- Jun 23, 2017
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Darn, happy to see this pop up! Thanks for the update!
It's been almost a YEAR since a real update.Well I liked it... I don't know how long its been for the update, if longer than 2-3 months.. and if I were a subscriber would I be a bit cheesed off.... yes probably.
Thanks! Perfect description of the situation imoThis thread has never taken well to criticism, for some reason there are people like this who seem to take it personally in place of the dev. I don't understand it. It's like they aren't aware that this is a piracy site and that giving money to people isn't required for an opinion.
Either way I stopped my sub quite a while back now, I could see the writing on the wall.
I think what we mistook for work ethic was in fact obsession. Which he has alluded to, but I think we all wanted to think there was an underlying work ethic that pushed it along. I think now that the obsession has faded he's unable or unwilling to work on his game because he doesn't have that work ethic to fall back on. This latest update has been just about ready, a couple of days away at most, for (nearly) the entire year so far. I don't believe that it was so close to being released and he hasn't managed to put that update out and yet managed to do... this thing. The update that, by his own account, was ready to be released bar a few minor issues. How do you manage to have something that close to being ready for a deadline end up going months and months past it? That was all said before the latest tragedy, in a long line of tragedies.
For someone who now has a kid which means he "can't afford to keep pausing pledges" you would think they would take their $20k+/month job more seriously.
It's just disappointing really, when this first began it was a beacon of light in what felt like a sea of milkers and plain ol' incompetent devs. The updates were on time and consistent in both quality and quantity. The quality of which wasn't anything special - both the renders and writing have always been average at best - but it's readable and it's a feel good story where the hero gets the girl(s) and kicks some ass in the process. He would pause pledges when shit happened, and keep them paused until shit stopped happening. You would get bite sized pieces every week or two, and could wait a little bit knowing things were progressing and when you came back a month or two later you would have a decent chunk of story to sit down and read.
Fast forward to now and it's like WVM is in a place that's an amalgamation of the very reasons people stopped their support for other games and made it successful in the first place.
which is what makes him a good dev. but the statement i responded to was more about a dev not using patreon at all.i dont know now but before he paused the pledge for several months so he wasnt making a penny
Oh I know, I read the dialogue...... but doesn't mean I don't want to see it. HahaWell, in the main game there was the whole scandal obstacle with a former teacher getting involved with a student. That stopped anything happening with staff at WVM getting down and dirty. Only relatively recently in the story has that obstacle been removed, starting with the scenes with Mabel. For Harper, I assume it would happen after the first game he wins for her.
Oh, and since pledges were paused for most of that, subscribers aren't out of pocket. Pledges were enabled for this month and something came out this month.
Yeah, Day 15 coming soon, real soon, sooner then soon.is the harper minigame the entire 7 months update? or there's still more?
Yeah...Then Harper is basically telling her daughter that she wishes she never had her etc. I get that Brain Drop is going through some mental stuff but it's bleeding into the writing and not for the better. Sorry no daughter or son wants to hear that from their mother.
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