7767

EAT
Trial Moderator
Uploader
Aug 5, 2016
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113,961
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Overview:
Lead, Seduce, or Betray!

Immerse yourself in Wyldspace, a sandbox fantasy RPG visual novel where your choices shape destinies. As a seasoned warrior, navigate an open world with four unique heroines—protect them, forge bonds, or lead them down darker paths.
With branching choices, romance, and strategic battles, Wyldspace offers a thrilling blend of story-driven and sandbox gameplay. Will you be their savior or their undoing?
This game contains NTR, girls might explore their sexual fantasies with NPC based on previous story decisions.
If you don't like that, move on.

Thread Updated: 2024-11-05
Release Date: 2024-10-23
Developer: Wyldspace - - - -
Censored: No
Version: 0.2.4
OS: Windows, Android
Language: English
Genre:
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Installation:
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Changelog:
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Developer Notes:
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Android: - -

Others:

defeat5.jpg f95-1.jpg f95-5.jpg f95-2.jpg f95-8.JPG
f95-3.jpg gym14.jpg f95-7.JPG f95-4.jpg f95-6.JPG
 
Last edited:

rKnight

Devoted Member
Jun 12, 2017
9,839
129,657
You discover unsanctioned features, allowing you to play as a monster in a new Immersive Reality Game. Exploit these opportunities, take advantage of the other players.
Whoa, Whoa! Immersive Reality Game, Hot Players, Monster Protagonist, but... No Snu-Snu?

MC: "My immersion is ruined!" lol

1768518_f95-3.jpg
 
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MrBenny

Well-Known Member
Jul 20, 2021
1,989
4,359
Well noticed a few issues.... There is no way to exit the VR game part, only have the choice to fight, hunt, harvest or go back to the inn. As there is NO visible exit choice, or even story progression. And the gathered xp seems to do nothing to the characters stats or abilities. (At the present stat it's really boring being stuck here, considering the old guy mentioned the server resets and kicks you out at 11pm, and yet nothing happens after 11. Presently on day 5 and still nothing changed.)

Save function not working...greyed out.

Also, I'm really hating NOT having a "roll back" feature (very important), due to game engine used. (Most prefer renpy format)

The options choices tab is bad, it's only limited to sound...and with no screen mode choices to toggle (hard set to window mode only, no full screen).

(Attached an image showing when I tried to heal the group by going back to the inn, noticed the "head out" button is covered. ) ...click through works though.

And I'm done for now, waisted an hour for really nothing, and with no save function or story progression. Yet, I see images posted in the game description that I have not seen, and will not due to the story stuck in IVR game mode.

Good Luck.
 
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♍VoidTraveler

Forum Fanatic
Apr 14, 2021
5,734
15,185
allowing you to play as a monster.
Hmm? That sounds awfully familiar...
The concept is probably from an anime, which could make this into a parody depending on what's inside.
Anyway, seem like could be an interesting game. :giggle::coffee:
But.. why always goblins? There are plenty of other types of monsters you know.
 
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ShamanLab

[Industry News] Weird behavior (c)
Game Developer
Dec 16, 2019
1,909
1,942
800 pics on Patreon page?.. Hmm... this interesting.
 

zuulan

Member
Oct 12, 2020
182
163
would also like to see other kind of Monsters, maybe Minotaurs or Be part of Wolf pack, or Why not Kobold tribe.

But game seems intresting and has alot of potential, but often that kind of Games will be canceled couse they take time to be started or have super slow procress update,

Hopefully it will have bright future!
 

wyldspace

Member
Game Developer
Jan 17, 2022
198
382
Thank you for your interest.

To address some of the questions:
The tags are the current state of the game. The plan is to have sex. Lots of it. In game and out of the game.

My goal is to create a game that has some actual gameplay (RPG fights) instead of being yet another on rail VN. The choice of the game engine is simply due to the complexity of implementing this.

0.0.2 version is really a proof of concept. I had to make sure that I can implement all the RPG elements as well as have transitions to story pieces.
0.0.3 has several changes that address the issues you saw, saving works, the party interface is moved to the other side, and some out-of-game story elements are implemented.

I am fully aware that the progress of this game is going to be slower than others. Simply because it's more complex to than simply "press this button to proceed".

Long term features planned include:
Multiple Monsters for the characters after gathering prestige.
Betrayal of characters and subsequent fallout
Heroic saving of damsel in distress
Failure to save said damsels

Now, this is purely a work of my leisure. But it's something I'm pretty passionate about. And I'm realistic that this is requiring a lot of patience to get right.

Thank you.
 

Rutonat

Well-Known Member
Sep 28, 2020
1,774
3,642
No sexual content, but 0.0.2.... Guess I'll wait a while and see if that changes.

Also I'll admit, for a moment I thought that was another "VR only" game that I wouldn't be able to check. Got sad.
And then I noticed the engine used.
Don't mind me, I'm dumb.
 

HansDampf788

Well-Known Member
Dec 31, 2018
1,899
6,270
My goal is to create a game that has some actual gameplay (RPG fights) instead of being yet another on rail VN.
And this is exactly why I don't play games made in RPGM because I want to read a story and not grind endlessly for stats money or whatever to unlock new content, this gameplay loop is only there to increase the playtime.
 

Rutonat

Well-Known Member
Sep 28, 2020
1,774
3,642
And this is exactly why I don't play games made in RPGM because I want to read a story and not grind endlessly for stats money or whatever to unlock new content, this gameplay loop is only there to increase the playtime.
To be fair, that entirely depends on the devs. I've seen a few RPG Maker games that weren't going full hog on the level grind, but managing to get the right balance when you just use that as the engine for a story focused game is hard.
But RPG Maker is still a valid choice when you don't have the coding capabilities for Ren'py or other stuff. As someone who messed around with it, I can attest RPG Maker is very easy to pick up, and finding tricks to make different functions is not that hard.
But since it's made to create RPGs, a lot of devs tend to go overboard with it. Nothing inherently wrong, but it comes down to players tastes. Some of them are still doing good enough even with a classic RPG side to them.
 
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