tacosgrande
Member
- Sep 29, 2018
- 113
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Yep. It looks like he abandoned Daggan - most potentially great project there.Agreed. I've unknowingly played several of this dev's games
it was truly an interesting game such wasted potentialYep. It looks like he abandoned Daggan - most potentially great project there.
vines on the tree and you make fabric with it at the crafting tableis there any way to get branches and fabric ?
ghost lake like lycan furIs anybody know how to get lamia scales?
They're not trash, not anywhere close to it honestly, but the fact that i bought Just in slime (actually good game) and afterwards, Daggan when you were developing it and left it at "still in development" state, because i like to play colony sim games and was hoping for more updates in the future, nonetheless i am sorry for your loss and hope your situation will get better.Daggan Pink: made the game while having a baby, about happiness of having a baby. Carried the dead body of my son in my arms to a fucking grave. Unlikely to get back to this game anywhere soon. This one's free, absolutely and totally free. I worked a year on that ongoing project and nobody paid nothing to play it but the patreon supporters and a few donators. Its whole free-access actually ruined the sells of the first Daggan, but that's my fault I guess.
Monolilith: Most ambitious and polished project so far. I was supposed to get to the early access on steam to financially support the previous 8 months of development. Post-dead baby hence the darker tone. Due to steam refusing early access to mature games, the financial help from Steam is fucked (they definitely delayed the review of my game's builds cause they refused me two days after changing their fucking rules). Since no early access, the whole Halloween goal is fucked and I work like a beast for nothing. Now I don't even know if I'll ever be able to release it on steam. Due to the delisting of mature game on itch, it's also fucked here. Also while it's not a failure, Monolilith had a shy success and was barely a good project before the censorship.
Wyrd Flings: Currently with all the censorship that's my best shot at making a LAST financially viable project unless I find a work around for Monolilith. It's easier to developp, it's less complicated gameplay+code wise, so I can focus on what people are screaming for, and what sells best: sex.
If by mid 2026 I can't pay my bills anymore, don't worry I won't make any more trash "development stuck" games.
Any greek monstergirls are fine. Mermaids, centauresses, harpies, satyrs (looks like game has it), that kind of things.feel free to spam them! Personally I'm not quite done with the werewolves, and as I plan to spend a few weeks adding the sex counterparts of the current monsters, I can't wait to make me a big werewolf girl UwU
Sorry for your lossDaggan Pink: made the game while having a baby, about happiness of having a baby. Carried the dead body of my son in my arms to a fucking grave. Unlikely to get back to this game anywhere soon. This one's free, absolutely and totally free. I worked a year on that ongoing project and nobody paid nothing to play it but the patreon supporters and a few donators. Its whole free-access actually ruined the sells of the first Daggan, but that's my fault I guess.
Monolilith: Most ambitious and polished project so far. I was supposed to get to the early access on steam to financially support the previous 8 months of development. Post-dead baby hence the darker tone. Due to steam refusing early access to mature games, the financial help from Steam is fucked (they definitely delayed the review of my game's builds cause they refused me two days after changing their fucking rules). Since no early access, the whole Halloween goal is fucked and I work like a beast for nothing. Now I don't even know if I'll ever be able to release it on steam. Due to the delisting of mature game on itch, it's also fucked here. Also while it's not a failure, Monolilith had a shy success and was barely a good project before the censorship.
Wyrd Flings: Currently with all the censorship that's my best shot at making a LAST financially viable project unless I find a work around for Monolilith. It's easier to developp, it's less complicated gameplay+code wise, so I can focus on what people are screaming for, and what sells best: sex.
If by mid 2026 I can't pay my bills anymore, don't worry I won't make any more trash "development stuck" games.