johnyakuza1

Active Member
Jun 5, 2022
640
1,191
I'm honestly impressed Mr. Unaware. You're so ambitious and every progress update sounds better and better. UITC would look so good if the spine previews are anything to go by... and this 2.5D character art would look amazing in sex scenes.

Although I'm not a huge fan of taking loans, I understand the need for a spine animator and a graphics artist so the game would look completely new next year. I'm not too aware what a writer can do what AI can't these days, you can save a chunk of your money here, but that's up to you.

Never change dev, I'll always be a supporter! (More groping animations pretty please! :love:)
 

Mr. Unaware

Mr. Unaware Studios
Donor
Game Developer
Dec 10, 2018
566
1,358
I'm busy as hell with hiring new people for the project, while trying to work on new updates at the same time, so you won't see me much visiting this thread.

ustar Hey again :D 32 bit isn't supported for ages, and it won't ever be supported again. Also, how come that in 2024 you still use 32 bit Windows?

johnyakuza1 Aww, you are making me blush :D I tried using AI for editing/polishing some of the scenes, and trust me, it's really not that magical. It saves me some time, but also produces a lot of useless gibberish. I don't really care if my writer will use AI to help him out (as if it was possible for me to find out), as long as he delivers the desired quality. The main point is to save me time and improve the quality, so I can focus on the stuff that only I can do. And ye, I will need to fill the game with some random events until we are done, and groping are one of the easiest to do :p Cheers!

Deathtrooper246 Hey mate, there used to be an Auto Save feature, but it was bugged as hell. One time I'll re-add it, but no idea when I will want to deal with it again.
 

eatwhatever

Newbie
Nov 9, 2017
17
16
1715798049449.png
not quite sure if this is a good decision...this is like making 2D game into actual 3D with so much more effort than actual 3D.

extreme resource starvation or massive quality downgrade may happen.

I think dev should look into how the belt-scrolling action game sprites were made if he really intends to do things this way.
 
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johnyakuza1

Active Member
Jun 5, 2022
640
1,191
View attachment 3637755
not quite sure if this is a good decision...this is like making 2D game into actual 3D with so much more effort than actual 3D.

extreme resource starvation or massive quality downgrade may happen.

I think dev should look into how the belt-scrolling action game sprites were made if he really intends to do things this way.
IIUC, this a 'view' and not exactly a way to make the game into 3D. The game will still stay 2D with smoother animations with the use of Spine and this 2.5D view can show us a better angle of the H-scene.
 
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ustar

Active Member
Dec 29, 2017
781
585
I'm busy as hell with hiring new people for the project, while trying to work on new updates at the same time, so you won't see me much visiting this thread.

ustar Hey again :D 32 bit isn't supported for ages, and it won't ever be supported again. Also, how come that in 2024 you still use 32 bit Windows?
Hey :)
I've noticed it's support declining, but I still use it... Well I didn't want to mitigate to x64 since it's a bit problematic to move everything. I still have a hardware that support it and I use 16-bit programs that doesn't want to work on AMD x64 arch...
32 bit programs are universal that work on both 32-bit and 64-bit OS (mostly, few exceptions exist).
 
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eatwhatever

Newbie
Nov 9, 2017
17
16
IIUC, this a 'view' and not exactly a way to make the game into 3D. The game will still stay 2D with smoother animations with the use of Spine and this 2.5D view can show us a better angle of the H-scene.
yes, but requires triple amount of work because you have to make front view, side view, rear view now.

This applies on every part of character customizations, outfits, animation etc...so that's huge effort considering the dev has to create every asset from scratch once again. And actually, many 2.5D graphic assets are actually made from actual 3D and taken a screenshot from each 45 degree angle. drawing and making assets for each 45 degree is just...crazy amout of work that requires professional animators doing the job.

the best porn game that uses Spine effectively with those "natural" angles was MBM and what they did with graphic assets gives the inspiration about how the assets should be made and used... their graphic assets were spine assets of standing idle or having a sex with a lot of different poses for each situation.

what this dev trying to achieve... considering how the development has progressed, better be actual 3D or be kept as 2D sideview scroller unless he's willing to work 24/7 or... he has to be rich enough to hire a team.
 
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Aug 25, 2019
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I'm busy as hell with hiring new people for the project, while trying to work on new updates at the same time, so you won't see me much visiting this thread.

ustar Hey again :D 32 bit isn't supported for ages, and it won't ever be supported again. Also, how come that in 2024 you still use 32 bit Windows?

johnyakuza1 Aww, you are making me blush :D I tried using AI for editing/polishing some of the scenes, and trust me, it's really not that magical. It saves me some time, but also produces a lot of useless gibberish. I don't really care if my writer will use AI to help him out (as if it was possible for me to find out), as long as he delivers the desired quality. The main point is to save me time and improve the quality, so I can focus on the stuff that only I can do. And ye, I will need to fill the game with some random events until we are done, and groping are one of the easiest to do :p Cheers!

Deathtrooper246 Hey mate, there used to be an Auto Save feature, but it was bugged as hell. One time I'll re-add it, but no idea when I will want to deal with it again.
Good to know, keep up the good work
 
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Penitensary

Active Member
May 10, 2020
512
441
yes, but requires triple amount of work because you have to make front view, side view, rear view now.

