Daz 4.11 oficially released

FranceToast

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Holy crap the denoiser is fucking amazing... Images that took me hours to render I can do in a few minutes now. Fireflies are a thing of the past... Why, oh why didn't I try this when it was still in beta? Wow!
I haven't tried the denoiser, but a lot of the users on the Daz3D forums complained during the Beta that it is great for backgrounds, but just terrible for character skin-washes out all the details like freckles and stuff? Are you seeing any of that?
 

khumak

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I haven't tried the denoiser, but a lot of the users on the Daz3D forums complained during the Beta that it is great for backgrounds, but just terrible for character skin-washes out all the details like freckles and stuff? Are you seeing any of that?
I just upgraded yesterday so I'm still messing around with it. I suspect based on some of the comments that I've read about it that a lot of people may not be letting the render run long enough. The thing about the denoiser is that it eliminates the fireflies pretty much instantly so people might be inclined to think the render is done when it really isn't. So if you take a render that would normally take 2 hours to finish and you stop it in 5 minutes because it looks pretty good with the denoiser then you're going to have a LOT less detail in there. Just a guess, but that's what I've noticed with the small number of renders I tried with the denoiser where I stopped it after a short time. It looks fine for the most part but it does have less detail than something that I let render for 2+ hours.

As an example, here's a render that I stopped after 10 iterations (less than 30 seconds) with the denoiser enabled. Obviously very little detail which you would expect since the image being denoised hasn't rendered long enough for there to actually BE much detail yet. Without the denoiser this render takes more than 2 hours for the fireflies to go away for me.

10_iterations.png

Here's the same thing if I let it run for an hour (only other change is I moved her hair). Much better detail now and the denoiser is still doing it's magic with the fireflies. My render window says this is still only 6% complete.

Josh_Creeper41.png
 
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mickydoo

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You don't need to run the denoiser until the last 10% or so of the iterations, i put it on 499 out of 500 a lot of the times.
 

Yonamous

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As someone who creates my own Libraries and never uses the Daz3d content installers. If I upgrade will this mess with all the work I put into organizing the content into subcategories within categories, etc.?
 

khumak

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You can export your custom categories and import them into the new DAZ:
https://f95zone.to/threads/personal-content-library.29889/#post-1884480
If you just install it from the install manager it will just install it over your existing version of Daz. So in my case there was no change in my plugins. Everything stayed the way it was in the previous version. The downside of course would be that I wouldn't be able to roll back to my previous version if I wanted to for some reason.
 

Yonamous

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If you just install it from the install manager it will just install it over your existing version of Daz. So in my case there was no change in my plugins. Everything stayed the way it was in the previous version. The downside of course would be that I wouldn't be able to roll back to my previous version if I wanted to for some reason.
I think I'll probably wait a while. It's not exactly offering anything I can really use at the moment so no point in upgrading.
 
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tonzak

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Just found out about the new version so I haven't tried it out yet, but the denoiser seems like a great tool to create animated scenes in an acceptable amount of time. Don't really need to see all the details in animations in my opinion.
I should be getting my Ryzen 5 3600 any day now plus the 32 gb of ram, so I'm hoping my rendering will go much smoother than ever before, especially with the denoiser.
 

Deleted member 167032

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There's a debate on how much denz you should use. For instance if you have a 1000 iterations render i set my denz to 999 or 990. Some guys like to set it to 100 less than the iterations or 50 less etc..
IT does speed up one's render times an make the render look better but i've found it acts a lot like Photoshops Reduce Noise filter. If your rig is pretty high end then using denz is not really necessary...

Just found out about the new version so I haven't tried it out yet, but the denoiser seems like a great tool to create animated scenes in an acceptable amount of time. Don't really need to see all the details in animations in my opinion.
I should be getting my Ryzen 5 3600 any day now plus the 32 gb of ram, so I'm hoping my rendering will go much smoother than ever before, especially with the denoiser.
 

tonzak

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There's a debate on how much denz you should use. For instance if you have a 1000 iterations render i set my denz to 999 or 990. Some guys like to set it to 100 less than the iterations or 50 less etc..
IT does speed up one's render times an make the render look better but i've found it acts a lot like Photoshops Reduce Noise filter. If your rig is pretty high end then using denz is not really necessary...
Like I said, haven't upgraded Daz yet so I don't know what I'm talking about entirely.

But still, iteration count depends on the scene, doesn't it? More detailed object, characters and world usually take more render iterations to get a good look than a scene with just characters. At least that's what I've experienced. Usually without a proper background in the scene, it takes about 300-400 iterations for my render to look good enough for me. So setting the denoiser to too high a value might just keep it from ever running.
Although I have practiced rendering in 1.5-2x resolution dimensions and downscaling it in photoshop later (just so I wouldn't have to wait for the rendering to reach a certain un-noisy state). Downscaling larger renders also removes much of the noise and sometimes even makes the image sharper without any loss of quality.

So what I'm saying is, I'm thoroughly excited to try out this new tool and see how much faster and/or better my renders will be.
 

recreation

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There's a debate on how much denz you should use. For instance if you have a 1000 iterations render i set my denz to 999 or 990. Some guys like to set it to 100 less than the iterations or 50 less etc..
IT does speed up one's render times an make the render look better but i've found it acts a lot like Photoshops Reduce Noise filter. If your rig is pretty high end then using denz is not really necessary...
after extensive testing I can safely say that it doesn't really matter when the denoizer kicks in as long as it kicks in before the render is finished.
A render that takes 1000 iterations with the denoizer kicking in at 999 iterations, does look the same as when you set the denoizer to, for example, 8 iterations, as long as you don't stop the rendering process before the 1000 iterations.
I think they must have changed how it works, because when the denoizer was still in beta and kicked in too early, the render got all muddy and blurry, but this isn't the case anymore.
 

Deleted member 167032

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DocPink and I tested this way back when it came out. I could actually see the denz kick in on some renders whilst it was finishing up the render. Exciting stuff...
 

mickydoo

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Can someone explain this to me please regarding the 4.12
07-08-2019 00-52-19.jpg

Like where the fuck is if its installed, cos I cant find it.
 

mickydoo

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it's not installed, you have the beta installed, but not 4.12^^
youuuu, its you xD
So how do you get this mysterious 4.12 I have checked out about 4 times now, followed the instructions and when I put DAZ Studio * Public Build in the ready to download, that turns up in the installed bit.

Never mind I checked the software box and it showed up
 
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9thCrux

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This is exciting; Daz Studio 4.12 Beta already supports RTX and they have updated the iray rendering engine, improving denoiser, and they also have improved the IK resolver which means better animations.

I get my RTX 2080 super this weekend...

Can't wait.
 
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FranceToast

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This is exciting; Daz Studio 4.12 Beta already supports RTX and they have updated the iray rendering engine, improving denoiser, and they also have improved the IK resolver which means better animations.

I get my RTX 2080 super this weekend...

Can't wait.
start doing some benchmark scenes now so you can tell us how much RTX speeds things up!
 
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