- Jul 25, 2017
- 13,490
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just curious what is off about it kind of bugging me that I cant figure it out lolAnd yet it's 'just not her'...it's close for sure...
just curious what is off about it kind of bugging me that I cant figure it out lolAnd yet it's 'just not her'...it's close for sure...
What's off is my Camera Angle and the use of a pre-made Facial Expression... I'm doing DAZ for only 4 Month now and I'm still learning a lot every day.just curious what is off about it kind of bugging me that I cant figure it out lol
No need to be cryptic, no trade secrets lol..only so many ways of doing this stuff.And to answer the ".duf" question - He doesn't use a .duf file for Michelle - and that's all I'm going to say about it.
And again you're off - she IS a DAZ Character... and to keep it simple for your 20 Years of experience - "Morph Slider"!No need to be cryptic, no trade secrets lol..only so many ways of doing this stuff.
So Chaq doesn't render in Daz (if he did, he'd have a duf file, I've been using Daz for 20 years lol). That tells me everything I need to know and explains why she is 'off' becasue you're trying to recreate a character that doesn't exist in Daz. That's all I will say about that.
Thanks.
So you're saying Kimberly is the one? Got it.Hey, everyone!
I see the timeline seems a bit confusing for the time being, especially since the many dialogues addressing the past haven’t been totally introduced to the game itself yet.
It is simple but quite extensive though. We need to go back a few years before the game's prologue in order to understand it thoroughly.
Before turning this story into an AVN, I wrote it as sort of a book for my own life's experiences and adapted it for the game's story, the following is a summarized timeline of the prologue chapter of the book.
Keep in mind that there are no specific days, months or years in some of these events, but they are in the order as they happened.
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wait a minute Brother let me stop you right thereSo you're saying Kimberly is the one? Got it.
And Keyla is even worse than I imagined, my opinion of her was already bad, but holy shit.
Good just stay away from Michelle and Julia my 2 best girls I still cant decide who is #1 waifu yet lolwait a minute Brother let me stop you right there
I love Kimberly before everybody
so you're not getting my wife\baby mama
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for me it was Kimberly immediately because I felt the spark immediatelyGood just stay away from Michelle and Julia my 2 best girls I still cant decide who is #1 waifu yet lol
I just completed my gameplay on Kimberly's route and I'm already hooked, best character in the story so far.wait a minute Brother let me stop you right there
I love Kimberly before everybody
so you're not getting my wife\baby mama
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I'll take any kind of private lessons with her any dayWant some Cello Lessons...? View attachment 3500380
But if someone tries to load it shouldn't it tell what assets are missing?I do the standard process for creating all my characters in DAZ. First, I make them in DAZ, and when I'm satisfied, I export them as an obj and import into Blender. There, I tweak and do whatever I need to do, and then export and import back into DAZ as a morph. This way, I can just uninstall the characters I used to create them.
I also save the textures into a different folder to keep things organized and in DAZ I just use the Surfaces tab to point them to that specific place, which saves space and helps me not get lost with all my clutter.
I do have the character's duf scene subsets, of course. However, I create one single morph slider for the characters, which is why I can't even remember which base models I used to create each of them.
If I was to share a character duf, I'd have to share the morph I made through the obj and it should be installed into the DAZ folder in order for that to work.
Yes it will.But if someone tries to load it shouldn't it tell what assets are missing?