Collection Video 000MMD Collection [2025-06-01] [000mmd]

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JhonLui

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Jan 13, 2020
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Wow, bro, thank you so much! I feel a bit shameless asking, but could I also request the teddy bear cam
Can be done, but give me sometimes.. I'm drammatically behind schedule with my works (you may wanna check my Iwara channel in the meantime {shameful self promotion}).
 
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bradje

Member
Sep 7, 2022
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Here is "Next Level" from 000:
View attachment 4897149
As for Teddy bear, I even made a vid but with the normal cam.. I might make one myself, but I don't have any other than the default.
Speaking of, have you tried using his Lip&Hip motion? I have it but every time I try using it the model's waist gets weird, like the upper body gets way lower then it is supposed to.
idk if it's because I have weird model, or I have to adjust the motion or the model
 

JhonLui

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Jan 13, 2020
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thanks for the reply, at least the 000 version of step, share you could perhaps? very much thanks in advance
Dave_Bautista_as_Drax.jpg I will do you one better!
Here's all I have, The original extended was made on a short for the song "fly away", I remade the motion and cam to complete it 2/3 months before 000 came out with his version. I also include the old video as a small thank to all the F95 fella.

 

JhonLui

Well-Known Member
Jan 13, 2020
1,000
922
Speaking of, have you tried using his Lip&Hip motion? I have it but every time I try using it the model's waist gets weird, like the upper body gets way lower then it is supposed to.
idk if it's because I have weird model, or I have to adjust the motion or the model
As for the motions, it's due to the fact 000 uses his modded bases to make the motions (instead of standard tda). I think they derive from MrPink Sirius heavly modded, so the center and groove bones are misplaced compared to a regoular model.. (not talking about the leg proportions...). In some cases multiplying the center Y by 1.10 solves most issues.. in some others it's a nightmare. Maybe the TaraTaranko models are the ones fitting it best.
 
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bradje

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Sep 7, 2022
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As for the motions, it's due to the fact 000 uses his modded bases to make the motions (instead of standard tda). I think they derive from MrPink Sirius heavly modded, so the center and groove bones are misplaced compared to a regoular model.. (not talking about the leg proportions...). In some cases multiplying the center Y by 1.10 solves most issues.. in some others it's a nightmare. Maybe the TaraTaranko models are the ones fitting it best.
Yeah what I thought as well, I have zero idea of editing numbers and stuff so was wondering how the hell should I fix this lol
 

JhonLui

Well-Known Member
Jan 13, 2020
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Yeah what I thought as well, I have zero idea of editing numbers and stuff so was wondering how the hell should I fix this lol
Quick tuto:

1) load the motion, than select the bone you need to change. In the tab below select the interval (0;-1 for all)
1.jpg

2) Go to the edit tab and select the "multiply bone..." option
2.jpg

3) apply the changes needed than click ok (make sure you made it properly or you'll have to reverse math it.. not just undo.. example to reverse a 1.1x you'll have to redo applying 0.9090909x)

3.jpg

That's all.
Now that I checked, I once started to adapt the Lip&Hip motion to YYB models, but never finished because it was a total mess.
 

bradje

Member
Sep 7, 2022
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559
Quick tuto:


That's all.
Now that I checked, I once started to adapt the Lip&Hip motion to YYB models, but never finished because it was a total mess.
Oh shit, I was not expecting this, huge thanks. I'll try it later when I have time and report back
But yeah I can see why it is a mess
 
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bradje

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Sep 7, 2022
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Quick tuto:
So quick update, I did try poking it around
I've used TaraTaranko models I had lying around, turns out multiplying Y values greater then 1(1.1, 1.2...) actually makes the model sink deeper in the ground. I had good results with 0.6~0.8, but it still seems like it will need some tweaking
 
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