17k a month, refuse to hire help in the development of the game he objectively can't handle, but will hire someone to read the disappointed comments about the lack of progress of the development.
honestly if you're still supporting consider picking up smoking or a gambling problem, those are better uses of your money.
 

Rutonat

Well-Known Member
Sep 28, 2020
1,769
3,594
dude is making 17k a month, refuse to hire help in the development of the game he objectively can't handle, but will hire someone to read the disappointed comments about the lack of progress of the development.
honestly if you're still supporting consider picking up smoking or a gambling problem, those are better uses of your money.
The point you fail to consider in this, is that hiring a team to work on a story means giving up the certainty that the project will go the way you want it to. As more voices get added, there are more steps, and thus a growing potential of something not being made the way you envisioned it. For some people, it's a problem, as they have more or less a clear idea of where they're going, and would rather avoid deviating from their plans.

Let's, for example, consider renders. If Braindrop wasto hire someone to do the posing and rendering, they're take the risk of the renders not being the way they planned them to be. And having to carefulyl detail and explain, or even sketch it, would basically take as long as doing it themselves.

People tend to just throw the "you make huge money, you're rich, just hire people to work faster", but that's not always a good solution. Mind I remind you of Breeding Season that took this path and ended up imploding, too ? All it needs is team members fighting for the whole project to collapse and dissapear totally.
 
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Noid42

Newbie
May 19, 2018
87
568
The point you fail to consider in this, is that hiring a team to work on a story means giving up the certainty that the project will go the way you want it to. As more voices get added, there are more steps, and thus a growing potential of something not being made the way you envisioned it. For some people, it's a problem, as they have more of less a clear idea of where they're going, and would rather avoid deviating from their plans.

Let's, for example, consider renders. If Braindrop wasto hire someone to do the posing and rendering, they're take the risk of the renders not being the way they planned them to be. And having to carefulyl detail and explain, or even sketch it, would basically take as long as doing it themselves.

People tend to just throw the "you make huge money, you're rich, just hire people to work faster", but that's not always a good solution. Mind I remind you of Breeding Season that took this path and ended up imploding, too ? All it needs is team members fighting for the whole project to collapse and dissapear totally.
that's a good point for a project that delivers. I used to agree when BD released updates and that's why I supported him too, but not hiring any help because it might mess things up when BD is objectively having big issues with delivering updates for a long while now (because life, quality of content, etc) is just bizzare.
He needs the help.
 

Rutonat

Well-Known Member
Sep 28, 2020
1,769
3,594
that's a good point for a project that delivers. I used to agree when BD released updates and that's why I supported him too, but not hiring any help because it might mess things up when BD is objectively having big issues with delivering updates for a long while now (because life, quality of content, etc) is just bizzare.
He needs the help.
That I can't judge. I picked up the game only recently, and avoided the thread to not get spoiled, but the rapid succession of posts got me curious.
So I can't tell anything about the rythme of updates. I haven't yet even finished the first part of the game.
Your post just grabbed my attention because I thought of that argument reading it.
 

EroPulse

Member
Apr 18, 2020
366
840
That I can't judge. I picked up the game only recently, and avoided the thread to not get spoiled, but the rapid succession of posts got me curious.
So I can't tell anything about the rythme of updates. I haven't yet even finished the first part of the game.
Your post just grabbed my attention because I thought of that argument reading it.
This is where art direction comes into play. How do you think vfx and video games are made by scores of people? As someone who has worked in the vfx industry on tv/movies. You give those people working for you direction on what you want to see, if you actually have plans, or storyboards (which I doubt he has), it can be done. Even simply screenshots of posing, camera setup/angles or quick renders... There are so many things that could be done for BD to "approve" before full rendering passes can be started.

Cheeky Gimp has I beleive two other artists, maybe more working with him on scenes that involve lighting and rendering and for the most part it's hard to tell the difference between the artists. If BD took some time to setup a pipeline, I think he could find the help he needs. However, he's gone on record to say he can't manage people, and never wants to, so I doubt we'll ever see other artists on WMV.
 

