- Jun 4, 2017
- 807
- 2,450
What a great game and a great introduction. This is how first releases should happen. You draw out some content but keep people interested by giving them something right away.
The characters were great, the story was beautifully told and the writing was top notch.
Well done, Braindrop97 . Keep up the good work, and congrats.
I have personally hated on a whole bunch of games on here for doing just that. Many now abandoned either because they lost favor or the dev underestimated the workload involved, so it resulted in shit content each month.
It is a really contentious topic. However, as macadam said, it can be done right. But it's so often not done right.
Doing free-roam distracts from the story and immersion. If you want to tell a story, tell it, without all the messing about. It adds layers to a story where none were needed. Story arcs can be missed or difficult to find without a walkthrough, and it can so often get grindy, and lose its appeal and charm. It's simply not needed and adds nothing to the experience.
As a web developer, I always have to consider the user experience. So it boggles my mind when some devs do free-roam. It does nothing other than complicate things. Why would you make it more difficult for people to experience aspects of your story? So strange.
One perfect example of a dev making that mistake, but then correcting it because of the outcry was Luke's Way. That first free-roam update had shit content because the dev was too busy working on the free-roam aspect. But now it's removed, and the game is great because he got back to telling the story.
More recently, the game Milfiest was abandoned. A free-roam game true and true. Despite multiple updates, it had fuck all content and was a buggy mess. As I said in a post on that thread, I'm not a bit surprised it got abandoned.
Another game with free-roam (though it's not heavy), that is beautiful, is No More Secrets. While I love the game, you need that fucking walkthrough (at least I do), and I wouldn't play it without it.
Do some free research on this site yourself, you have access to almost all games out there, test those ones with free-roam, and those without. The ones without are always more loved and have richer content, and a lot more of it too.
You've delivered great content with this update, and it's been a hit with everyone. Keep on that path, it's a winner!
Good luck, mate.
The characters were great, the story was beautifully told and the writing was top notch.
Well done, Braindrop97 . Keep up the good work, and congrats.
Yes, many games have gone that route and have suffered as a result.Is this heavily frowned upon? If so I have no issues changing my future plans. I just thought sandbox would add a fun layer of depth to the game. I have no issues sticking to it's current format though.
I have personally hated on a whole bunch of games on here for doing just that. Many now abandoned either because they lost favor or the dev underestimated the workload involved, so it resulted in shit content each month.
It is a really contentious topic. However, as macadam said, it can be done right. But it's so often not done right.
Doing free-roam distracts from the story and immersion. If you want to tell a story, tell it, without all the messing about. It adds layers to a story where none were needed. Story arcs can be missed or difficult to find without a walkthrough, and it can so often get grindy, and lose its appeal and charm. It's simply not needed and adds nothing to the experience.
As a web developer, I always have to consider the user experience. So it boggles my mind when some devs do free-roam. It does nothing other than complicate things. Why would you make it more difficult for people to experience aspects of your story? So strange.
One perfect example of a dev making that mistake, but then correcting it because of the outcry was Luke's Way. That first free-roam update had shit content because the dev was too busy working on the free-roam aspect. But now it's removed, and the game is great because he got back to telling the story.
More recently, the game Milfiest was abandoned. A free-roam game true and true. Despite multiple updates, it had fuck all content and was a buggy mess. As I said in a post on that thread, I'm not a bit surprised it got abandoned.
Another game with free-roam (though it's not heavy), that is beautiful, is No More Secrets. While I love the game, you need that fucking walkthrough (at least I do), and I wouldn't play it without it.
Do some free research on this site yourself, you have access to almost all games out there, test those ones with free-roam, and those without. The ones without are always more loved and have richer content, and a lot more of it too.
You've delivered great content with this update, and it's been a hit with everyone. Keep on that path, it's a winner!
Good luck, mate.
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