Never tried but no you can not... al be it you can set it at creation.can you rename player?
Never tried but no you can not... al be it you can set it at creation.can you rename player?
not yet. on roadmapPopping in: any preg content for the (step)family, giving or recieving?
You need to do the post work massage one time to kick things off.how do you get the red haired secretery?
Thanks, I will test this new code as I see what you're getting at. I was not able to replicate any issues with the code as it is though, but the updated code does look like it makes sense.Don't really care if you want to fix the bugs in your code (lost enough time already...), but in case you want to fix the conflicting code...
original code
bug fixedCode:(set: _a to 5.5772, _b to -1.4407, _c to -8.9769) (set: _score_multiplier_temp to _a + _b * (log: $total_stats - _c)) (set: $score_multiplier to (round: (100 * _score_multiplier_temp)) / 100) (if:$club_timer > 0)[(set:$score_multiplier to $score_multiplier + 0.25)] (if:$potion_shop_max_action_point_purchased is "true")[(set:$score_multiplier to $score_multiplier - 0.05)] (if:(a:"cherry pop","swirlin surprise") contains $current_zipple)[(set:$score_multiplier to $score_multiplier + 0.25)] (if:(is_fem:) and not ($handbag is 0))[(set:$score_multiplier to $score_multiplier + ($handbag_xp_bonus / 100))] (if: (pill:"Resistance") and (checkdm:$resistance_effect,"side effects","contains","xp penalty"))[ (set: _xp_penalty_count to (count: $resistance_effect's "side effects", "xp penalty")) (set: $score_multiplier to (max:0,$score_multiplier - (_xp_penalty_count * 0.15))) ] (set: _level_cap_adjustment to $stats_unobtainable * 0.03) (set: $score_multiplier to (round: (100 * $score_multiplier * (1 + _level_cap_adjustment))) / 100)
ps. There is no need to respond to this postCode:(set: _a to 5.5772, _b to -1.4407, _c to -8.9769) (set: _score_multiplier_temp to _a + _b * (log: $total_stats - _c)) (set: _level_cap_adjustment to $stats_unobtainable * 0.03) (set: $score_multiplier to (round: (100 * _score_multiplier_temp * (1 + _level_cap_adjustment))) / 100) (if:$club_timer > 0)[(set:$score_multiplier to $score_multiplier + 0.25)] (if:$potion_shop_max_action_point_purchased is "true")[(set:$score_multiplier to $score_multiplier - 0.05)] (if:(a:"cherry pop","swirlin surprise") contains $current_zipple)[(set:$score_multiplier to $score_multiplier + 0.25)] (if:(is_fem:) and not ($handbag is 0))[(set:$score_multiplier to $score_multiplier + ($handbag_xp_bonus / 100))] (if: (pill:"Resistance") and (checkdm:$resistance_effect,"side effects","contains","xp penalty"))[ (set: _xp_penalty_count to (count: $resistance_effect's "side effects", "xp penalty")) (set: $score_multiplier to (max:0,$score_multiplier - (_xp_penalty_count * 0.15))) ]
There is now a scene with the Dairy Queen pill where your name may get changed... though not to something you would want, muahahah, you can get given a cow nameNever tried but no you can not... al be it you can set it at creation.
It's ok... some people are very sensitive to these numerical differences and I would rather weaponize that type of hyper attention to detail haha... if anyone spots a real issue I'm always happy to fix it. The only problem is when I can't actually replicate the issue - so save files always help.The dude is a bloody idiot in his version the score multiplier not post processed.![]()
You are right.It's ok... some people are very sensitive to these numerical differences and I would rather weaponize that type of hyper attention to detail haha... if anyone spots a real issue I'm always happy to fix it. The only problem is when I can't actually replicate the issue - so save files always help.
Make sure noncon is active, if you make 50$+ payment it does not happen, it is delayed if you are on a pillFor some reason the Step dad maid spike hasn't happened to me yet it's been over a week and it still hasn't happened yet.
This one?what is the dumb bitch soundtrack called Irl?
you are trying to figure out the correct five letter word. words with none of the correct letters counts as a fail. correct letters with incorrect placement show as yellow. and correct letters are green. fails lower point rewards. less guesses increase final rewardWhat the point of the secretary pill? Do I just keep writing down 5 letter words? How am I supposed to get more points per word? I don't get it
Your goal is to find the correct word.What the point of the secretary pill? Do I just keep writing down 5 letter words? How am I supposed to get more points per word? I don't get it
Nope.So I updated my mods and it seems to have wiped my save files. Any way to get those back?
Shoot. That really sucks. I'll have to remember in the future.Nope.