Rutonat

Well-Known Member
Sep 28, 2020
1,769
3,594
This is where art direction comes into play. How do you think vfx and video games are made by scores of people? As someone who has worked in the vfx industry on tv/movies. You give those people working for you direction on what you want to see, if you actually have plans, or storyboards (which I doubt he has), it can be done. Even simply screenshots of posing, camera setup/angles or quick renders... There are so many things that could be done for BD to "approve" before full rendering passes can be started.

Cheeky Gimp has I beleive two other artists, maybe more working with him on scenes that involve lighting and rendering and for the most part it's hard to tell the difference between the artists. If BD took some time to setup a pipeline, I think he could find the help he needs. However, he's gone on record to say he can't manage people, and never wants to, so I doubt we'll ever see other artists on WMV.
Ha, yes. Because a small time amateur porn game artist and studios making VFX videos and games are the exact same scale, obviously...
 

EroPulse

Member
Apr 18, 2020
366
840
Ha, yes. Because a small time amateur porn game artist and studios making VFX videos and games are the exact same scale, obviously...
Actually, yes. Here is a video tour from Inceton Games studio, they have about 3k patrons. The devs for Lust Theroy.



Even still, the example is that BD could still achieve having other artists work for him. If his complaint was "it's my vision" then my example is how he could get around that.
 

Rutonat

Well-Known Member
Sep 28, 2020
1,769
3,594
Actually, yes. Here is a video tour from Inceton Games studio, they have about 3k patrons. The devs for Lust Theroy.



Even still, the example is that BD could still achieve having other artists work for him. If his complaint was "it's my vision" then my example is how he could get around that.
So if one team does one thing, to you it means all should do it regardless of their preferences I guess..? Like, screw what the dev wants, sacrifice it on the altar of what player want ?
If so... My dude, my guy, my man, I hope you never pursue creative endeavor. Because that will end up like those Youtuber who will constantly jump from one new hot game to the next and change their whole personality in a heartbeat just to follow trends...
 

EroPulse

Member
Apr 18, 2020
366
840
So if one team does one thing, to you it means all should do it regardless of their preferences I guess..? Like, screw what the dev wants, sacrifice it on the altar of what player want ?
If so... My dude, my guy, my man, I hope you never pursue creative endeavor. Because that will end up like those Youtuber who will constantly jump from one new hot game to the next and change their whole personality in a heartbeat just to follow trends...
What are you even talking about? You are reading way to much into my responses. Never did I say that BD was required to hire a team. I'm simply telling you that a "small time porn developer" with 3k patrons, similar to BD could own a studio, and a team. The video was just proof that is was possible, not that I'm demanding BD to follow suit.

My initial post was in response to you saying this " The point you fail to consider in this, is that hiring a team to work on a story means giving up the certainty that the project will go the way you want it to." As someone who worked in a vfx pipeline, it was my 2 cents on how BD could still maintain creative control over development of his game. That's all.
 

Rutonat

Well-Known Member
Sep 28, 2020
1,769
3,594
What are you even talking about? You are reading way to much into my responses. Never did I say that BD was required to hire a team. I'm simply telling you that a "small time porn developer" with 3k patrons, similar to BD could own a studio, and a team. The video was just proof that is was possible, not that I'm demanding BD to follow suit.

My initial post was in response to you saying this " The point you fail to consider in this, is that hiring a team to work on a story means giving up the certainty that the project will go the way you want it to." As someone who worked in a vfx pipeline, it was my 2 cents on how BD could still maintain creative control over development of his game. That's all.
And not all people, especially creative people, can work with a whole team. But you don't seem to stop to consider that. Everyone as different can and can't do. And there are a lot of creators that can't function by delegating tasks to other people. With the way they do stuff, their work is way more harmonious if they have their hands in every steps of the way.

Some people say DB makes huge money, and I know a lot of people instantly jump 10 sharks calling devs greedy the second they make a single cent, but if they never considered hiring people, that might be because there's a reason for it. And in all logic, it's either that they have cirumstances that make it so that they have little of that money left to do as they please (random example but huge medical bills would suffice to oblitarate earnings, especially if the person recieving it lives in the US...), or they don't feel like they could make it work that way.
 

