Unity Wyrd Flings [Demo 0.1.4] [Malerouille]

Arta.umb

Member
Dec 13, 2019
176
123
140
but from what i see once some ppl start eating shit they wont finish it properly thats not how u do things in life
 

Imponder

New Member
Jul 13, 2025
7
33
13
not the game's page offering the male voice as a purchase bonus like i dont want an option to turn that shit off
 

Malerouille

Newbie
Game Developer
May 2, 2021
71
175
52
Daggan Pink: made the game while having a baby, about happiness of having a baby. Carried the dead body of my son in my arms to a fucking grave. Unlikely to get back to this game anywhere soon. This one's free, absolutely and totally free. I worked a year on that ongoing project and nobody paid nothing to play it but the patreon supporters and a few donators. Its whole free-access actually ruined the sells of the first Daggan, but that's my fault I guess.

Monolilith: Most ambitious and polished project so far. I was supposed to get to the early access on steam to financially support the previous 8 months of development. Post-dead baby hence the darker tone. Due to steam refusing early access to mature games, the financial help from Steam is fucked (they definitely delayed the review of my game's builds cause they refused me two days after changing their fucking rules). Since no early access, the whole Halloween goal is fucked and I work like a beast for nothing. Now I don't even know if I'll ever be able to release it on steam. Due to the delisting of mature game on itch, it's also fucked here. Also while it's not a failure, Monolilith had a shy success and was barely a good project before the censorship.

Wyrd Flings: Currently with all the censorship that's my best shot at making a LAST financially viable project unless I find a work around for Monolilith. It's easier to developp, it's less complicated gameplay+code wise, so I can focus on what people are screaming for, and what sells best: sex.

If by mid 2026 I can't pay my bills anymore, don't worry I won't make any more trash "development stuck" games.
 
Last edited:

KizilAnanasovich

New Member
Sep 20, 2020
2
6
13
Daggan Pink: made the game while having a baby, about happiness of having a baby. Carried the dead body of my son in my arms to a fucking grave. Unlikely to get back to this game anywhere soon. This one's free, absolutely and totally free. I worked a year on that ongoing project and nobody paid nothing to play it but the patreon supporters and a few donators. Its whole free-access actually ruined the sells of the first Daggan, but that's my fault I guess.

Monolilith: Most ambitious and polished project so far. I was supposed to get to the early access on steam to financially support the previous 8 months of development. Post-dead baby hence the darker tone. Due to steam refusing early access to mature games, the financial help from Steam is fucked (they definitely delayed the review of my game's builds cause they refused me two days after changing their fucking rules). Since no early access, the whole Halloween goal is fucked and I work like a beast for nothing. Now I don't even know if I'll ever be able to release it on steam. Due to the delisting of mature game on itch, it's also fucked here. Also while it's not a failure, Monolilith had a shy success and was barely a good project before the censorship.

Wyrd Flings: Currently with all the censorship that's my best shot at making a LAST financially viable project unless I find a work around for Monolilith. It's easier to developp, it's less complicated gameplay+code wise, so I can focus on what people are screaming for, and what sells best: sex.

If by mid 2026 I can't pay my bills anymore, don't worry I won't make any more trash "development stuck" games.
They're not trash, not anywhere close to it honestly, but the fact that i bought Just in slime (actually good game) and afterwards, Daggan when you were developing it and left it at "still in development" state, because i like to play colony sim games and was hoping for more updates in the future, nonetheless i am sorry for your loss and hope your situation will get better.

Also a thought, you would probably hit more sells if you would port your already existing games to phones, since they're the most viable market and your games aren't perfomance heavy, but i have no idea for sure.
 

Malerouille

Newbie
Game Developer
May 2, 2021
71
175
52
If we could refocus the discussion about the gameplay, the content, I'll be more than happy to hear all your complains about the current experience though (I have big spreadsheet with dedicated sections for F95 feedbacks for all my games). Feedback on F95 is very valuable to me UwU

Also if you're into monster fucking, and there are monsters you always wanted to... have fun with, feel free to spam them! Personally I'm not quite done with the werewolves, and as I plan to spend a few weeks adding the sex counterparts of the current monsters, I can't wait to make me a big werewolf girl UwU

Also let me share some screenshot for the next level's creatures. Gonna be focused on F/M and size-difference (though I'm still not sure for the shrimp gal):
 

ybola

Newbie
Mar 18, 2022
81
63
142
feel free to spam them! Personally I'm not quite done with the werewolves, and as I plan to spend a few weeks adding the sex counterparts of the current monsters, I can't wait to make me a big werewolf girl UwU
Any greek monstergirls are fine. Mermaids, centauresses, harpies, satyrs (looks like game has it), that kind of things.
Great thing to match them with some biomes.