Well, I just don't think we're going to agree. Your examples of multiple storylines seems intentionally obtuse. Becoming part of a charity as a celebrity basketballer isn't a big stretch. The Riker storyline was a bit wild, but it was still a good crisis moment that the group and the MC had to overcome. Not every storyline within a series has the same significance. There are overarching stories and individual character development or relationship developments. An immersive world is like that because that's how the real world works. Everyone's the protagonist of their own stories and it's how all those stories overlap that give depth to the fictional world.I didn't say that you said there "weren't any other feelsgood games". You said "few". I countered that there were "quite a few". Not sure how that has anything at all with your porn games and marriage soliloquy that followed. Very few people who have been part of this site for any decent length of time play only one or two games. They/we all play multiple games, and we all know that playing multiple games helps occupy your time between releases. This is not new information that you are sharing.
Further, you also seem to be of the opinion that there are people posting on this thread who don't like the game. No. Everyone in this thread likes WVM to some degree. Some like it less now than they did years ago when it was starting out and had promise, but they continue to come here hoping to see improvement. The complaints you see aren't because people don't like the game. It's because they don't like what the dev is doing to the game.
Yes, the creator has creative control, that's kind of an obvious statement, but we'll come back to this in a moment when I address your comments about paralel storylines. I want to touch on the "we'll get back to basketball and the house soon enough" statement first because you mention storylines in multiple places. As for the basketball, how can we get back to something that we have barely even started? If the story so far is any indication, basketball will be a very small part of this basketball story. As for getting back to the house...How long before we move again?
Now, for your final statement... "you say there isn't any story, but that's just not true. There are lots of storylines developing in paralel."
I could say the same thing about an encyclopedia, but it's not something most people want to sit down and read straight through. Braindrop is a game developer with, by your own admission, multiple storylines. Paramount global is a mass media conglomerate that owns multiple TV shows. However, Paramount was wise enough not to turn 7th Heaven, The King of Queens, CSI, 90210, NCIS, Everybody Hates Chris, NUMB3RS, Gossip Girl, Hawaii 5-0, The Vampire Diaries, and Rules of Engagement all into one huge multi-storylined show.
If BD had stuck to one storyline, he could have finished WMV by now and already be on his second game, Hearts for Hope, or Crazy Rich Yacht Women. Instead, he includes every random storyline that pops into his head and ends up writing himself into a corner and then skips ahead promising to do a rework later. He did that first with Chapter 1, and he just did it again when he left the latest part unfinished and jumped ahead to 14 because he doesn't know how to finish 13.
We don't complain because we want creative control over the story. We complain because BD lets his creativity push the story out of control to the point that even he doesn't know how to bring it back. In all honesty those who complain the most are some of the ones that care the most. We are the ones that have been playing this the longest and don't want to see him end up burnt out and the game abandoned.
I was with BD at the begining. I was a supporter on Patreon. I got tired of watching him struggle with himself. I stopped supporting him financially(Couldn't afford it, I battled cancer and won), but I still play the game and I want to see him succeed. I'd hate to see WVM abandoned. I began commenting on here. At one point I was told. "If you don't like it make your own game." So, as a graduate of the Art Institute of Dallas and also having a BA in English Lit from UNT, I decided to do just that.
I know how hard it is to be a dev, and I worry that BD is going to burn out if he doesn't change something. Other games have been completed in the time it has taken hin to do 2 incomplete chapters. You can sit on a ray of sunshine and look only on the brightside through your rose collored glasses rimmed with silver linings, but those of us who have been following him for 5 years are worried how long this will survive if something doesn't change.
I also think you're making a lot of assumptions about the story that come out of left field. I don't think it's fair to say there hasn't been any basketball. At first it was mostly training and getting to know the team. And there were a lot of problems with the team. Lots of practice, and gradually solving all those problems. Then the match against Jax' team. The story is definitely there. The MC himself also said relatively recently that he wants to focus on basketball more. So it's safe to assume that the story will shift back to that.
The assumption that they'll move again is pretty unwaranted. It's a big safe house with plenty of room. That's the thing about side-characters. They don't all move in and become major LIs. So it's good padding that creates interesting side-stories that don't gravitate towards the center.
So I think on the creative end, we fundamentally disagree. I've been writing stories for decades and have a vivid imagination. I'm a software engineer but don't make VNs. But I like wild creativity. The story is still consistent enough and stays within its general theme.
You can worry about how long it will take him to finish, or whether he will abandon it or not. Those are always legitimate concerns, but ultimately boil down to the passion the creator has for his work. I would consider it unfortunate, but I would still appreciate what he has created so far.
I just think people get too hot-headed. I think it's better to be supportive and kind, rather than adding stress and criticism and endless suggestions on what he should do with the story. Especially if you want him to keep creating it. It's counter-productive to make him feel like crap about what he's made. When a painter is creating a painting you don't complain that it doesn't look good yet before he's finished. Because you don't know what they envision as the final product. A vision which hasn't even entirely crystalized.
Congratulations on beating the big C. Like I said, nothing personal we just have different beliefs on the creative process. Creating something is a journey. And as someone who has tried his hand at it, you should know it's easier to critique than to create. You shouldn't try to limit or dictate someone else's art (even if it's an adult VN).