YepperCause

Newbie
Dec 23, 2017
69
481
Got to say that I never care for playing basketball in the VN, if I would I probably go out and play or at least play a video game, seems dumb to want that in you know... an adult visual novel, just saying. Dev's time would be better in limiting the duck faces and maybe stop adding LI, what's the point in having a 30+ harem if the actual time spent with each girl is their introduction an a "we'll bang ok" promise?
I never cared that much about the basketball, certainly not in terms of watching a game on a Ren'Py engine. But, presumably, the MC's performance on the team is supposed to be an integral part of the plot, right? Like, it will have some narrative importance whether the MC does well, how well, etc. Coach Harper's subplot revolves almost entirely around whether she can get a winning season this year and save her reputation, right? So, what does it say about the narrative progression that we are three years into development and we haven't even had the pre-season exhibition game for the MC's first year in college?

To me, it says that the narrative has become a bloated mess that is being delivered on a drip-feed and the possibility of any closure to any of the threads in the plot is next to zero.
 

Rutonat

Well-Known Member
Sep 28, 2020
1,769
3,594
I never cared that much about the basketball, certainly not in terms of watching a game on a Ren'Py engine. But, presumably, the MC's performance on the team is supposed to be an integral part of the plot, right? Like, it will have some narrative importance whether the MC does well, how well, etc. Coach Harper's subplot revolves almost entirely around whether she can get a winning season this year and save her reputation, right? So, what does it say about the narrative progression that we are three years into development and we haven't even had the pre-season exhibition game for the MC's first year in college?

To me, it says that the narrative has become a bloated mess that is being delivered on a drip-feed and the possibility of any closure to any of the threads in the plot is next to zero.
You do make it sound awfully like the one thing you care about in this game is seeing the baseball match, though.
Like, most adult VNs have something that is basically more of a setup for the whole thing, like a country would be for example. Not so much to be the central focus. Yet you seem to want that to get the spotlight...
Or is it that you consider that the game should have been finished by now, with every different plots and subplots closed as well ?

And feel free to facepalm this post as well while you're at it. You seem to get a kick out of facepalming anything I post. And I thrive on that kind of salt.
 

aaachris

Member
Oct 26, 2019
192
713
And not all people, especially creative people, can work with a whole team. But you don't seem to stop to consider that. Everyone as different can and can't do. And there are a lot of creators that can't function by delegating tasks to other people. With the way they do stuff, their work is way more harmonious if they have their hands in every steps of the way.

Some people say DB makes huge money, and I know a lot of people instantly jump 10 sharks calling devs greedy the second they make a single cent, but if they never considered hiring people, that might be because there's a reason for it. And in all logic, it's either that they have cirumstances that make it so that they have little of that money left to do as they please (random example but huge medical bills would suffice to oblitarate earnings, especially if the person recieving it lives in the US...), or they don't feel like they could make it work that way.
this is no AAA game, dev makes story, dialogue, render, simple code, publish. Not even a phone or stat screen which requires little different type of code to implement or rpgs which require external game engine.
This is not even a problem if he actually put time in to publish updates. Sure you can feel like making renders is not so troublesome to hire people for it so why bother hiring someone. A person working 6-8 hours a day for even 3months out of the entire last year should have been able to publish more than 400 something render. All words and nothing to show for it. Busy making another path or reworking rooms going by his words
 

Rutonat

Well-Known Member
Sep 28, 2020
1,769
3,594
All words and nothing to show for it. Busy making another path or reworking rooms going by his words
And in case you missed the memo, nobody here or even on their Patreon is entitled to get personal informations on the dev's life. There could be a host of things going on in their life plaguing them.
But no that's way easier for most to just get mad and accuse them of scamming. That's definitely gonna make them work faster than ever before, not get more and more fed up with the idea of even continuing...
Because, you know...
Devs aren't persons with lives and problems you don't know about.
clown.jpg
 
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