404not found exe
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- Dec 2, 2019
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You don't need it, this game comes with unlock galleryany save file 100%?
How to open unlock gallery without playing entire level?You don't need it, this game comes with unlock gallery
I can do my best to help out!It doesn't work for me, even If i have past all content on the central folder. Can you send a screenshot of where the folders needs to be, cause I think I didn't quite understand. Here's my screen of how I did it but it doesn't work and the message that says that the game will translate doesn't appear
View attachment 5371856
[Message: BepInEx] BepInEx 5.4.23.4 - XOXO Witches (9/20/2025 11:26:22 AM)
[Info : BepInEx] Running under Unity v2022.3.7.11627323
[Info : BepInEx] CLR runtime version: 4.0.30319.42000
[Info : BepInEx] Supports SRE: True
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.23.4]
[Info : BepInEx] 1 patcher plugin loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 1 plugin to load
[Info : BepInEx] Loading [RPGMaker Translation Plugin 1.2.0]
[Info :RPGMaker Translation Plugin] Translation files location: F:\Test_BepInEx\Test_Final_Release\RJ01352205\XOXO Witches\XOXO Witches\BepInEx\config\com.BoxedPeaches.translationplugin
[Info :RPGMaker Translation Plugin] Patched InitControl method
[Info :RPGMaker Translation Plugin] Patched ResetForBattleMessageWindow method
[Info :RPGMaker Translation Plugin] Patched 95/95 TextManager properties
[Message: BepInEx] Chainloader startup complete
The hero we did not deserve, thank you kind sir. It's nice to see this since the creator hasn't said anything about an official translation but already announced a new game.Hi all,
I created a custom English translation patch that bypasses the character-by-character streaming issues caused by RPGMaker Unite a lot of others have brought up.
Out of the box, it translates 99% of in-game dialogue and all pause menu options (using highish-quality MTL via LLM). All translations are editable as well similar to XUnityAutoTranslator via a text file, so you can customize it if you’d like or someone can make a more official fan translation. It uses BepInEx which I bundled with the release, so it's as simple as copying and pasting into your game's folder. It's also open source in case anyone wants to see how it works.
Currently the patch does not translate two areas that are genuinely unreasonably buried in the assembly:
Also, the patch does not live translate unknown text via Google Translate like XUnityAutoTranslator, but it does log them to a separate file in case I missed any dialogue from the game. If you find something I missed, you can manually it and put the translations in your main translations text file, but I hopefully got everything already.
- The title screen menu options (could not for the life of me find these).
- Command menu options within dialogue, like if you are given a choice in a scene. These are heavily buried as well.
You can download it from GitHub here:You must be registered to see the links. Just follow the instructions on that page, or go to theYou must be registered to see the linksfor info on modifying translations or building it from source.
You will need your own copy of the game of course.
Let me know what you think, or if you encounter any issues!
They did back in September, check the developer response comments onThe hero we did not deserve, thank you kind sir. It's nice to see this since the creator hasn't said anything about an official translation but already announced a new game.
ive checked it and it was decent.Is the new ryuugames download the properly patched version?
Amazing thread will now be updated you legendHi all,
I created a custom English translation patch that bypasses the character-by-character streaming issues caused by RPGMaker Unite a lot of others have brought up.
Out of the box, it translates 99% of in-game dialogue and all pause menu options (using highish-quality MTL via LLM). All translations are editable as well similar to XUnityAutoTranslator via a text file, so you can customize it if you’d like or someone can make a more official fan translation. It uses BepInEx which I bundled with the release, so it's as simple as copying and pasting into your game's folder. It's also open source in case anyone wants to see how it works.
Currently the patch does not translate two areas that are genuinely unreasonably buried in the assembly:
Also, the patch does not live translate unknown text via Google Translate like XUnityAutoTranslator, but it does log them to a separate file in case I missed any dialogue from the game. If you find something I missed, you can manually it and put the translations in your main translations text file, but I hopefully got everything already.
- The title screen menu options (could not for the life of me find these).
- Command menu options within dialogue, like if you are given a choice in a scene. These are heavily buried as well.
You can download it from GitHub here:You must be registered to see the links. Just follow the instructions on that page, or go to theYou must be registered to see the linksfor info on modifying translations or building it from source.
You will need your own copy of the game of course.
Let me know what you think, or if you encounter any issues!
requesting this tooCan anyone please share the new translation from ryuugames?
Buddies, it's the same translation that was posted in this thread. ryuugames just reuploads them on that site.requesting this too
i seeBuddies, it's the same translation that was posted in this thread. ryuugames just reuploads them on that site.