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RPGM Zombie's Retreat 2: Gridlocked [v0.21.2 Beta] [Siren's Domain]

3.70 star(s) 30 Votes

Tensa Zangetsu1000

Engaged Member
Modder
Jan 16, 2018
2,625
4,624
All I want is to keep track of the game's progress without downloading it yet. Hence why I'm asking, literally anyone that has dl'd this update, to copy+paste the changelog.
Here you go.

Beta 0.2 Changelog

Busts Added:
Olivia ("Counselor")


Scenes Added:
Meredith Shower Peek (CG)
Meredith Shower HJ


New Location:
Diner (West District)


== Content Update ==

Beta 0.2 begins to get the ball rolling with the main content of Zombie's Retreat 2, starting with Meredith.

This update begins some of her early quest/storyline so there is finally a little bit of NSFW content added to the game. Her story is by no means completed yet so there's still more to come but I really wanted to have H content finally available.


== The Grid Functionality ==

Behind the scenes, this is probably the highlight of this update. A lot of time was spent trying to figure out how to properly
convey a clean and logical menu system for building new buildings, editing previous structures, and assigning quests to items
within The Grid's functionality.

With this update, Fiona's Day 2 quest now can be completed and this gives a little tease as to how you will be able to build and
edit buildings/facilities in future updates!

Meredith's questline also has some ties to this new system. I hope I've done a satisfactory job making sure this system feels
easy to understand!



== Olivia Recruitable ==

I've added the first new rescuable woman to the game, Olivia. Olivia is very similar to Caroline in Zombie's Retreat 1 as far as
her 'role' to the main character. You can customize her role to your liking.

When recruited, she will occupy the empty room in your upstairs. Future rescuable women will instead move into the motel to
the North East of your town home.

Her recruitment cutscenes also varies slightly if you have specific allies in your party! This should help keep the interactions a
little more natural.



== Other Misc Changes ==

-Added destructable boxes in various locations
These boxes need to be attacked to break open and will yield various resources
-Added rain/weather effects
-Added Quest log in options menu
-Custom keyboard controls in options menu
-Misc bug fixes/improvements
 

SleepyWarrior

Member
Jul 16, 2018
128
142
Shit i didn't this came out. So we ain't playing as the same MC for the sequel. I really thought it would be the case weird u_u
 

kuler

Newbie
May 20, 2018
76
60
The first one wasn't a alpha male either.
Yes and no. It seems to me that in the first part the boy was not an adult, and even so, he looked like an ordinary healthy boy. In the second part we have a skinny emo boy who is definitely 18.

No, this is not an attempt to throw shit into a spinning fan, just something that I personally did not like
 
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Sloopyhogwash

Member
Aug 11, 2018
161
144
hopefully it is as fun as the first one, but I will wait for more content before trying it, looks great so far though
 

kuler

Newbie
May 20, 2018
76
60
Awww yeah!!! NTR in this game!!!
...Oh there is no NTR in this game either? Great. Now I have to write a scathing expletive tirade about how they didn't cater to my particular interests. Thanks alot Seiren's Domain.
God, pls no. Content around is already full of NTR shit. Don't touch our last stronghold of stability q_q
 
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Xanado

Well-Known Member
May 9, 2018
1,190
3,678
[v0.2.0 Beta]

Feedback:

I feel like there should be an extra step in the relationship/naming options.:
What is her name? - Meredith
She is your? - Maid
* What's your nickname for her? - Maid
You are her? - Boss.

This would help with both immersion and text compatibility. As the "nickname" could be used by both the "MC" and the "tutor" character seeing as they seem very familiar with each other. :whistle:
-
Bug?

There is also a bug (I think) where you can get a permanent Fiona tagging along, at least I can't get rid of her. I guess I'm heading out with 2 busty females.;)
bug.png
(I think I did her first quest night 1 and then asked her to tag along, talked with her at her booth with her in my party and then went to bed. Something like that.)
-
Conclusion.

The game is very similar to the prequels, it looks like the management of the loot might be simplified though.
It's early days so I expected there would be some bugs. I'll try it again in a couple of versions and see how it develops.
 
Last edited:
3.70 star(s) 30 Votes