I understand and i agree with you in a lot of things that you have said (mostly how he changed over the years), but what i was referring that some people want the build here the exact same moment that he released the game on patreon/discord, we literally need some of the patreons to give user access to the game itself, and since "most" of his patrons are happy the way that he is doing his job (like i said before, the knights on silver armour), we will only have maybe the last membership of those patreons (let's be real, nobody here will pay for the highest tier), is not a free game at all (well...is for us) we need some hero that is paying for the game to leak the game here IF he release the game on the right schedule, anyway, have a good afternoon to you too.Come on friend, that is a fallacy, the question is that it does not even fulfill what it promises, and by the way, not with us "pirate forum users", I am referring to their Patreons who leave their money since they believe in it and want to support him.
Don't get me wrong, I'm not a hater. I just limit myself to saying things as they are, the developer does a great job, a sample of them is this Thread, one of the largest in the Forum, but his lack of commitment, responsibility and honesty take away many points.
As a personal opinion, I would tell you that the developer should put arrogance aside and form a team, hire some people, to work better and faster, but of course he doesn't, I don't remember the reason he gave at the time, but it was something like: " I don't want others to get their hands on my work."
A nonsense but anyway, his Patreons believed it. With what he earns from the game he can easily hire a couple of people to help him and as "Boss" he is still in control of his project.
Anyway, I already got off the topic, let's leave it here for now, good afternoon friend.
Well, if we're lucky we might get the leak very late at night, otherwise wait until tomorrow. In any case, I honestly don't expect much from this update. 200 renders with the number of lines that BD writes per render... I don't know, maybe 10-15 minutes and we're done.I understand and i agree with you in a lot of things that you have said (mostly how he changed over the years), but what i was referring that some people want the build here the exact same moment that he released the game on patreon/discord, we literally need some of the patreons to give user access to the game itself, and since "most" of his patrons are happy the way that he is doing his job (like i said before, the knights on silver armour), we will only have maybe the last membership of those patreons (let's be real, nobody here will pay for the highest tier), is not a free game at all (well...is for us) we need some hero that is paying for the game to leak the game here IF he release the game on the right schedule, anyway, have a good afternoon to you too.
It's interesting how the benchmark keeps slipping. The rather absurd 52 updates in 52 weeks went away pretty much after one week. That morphed into the 100 renders a week, 400 a month (per now monthly update).
200 renders and no animation, and it's been almost a month since the last release XDWell, if we're lucky we might get the leak very late at night, otherwise wait until tomorrow. In any case, I honestly don't expect much from this update. 200 renders with the number of lines that BD writes per render... I don't know, maybe 10-15 minutes and we're done.
This was my thought process as well. *IF* he was serious about the 52 updates in 52 weeks, he should have had at least two/three months worth of content, done, finished, ready for shipping. He would be actively working/rendering on content that's months ahead of what is being released. That way, he gives himself enough room for error, and still continue to release content regularly. That "buffer" of renders he had, was easily the perfect plan I described. Unfortunately, Braindrop can't seem to get out of his own way.It's interesting how the benchmark keeps slipping. The rather absurd 52 updates in 52 weeks went away pretty much after one week. That morphed into the 100 renders a week, 400 a month (per now monthly update).
And now here is the delayed update, coming in after the delays close to a month after the last...with 200 renders. It's still a respectable amount compared to many games, and definitely a lot better than 2 years of zero updates. But my concern is the trajectory the releases have been on, both in time and content.
The zero animations is a bit of a red flag. Either this update is all story and no action or Braindrop is struggling to render stuff in a timely manner now that his "buffer" of pre-generated content is used up.
i would assume for a money reason but i think he is the only person working on it not sure on thatThis was my thought process as well. *IF* he was serious about the 52 updates in 52 weeks, he should have had at least two/three months worth of content, done, finished, ready for shipping. He would be actively working/rendering on content that's months ahead of what is being released. That way, he gives himself enough room for error, and still continue to release content regularly. That "buffer" of renders he had, was easily the perfect plan I described. Unfortunately, Braindrop can't seem to get out of his own way.
If I was developing a game, and I've seriously considered it, that would be my plan. I assume that's what NTL Media does as well, which is why they/he(I don't know if it's a team or solo guy) churn out regular updates every two weeks like near clockwork. It's because they're already working on content that is months ahead of what is being released.
No you're not.Am I by myself in the "not really bothered how long it takes to get updates club"?
No not yet, The first beta for ep 11 is out for $20 Patreon tier. It's only 200 renders with no animations. We hope it will be avialible later in the week for not paying fans.I don't have patreon right now episode 11 is out