I would have to completely disagree.
There are far too many girls to warrant a slower pace, there's just too much that needs to fit in to keep people interested.
A lot of us have favourite characters and if the pace was any slower it would be a damn long time between scenes involving those characters. It's already a long wait for some of them.
Slow pace is great when the cast is limited and it doesn't need to fit as much in but the cast is just so big here that a slow pace would quite literally ruin the game for some people who wouldn't see their characters for literal months.
That maybe could have worked when development was quite quick but now the development process has slowed right down a slower pace just would not work.
I think it's important here to differentiate between the pace of the game, and the timescale the game operates over.
The pace is fine as it is, in terms of how the events flow and how the relationships progress in my opinion.
The timescale the game is over feels ludicrously compressed to me, Jaime for instance goes from blushing virgin to cuckquean nymphomaniac in less than a week the way the game currently is.
So I'd advocate for what I think BD is doing, which is taking the events and their progression as is and stretching them over more in game days while avoiding impacting the actual pacing of the game any.
It remains to be seen how/if he pulls this off.