You're prob right, and editor is enough if you have all skills and knowledge needed to do that, or if you just want to get into an already done mod and play a bit with it.I do not recommend using the Twine application for anything. If you just want to make a mod, technically the only thing you need is a text editor (VS Code is what most people use) and you'll want the twee language add-on.
I recommend installing git and tweego, as described on the project's gitgud page, so you can search the base game's source on your own computer and find things, as well as rebuild the game when new patches come out.
But you do not need Twine for anything and XCL hasn't used it for a long time now.
But still, you have to get the extension in VSCode and I personlly benefited to know a bit of Twine to understand how the whole structure of the game work. And then I needed Twine to export the base html game to a .twee file. As far as I recall, I just followed the instructions given in the previously attached doc written by some devs.
Idea was to give some general guidelines regarding the experience I had. Felt a bit baffled by the amount of stuff to know as well as where to get it. So, one hs the option to go to the Mods area in Discord and ask or just, depending on his knowledge of the stuff, simply discard what one considers is not usefull to him.
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