- Feb 18, 2018
- 49
- 33
Are you aware of the artist? Or anyone reading this?I'm fairly sure those are both standalone images.
First isAre you aware of the artist? Or anyone reading this?
first is cutebuneira on twitter and second is BueBueBue on pixivAre you aware of the artist? Or anyone reading this?
This game should be coming out sometime next month!You must be registered to see the links
This one is still in development but despite my initial skepticism towards it, I was pleasantly surprised and now looking forward to it. It actually reminded me of Maken-shi Sara which is one of my favorites.
It has various status effects and states; many persistent ones but I'm not sure about permanent ones. Enemies have various special attack variations and at least some have a more dangerous grab attack. There's bondage too and enemies have some attack synergies which I always love (for example: one enemy can grab her, another will force an enema into her, then the third enemy might gut punch her into expelling the enema).
(For those concerned, there's no scat in the game despite enemas being a thing. The character can end up pissing themselves when they get hit, choked, tickled or otherwise overwhelmed though.)
The heroine can also be depowered too and even if you recover her MP; she won't be able to cast magic or transform.
Funny thing, Kinky Dungeon recently added a feature where if you get captured, the enemy might sometimes strip search you and confiscate most of your stuff (and outer clothes). You can resist if you have the willpower, but it usually won't go well. When fighting, they might sometimes demand you drop your weapon too, same thing. If you're too submissive you can't resist. Bondage games love to keep making things harder on you the more you fail. Positive thing? You can pretty much do all the same things to the enemies that they can do to you too!Speaking for myself, I like this very much! Thank you for sharing! The fact that enemies can snatch your lockpicks and keys away from you is absolutely devious. I kinda wish the "Jumble" games had enemies with a "patdown" skill that could take your items away from you each turn if a character was restrained by them.
Is there any TF content in the current demo? I can't read the text so I don't know if there's any specific objective to get to it.Hello, I have found a side-scrolling game in development where the main playable character can be turned into something else depending on our actions! The gameplay is pixel side-scrolling action game, with an addition of character windows that depicts her state of being.
Here is the link, and check it out.
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It will be machine translationYou must be registered to see the links
Miyu and the strange island has officially been released. It's not Odyssey of Gianna 2 or anything but for a free little game, it's pretty good. More than anything I'm hoping the developer goes on to do bigger and better things. We'll get an English version later.
And today the January trial version is launched. The TF content available should be Beastgirl and Slime(untested). For werecat transformation, be defeated by Goblin chief is one of the way to get it. I don't know if there's another way though, I haven't tried the trial yetIs there any TF content in the current demo? I can't read the text so I don't know if there's any specific objective to get to it.
gave the trial a play and its roughst aspect is the combat... any idea what the invisable monsters are for? you can see them by lookng at the reflected terrain in the avi window.And today the January trial version is launched. The TF content available should be Beastgirl and Slime(untested). For werecat transformation, be defeated by Goblin chief is one of the way to get it. I don't know if there's another way though, I haven't tried the trial yet
There's probably something planned, but the idea of invisible monsters only seen in a reflection is neat, can only imagine what the plan is.gave the trial a play and its roughst aspect is the combat... any idea what the invisable monsters are for? you can see them by lookng at the reflected terrain in the avi window.
both tfs seem to be strictly for bad ends where you get defeated by a boss, doesn't carry over into normal playAnd today the January trial version is launched. The TF content available should be Beastgirl and Slime(untested). For werecat transformation, be defeated by Goblin chief is one of the way to get it. I don't know if there's another way though, I haven't tried the trial yet
gave the trial a play and its roughst aspect is the combat... any idea what the invisable monsters are for? you can see them by lookng at the reflected terrain in the avi window.
Yep, I also guessed that it is for future development, since the devs have roughly mapped everything, but not included in trial version.There's probably something planned, but the idea of invisible monsters only seen in a reflection is neat, can only imagine what the plan is.
That, I don't know. The devs said that there will be content for TFs but as of how extensive it will be, I don't know for sure. Since they even created unique models for each transformation, I hope it will be carried over in the official game release...both tfs seem to be strictly for bad ends where you get defeated by a boss, doesn't carry over into normal play
If I had to guess, given how it faded to black, I imagine that there is going to be an escape sequence with the werecat for example, and you keep the traits until you remove them yourself. It likely will also apply with the random mooks too. I think because it's clearly a very early demo, they aren't quite ready to have the full transformation effects yet.That, I don't know. The devs said that there will be content for TFs but as of how extensive it will be, I don't know for sure. Since they even created unique models for each transformation, I hope it will be carried over in the official game release...