Minxielicious

Newbie
Jun 9, 2023
31
26
126
Whats there is pretty good, but i wish there was more of a story element as right now there is not much there when it comes to that.
 

Centar

Member
Jun 26, 2017
377
169
184
That logic in the game is still the same, but note that every character has movies they interest them more, so I would guess it is a difference from character to character. There is an underlying enjoyment rating calculation that should be the same from version to version
the problem is its the same character with the same type of movies. Only diference is the version of the game
 

RockType

Newbie
Oct 15, 2017
60
365
255
stupid question: is there any scenes between a female pc and alexia?
Kind of, probably not the way you meant.

I know there's a Gym-scene for one MC that's a threesome with alexia, and there's plans to make a scene for alexia taking the blue pill (genderswap), supposedly in the next update.
 
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Smallfrie

Well-Known Member
Dec 25, 2018
1,000
386
258
Well... i do think that tetris game is too long and boring:sleep:(most primitive tetris ever)... on the other hand the skill roll version is brutal... al as lost 35 identity...:eek:
So the hucow content needs some love(lot of work) from the dev.
 

l1lym

Aphrodite, creator of X-Change Life™
Game Developer
Jan 21, 2019
1,284
4,744
478
I've nerfed the identity hits the hucow sequence can do, and I need to put in a better tutorial for Milktris because it's not that difficult or long once you understand the mechanics.
 

l1lym

Aphrodite, creator of X-Change Life™
Game Developer
Jan 21, 2019
1,284
4,744
478
(Story of how the hints got removed)

It’s embarrassing. First of all I was looking at all passages that have [header] and run every time a passage changes, since I was looking to improve performance. Then I was like hmm this hint macro gets run every time. And I was looking at i think one of the two hint macros, and I was thinking hmm, that is only used twice in the game - must have been a half baked thing. So I took it out completely. Then people started getting more errors and I remembered that there were hints baked in the whole sales process. Then I just took everything out. It was a bit of an irrational move. If someone wants to merge them back in that would be fine… the issue is they are in super fiddly sections of code.
 
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l1lym

Aphrodite, creator of X-Change Life™
Game Developer
Jan 21, 2019
1,284
4,744
478
How can I remove the makeup at night?
There's an option at night to do it, along with the normal options to Sleep, Masturbate, etc. And once your makeup skill gets to level 4, it will become automatic and you don't need to do anything for it to happen. Note that more complicated makeup looks require buying makeup remover wipes to properly clean off.
 

Centar

Member
Jun 26, 2017
377
169
184
Interesting, because I was able to creampie Alexia after a Friday clubbing evening, if by accident.
Any mods? Can be a bug…
You can definitively creampie alexia after the kiss event and going to the motel. You can purposedly cum inside or try to make her have more orgasm and fail the dice to not cum. Of course she get mad and send you for a day after pill (i think you should already know that); and you lose relationship with her and get could shoulder for a couple weeks
 

Smallfrie

Well-Known Member
Dec 25, 2018
1,000
386
258
Bug for the hucow demo: premature end butons lead to the same page as the continue option-> the demo is inescapable
 

RockType

Newbie
Oct 15, 2017
60
365
255
I honestly don't know whether I should post this, but after reading the negative feedback on the volleyball over the weekend, I checked it out and tried to find out what's wrong with it. So I ended up thinking a bit about what "constructive" feedback about it would be. For now, this is strictly about the mechanics and gameplay, while trying to keep the scope of the game about the same.
---
Volleyball pros:
  • A focus on timing and precision, like real volleyball
  • Focusing the game around rolls of serving/receiving is probably the correct implementation
  • The game has a nice sense of "space" to the field.
Cons:
  • The result can feel random, without having influence or visible info on the opponents (the thing that's unfinished, no doubt)
  • The same, but for controlling your character and skills. could probably do with better tutorial/visibility on controlling skills
  • It's a bit barren without some kind of second layer, like most minigames have.
---
So yesterday, I just kind of brainstormed what I would do if I was trying to improve it. My thinking went that it should maybe be a little more "team-based", having to manage a stat like "teamwork" to give a passive bonus to rolls, and "pressure" on players giving a likewise penalty. So the charm/Int-based actions would be more focused around manipulating those passive bonuses, as well as giving your teammate's moves bonuses. Oh, and for some reason I thought even the serves should be dice-based. Honestly, the whole thing started from just thinking "How would you implement buttslaps to this?"
I could do a whole write-up in detail, but I don't know if that'd be appropriate.


I know it's stated over and over again that it is unfinished, and I understand that it can be unfair to judge ideas that you haven't had the time to execute to your vision.
 
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Centar

Member
Jun 26, 2017
377
169
184
The tooltip on the makeup is to short. When you are at the mall buying it is ok, but when you are trying to apply it at home the tooltip go away just as it appear
 
4.50 star(s) 124 Votes