st0

Newbie
Dec 7, 2019
26
6
i forget, tell it to morrowind or dead rising, fable, divinity, fallout 1 2, arcanum about do not kill
I was thinking of some of those same titles when I wrote my no-killing-of-NPCs criticism of ME and DA. I really have to agree with your comparison with "press the button" DVD movies.
 
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May 25, 2017
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I'm gonna be real with ya, chief. I really hope it takes a lot less than 7 years to make your next game because "they take forever to make games" is gonna be a pre-conceived notion about your indie studio that y'all are going to have to really work to shake off. Hats off to you for getting this far, though.
 
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HentaiWriter

Well-Known Member
Game Developer
Jan 30, 2017
1,229
2,146
I'm gonna be real with ya, chief. I really hope it takes a lot less than 7 years to make your next game because "they take forever to make games" is gonna be a pre-conceived notion about your indie studio that y'all are going to have to really work to shake off. Hats off to you for getting this far, though.
Oh, future games should take much less time, at the very least just because unlike when we started development, we now have;

- a stable, reliable team of all skilled people
- our own engine that we can reconfigure for future games
- a lot more experience and better workflow
- better control over knowing what we can and can't do for the game from the ground up, mostly due to all three prior reasons

But that said, I'd much rather have the stigma of "they make killer games but it takes forever" versus "they pump out games fast but they aren't that great" if I had to choose between those two :p
 

ilmncsm

Active Member
Apr 10, 2018
706
597
Going to throw out my own opinion on the topic, then suggest if we really need to continue to discussion we take it to PMs rather than cluttering up the future fragments thread.

In some games it can make sense that you can do literally anything and kill plot important people if you want to, in some it sort of makes sense, but the world doesn't quite react as much as it probably should, and in others it would make absolutely no sense for you to be able to kill people and get away with it, so they just don't let you. Let's use Mass Effect as an example since it was brought up. Say the game let you gun down the council when you first meet them. The game would immediately end because the entirety of citadel security and a bunch of specters come rushing in and kill you. In a world as large and connected as Mass Effect, where a warrant can be sent out for your arrest across the whole galaxy it makes more sense to just prevent you from killing people that you aren't supposed to be able to kill, because all that would result is more fighting against an infinite enemy hoard, and then a game over.

Other games can be set in places and times where it does make sense that you can murder somebody you don't like even if they were important and get away with it, and sometimes the games let you do it, but don't quite react fully to the fact that you killed an important person that other people know. Not all games make sense or have any sort of interesting gameplay if you were allowed to just do absolutely anything you pleased, so it makes more sense from a development time standpoint to not let you kill yourself/put the game in an unwinnable state.
 
Jul 3, 2018
201
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I've covered it in the topic a few times, but it's multiple factors;
  • The Patreon dropping every month = less money to keep ourselves afloat while still paying for voicework, sound effects, and music monthly
  • The bulk of voicework is being commissioned in the last 6 or so months of development, to the tune of $30,000+ (this isn't counting the roughly $40,000 we've paid our lead voice actress over the years), so we had to take out a loan for that
  • When I cancelled Reclaim Reality back in 2018 or so, I'd already paid around $20,000 for assets up front out of pocket to get the demo going; on top of that, I paid about $5,000 in refunds to backers.
Prior to Summer 2021, I was able to pay off my $25k or so debt bit by bit each month, so I had it down to about $10k, but then the $30k loan came in, and yeah, i'm back up to $40k or so in debt.

To be clear on how much each thing costs, btw;
  • Music = $100 per minute of music: there's currently over 3 hours (180 minutes) of music in the game, so $18,000 (and that's not counting mastering fees and that we give our musician 50% of the soundtrack tier monthly too)
  • Voicework = $2-4 per sentence roughly, and at 250,000 words roughly (or 20 hours of voicework), you can see how this would add up to around $70k total
  • Sound Effects = $3-15 per sound effect, and with the game having around 1,000 sound effects as of now, we've roughly paid probably around $8,000 or so, I'd estimate.
We've also of course got to pay rent, utilities, bills, food, gas, etc. as the Patreon income is the 99.5% of our income that the three of us on the core team get (we get a few hundred bucks from Itch.io every few months or so with bundles we run) and we split all the money we make, equally, three ways.
Any way to make purchase of the game non-public? or will i have to do a separate account for steam
 

HentaiWriter

Well-Known Member
Game Developer
Jan 30, 2017
1,229
2,146
Any way to make purchase of the game non-public? or will i have to do a separate account for steam
We'll have the game on itch.io, fakku, nutaku, jast, mangagamer, denpasoft, and lots of other places :)

runinng away(I hope you don't do this after release)
We do plan to do a few free bits of DLC, mostly quality of life stuff and a few bonus maps that are super hard, as well as bug fixes whenever they come up.

But we will be focusing on the sequel / new games post release of Future Fragments, of course, too.
 
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Jul 3, 2018
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We'll have the game on itch.io, fakku, nutaku, jast, mangagamer, denpasoft, and lots of other places :)



We do plan to do a few free bits of DLC, mostly quality of life stuff and a few bonus maps that are super hard, as well as bug fixes whenever they come up.

But we will be focusing on the sequel / new games post release of Future Fragments, of course, too.
thx
 

aaryncage

Newbie
Jun 7, 2017
95
111
I want my steam friends to see me play this and flex on them, not like buying a cod every year is any diffrent were both getting fucked by a dev one way are another lol (get it? this isnt a dig at the dev this was a joke that you get fucked in this game i normally wouldnt explain a joke but in current year you cant be to sure anymore :) )
 
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Loligami

Member
Jun 6, 2020
176
279
Remember seeing a Pornhub clip of this a long time ago, was laughing my ass off during the scene where the MC is stuck in the wall and the two grunts "help" her. The dialogue between them was hysterical. Whoever wrote that, my hats off to you.
 

