RR-Angels

New Member
May 13, 2018
1
5
I bet they gonna end up cancelling the game, or never finish it. Theyre earning too much money with patreon and getting lazy.

theres no real drive to finish it anymore, cause theyre getting fucking 70k per month. if they finish the game, they wont earn 70k per month anymore. thats the reason nearly all these patreon games never finish.

every few days posting some random pictures and acting like "ohh, were working fulltime with all our concentration on finishing that game"


i really like this game, its just sadly again one of those never-finish-patreon-games because there too much patrons.
 

marmaduke

Active Member
Dec 23, 2017
502
709
I bet they gonna end up cancelling the game, or never finish it. Theyre earning too much money with patreon and getting lazy.
You realize you contradicted yourself in that very first sentece right? BECAUSE they earn so much money relatively speaking, its a drive to progress the game and keep thoes earnings or have them go up even.
Further, once the game is complete they plan to go for steam and we all know how much more money is to be made with a decent game on steam sales than on patreon.

Also what makes you think its like all those other games? Did any of the other games establish a whole studio and a legal company? Did any of the other devs care to show their real voices and even faces and names to the public in videos speaking about the game? If all that still makes you be just as faithless as with all the other supposed abandonware games and scams then that problem is on you buddy.
 

lulinlul

Member
May 5, 2017
253
265
I bet they gonna end up cancelling the game, or never finish it. Theyre earning too much money with patreon and getting lazy.

theres no real drive to finish it anymore, cause theyre getting fucking 70k per month. if they finish the game, they wont earn 70k per month anymore. thats the reason nearly all these patreon games never finish.

every few days posting some random pictures and acting like "ohh, were working fulltime with all our concentration on finishing that game"


i really like this game, its just sadly again one of those never-finish-patreon-games because there too much patrons.
Like I didnt say this years ago. And covid will be their great excuse. Well I dont care that much I didnt lose any money.
 

Ssato243

Well-Known Member
Feb 2, 2021
1,741
810
I mean I saw a game on a patron that was abandoned and the dev ran let's hope this will not be the case
also, I thought they got sued if I remember some games were good and finished
 
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Arthur Curry

Member
Jan 2, 2021
405
1,327


Hey travellers,
It is time for a new dev update. The next build is only 2 weeks away and we are getting ready for an internal review of the latest progress with focus on performance and environment/level art.
Additionally, these are some of the areas we are currently working on.
  • The sex scene between Max and Jadeen the huntress are well on their way. A sneak peek will be posted on discord ;)
  • We are adding the new fisher villager outfits to the game. They will be available for Maya, Indra, Lala, Jadeen, Milanna, Gunjar, all TribalAs and all TribalBs.
  • Our work on the new hair material and model system is also making progress. A crucial test will be to port Maya’s hair over to the new system since that is pretty much the most challenging style in the game. We are also beginning to look into ways to make actual fur for the Kerpali. That will be a longer task so updates on that front may be a bit further out.
  • The demo level is getting further work done, improving lighting and layout of assets, working on the crash site which will be the game start region (check the pictures out) and the Fisher Village is getting some more love too, our artists are working on assets to add life to the villager houses.
  • In the cutscene department we are working with the mocap data from the latest shoot to layout the first few cutscenes for the demo.
  • Code has been busy doing some optimization processes, such as improving the render target behaviour, which should reduce the VRAM load. Further we have optimized our ocean material which hopefully gets the framerate up a bit.
  • We are doing some improvements to the combat for ranged and melee on the feral kerpali encounter. The goal is to have something that is nice and playable for this coming build.
  • Quests are being worked on and there will be a handful for you to play through in this build.
  • The showroom level has received additional lighting setups for more diverse conditions.
  • We have added some combat, movement and other poses and animations to various characters' poser tool animation list.
Additional notes:
Due to the current lighting progress it is likely that the fisher village level will not have editable daytime and cloud levels for this release.
Thanks for the support as always, you are great!
-Wild life Team
 

SuperHeroo

New Member
Jan 1, 2019
4
6
Hi Guyes:

I have a problem too. Wildlife always freezes on startup and a few seconds later windows freezes too. It's very annoying because i don't know why. My pc is more than capable for wildlife.

Can anyone help me?
With respect
 

Arthur Curry

Member
Jan 2, 2021
405
1,327
My System :

CPU : Intel Cori3
GPU : nvidia 1G
Ram: 8G
hardware: 640G
OS : 10 last verison
yea 8GB RAM isn't too much bruv - don't get me wrong I also have 8 gigs but it isn't more than capable - its just like borderline capable

also yea I play this on a 2GB GPU and my shit legit turns into a fucking heater so like for peak performance use RTX 2080 OR 3080 - this is a very demanding gam


also some advice for low end pc owners - close every app you dont need from Task Manager - specially the browser - chrome or firefox both hog on your ram
 
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