This applies on every part of character customizations, outfits, animation etc...so that's huge effort considering the dev has to create every asset from scratch once again. And actually, many 2.5D graphic assets are actually made from actual 3D and taken a screenshot from each 45 degree angle. drawing and making assets for each 45 degree is just...crazy amout of work that requires professional animators doing the job.
Yeah, that was what the poll was for. The main line of reasoning was that the more content there was, the more work it would be to convert it into something that would work in the new engine, and since updating the engine would also make it easier to create future content the majority vote was to focus on updating the engine now.

There will still be new content during all of this, but it would have to reuse existing assets as placeholders and, logically, less of it while a lot of time is going into the engine. But since the game version used to get updated every 1-2 weeks or so, even at a slower pace Unaware is still well ahead of a lot of creators out there.
 
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Aug 25, 2019
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Yeah, that was what the poll was for. The main line of reasoning was that the more content there was, the more work it would be to convert it into something that would work in the new engine, and since updating the engine would also make it easier to create future content the majority vote was to focus on updating the engine now.

There will still be new content during all of this, but it would have to reuse existing assets as placeholders and, logically, less of it while a lot of time is going into the engine. But since the game version used to get updated every 1-2 weeks or so, even at a slower pace Unaware is still well ahead of a lot of creators out there.
Indeed mate is showing good progress
 
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JustAl

Active Member
Jan 28, 2022
548
582
johnyakuza1 Aww, you are making me blush :D I tried using AI for editing/polishing some of the scenes, and trust me, it's really not that magical. It saves me some time, but also produces a lot of useless gibberish. I don't really care if my writer will use AI to help him out (as if it was possible for me to find out), as long as he delivers the desired quality. The main point is to save me time and improve the quality, so I can focus on the stuff that only I can do. And ye, I will need to fill the game with some random events until we are done, and groping are one of the easiest to do :p Cheers!
To get much good out of AI images you'll need to gather references for a Low Rank Adaptation Model (LoRA), and train your Stable Diffusion model to iron out the kinks. LoRAs help with tricky alien anatomy and specific poses, letting you filter out / add in and choose shapes with more precision.

It's good for people with absolutely fuck-all in art ability since the AI may learn to stop fucking up at a faster rate than someone very new at art (or physically disadvantaged) will get good at art. However if you've been doing your art with this quality for this long, you'll definitely make good art at a practical rate compared to AI if you only need a bit more art skill and only need to make a few more assets.

However if you're doing a disgusting MMO-like amount of template consideration maybe consider a hybrid approach of making your own art then training Stable Diffusion to work with it.
 

johnyakuza1

Active Member
Jun 5, 2022
640
1,191
yes, but requires triple amount of work because you have to make front view, side view, rear view now.

This applies on every part of character customizations, outfits, animation etc...so that's huge effort considering the dev has to create every asset from scratch once again. And actually, many 2.5D graphic assets are actually made from actual 3D and taken a screenshot from each 45 degree angle. drawing and making assets for each 45 degree is just...crazy amout of work that requires professional animators doing the job.
Most of the work applies to the artist which Unaware doesn't handle. He also hired an animator, so, he doesn't have to handle that either... He'll put it all together but I'm sure this work will be worth it.

The dev has a vision to make this game one of its kind, and this is the right path... a 2D sideview scroller with a mix of all views and angles and animations.
 
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Aug 25, 2019
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Most of the work applies to the artist which Unaware doesn't handle. He also hired an animator, so, he doesn't have to handle that either... He'll put it all together but I'm sure this work will be worth it.

The dev has a vision to make this game one of its kind, and this is the right path... a 2D sideview scroller with a mix of all views and angles and animations.
Like insexcity without the crap history
 
Aug 25, 2019
31
28
Also 2 things the pregnant belly on the extended version doesnt seems to work on my character instead the female npc are pregnant, at least a few and second, for the people that didnt manage to get the configurable cheats mod to work, if u succesfully made the installation just run the game with the admin parameter and thats it cheats should work.
 
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eatwhatever

Newbie
Nov 9, 2017
17
16
Most of the work applies to the artist which Unaware doesn't handle. He also hired an animator, so, he doesn't have to handle that either... He'll put it all together but I'm sure this work will be worth it.

The dev has a vision to make this game one of its kind, and this is the right path... a 2D sideview scroller with a mix of all views and angles and animations.
I...am not so certain I get it right, but what you explain sounds like dev's gonna dump every graphic resource that he created till this point if this new animator is to do every job for other angles because there's gonna be consistency issue in graphic assets. this is why there's a job called art director to keep the game's graphic themes and styles consistent and that's... such a professional job and that's somewhat making me doubt this decision.

And spine isn't a magical tool that converts 2D graphics to 2.5D or 3D. you still need the actual 2D drawn assets for each angles.

I wouldn't doubt if the dev stated that he's starting over with new 3D graphic sources for 45 degree... but spine assets with hand drawn graphic assets including character customization+various angle...? my head is spinning while counting the numbers already.

but welp all in all, everything I wrote above is just my expression of concerns based on my knowledge. if everything turns out to be working just fine I'll be happy as well. ;)
 
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