Jack-a-Dandy

Newbie
Jul 20, 2020
16
8
been watching the development of this game for 2 years now, I can't wait to play the finished product in March!!!
 

HentaiWriter

Well-Known Member
Game Developer
Jan 30, 2017
1,229
2,146
I want my steam friends to see me play this and flex on them, not like buying a cod every year is any diffrent were both getting fucked by a dev one way are another lol (get it? this isnt a dig at the dev this was a joke that you get fucked in this game i normally wouldnt explain a joke but in current year you cant be to sure anymore :) )
Sounds great to me :p

Remember seeing a Pornhub clip of this a long time ago, was laughing my ass off during the scene where the MC is stuck in the wall and the two grunts "help" her. The dialogue between them was hysterical. Whoever wrote that, my hats off to you.
That'd be me; I'm the only writer on the team (besides Frouge putting in some pretty funny Powerup item descriptions). Thanks a lot; expect more scenes like that in the full game :D

been watching the development of this game for 2 years now, I can't wait to play the finished product in March!!!
Same here!

#33 February 8th progress report.png

Weekly Progress Report #33 for Future Fragments

DISCORD
-
STEAM -
TWITTER -
FREE DEMO -
MORE PLACES -

All links are for those 18+ of age and older only.
 
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Loligami

Member
Jun 6, 2020
176
279
Well in that case I'm even more excited for the release, can't wait to get it on Steam and dive into this masterpiece. Looking forward to even more hilarious dialogues.
 

wokandroll42

Newbie
Jan 1, 2018
66
130
not gonna lie watching someone clearly bet their entire "everything" on something and seeing it through is anime as fuck. Hoping it ends well for ya, im rooting for it.
 

HentaiWriter

Well-Known Member
Game Developer
Jan 30, 2017
1,229
2,146


There's a new demo exclusive to Steam (but it'll be on many other places on Monday)!

Here's some of the changes it's got compared to the last Public Demo;
  • All 50 powerups are in with the new effects.
  • The powerup "RNG system" is in: there's 10 powerup boxes around the level, on each new game, the powerups assigned to those boxes will be semi random.
  • Powerups are now easier to select/move through, as the layout for them was changed entirely on the menu / they're organized by type now.
  • Color auras added to powerups to designate if they're offense, defense, utility, or negative.
  • A small set of voicelines were added or changed to allow for new conversations in the demo.
  • Vie now asks, upon getting to a Security Bot for the second time, if you want to re-hear the security bot tutorial.
  • Talia no longer gets returned to the Hub Map after the end of any NSFW cutscenes.
  • The opening tutorial has been removed, and replaced with two images you can access at any time by pressing F1 to learn about game mechanics.
  • The opening cinematic now advances per the player's choice, instead of automatically. It also has revised text, is fully voice acted, and has new music loops.
  • The opening cinematic also starts at the start of a game now, not before it, and you can press the Spacebar to skip it at any time.
  • Enemy damage amounts have been adjusted.
  • The new "stun system" is in place; now, when you take damage, you get between 1 to 5 "stun ticks"; hit 5 and you're stunned, regardless of damage.
  • The controller system has been massively overhauled from the ground up both functionally and visually; all gamepads should work without issue now.
  • 13 new databanks were added.
  • All existing databanks were re-organized to fit the new databank windows, with re-cut audio.
  • The credits screen was fixed to credit all the new voice actors / actresses involved in this demo.
  • Music was lowered substantially during cutscenes/databanks so voicework can be heard better.
  • At least 50+ bugs were fixed.
  • The X button is now the default "action / yes" button for all things in the game, and Z is the default "decline / back" button.
  • Most of the maps were reworked / redesigned to fix things or make things flow smoother.
  • Particles now appear around Talia while she charges her shot.
  • The new Ice Charge Shot is now fully implemented.
  • Databanks are now collected in the Collections Menu, and can be re-read / listened to at any time.
  • Zoom should now work properly for all electric level sex scenes/cutscenes.
  • The "Memorial Room" for the Electric Level was added.
not gonna lie watching someone clearly bet their entire "everything" on something and seeing it through is anime as fuck. Hoping it ends well for ya, im rooting for it.
We're doing our best, but that pretty much describes our passion right now for getting this out the door at the highest quality we can!
 

smick

Newbie
Dec 29, 2017
84
67
I don't know how i stumbled upon this game, i don't usually check most non-finished games but this one had an interesting name so i decided to give it a go. At first it looked like another lame 2D side scroller game, but after watching the trailer and trying the demo.... man i was so wrong.
I usually tend more to go towards 3D than 2D, but this game really got my attention so heres what i think about it:

- The game play is really enjoyable and smooth (something you don't see often in other hentai side scrolling games)
- The character design looks cool
- The story looks interesting
- It looks like it'll have a lot of hentai scenes to enjoy
- Its fully voiced! (hell yeah)
- Decisions for dialogues that'll change your play trough... as far as i understood
- Achievements

And as a bonus the developer is active in the community and answers people's questions and most likely keeps in mind their feedback in the past years of development.

Which leads to the 2 questions i have:
1. Will there be outfits?
2. Will you be able to play with the other 2 characters?

Probably those questions have been asked and answered already but i haven't checked all the pages and the answers are probably "no" for both since outfits could take a lot of time in a 2D game and this game has A LOT to show already, and judging by the trailer the characters look like NPCs in the story, but i had to ask! :D

Wish listed on steam and can't wait for the release, will definitely buy it!
 
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