- Apr 22, 2021
- 49
- 36
So, how the fuck do you even go about translating Yuris engine games??
I have a game i want to translate, i already know the .ypf files in the PAC folder have the text strings inside them, but there's no way i can get inside them
I downloaded bunch of stuff, some Yuristools from github, which contained bunch of .cs shit that i couldnt even open, so no idea about using that. There was a supposedly tool that could conver the .ypf files into other .y stuff and then it was supposed to be reparsed or some faggotry like that, but to no avail couldnt make it work,
I just want to access the freaging text, translate it and put it back, i dont care if i have to convert A to B to C to D so i can finally edit the text, i only care the method works
So you guys who have worked before on Yuris engine games, how the fug did you do it??
I have a game i want to translate, i already know the .ypf files in the PAC folder have the text strings inside them, but there's no way i can get inside them
I downloaded bunch of stuff, some Yuristools from github, which contained bunch of .cs shit that i couldnt even open, so no idea about using that. There was a supposedly tool that could conver the .ypf files into other .y stuff and then it was supposed to be reparsed or some faggotry like that, but to no avail couldnt make it work,
I just want to access the freaging text, translate it and put it back, i dont care if i have to convert A to B to C to D so i can finally edit the text, i only care the method works
So you guys who have worked before on Yuris engine games, how the fug did you do it??