Wanderinger

Newbie
Game Developer
Oct 15, 2018
32
76
This game is straight fire! Keep cooking.

What are your plans going forward? What will the scope of the finished game be?
Thank you for the 5-star review and the kind words!

Basically, the game is going to be revolving around 2 different paths - The Party path and The Resistance path. The first will be based on doing what The Party wants you to do (aka mindlessly consuming porn and unlocking further "Party Ranks"), while the Resistance path will be pushed forward by how many secrets you find. For example, you won't be able to visit a resistance meeting if you don't find more than X secrets because they don't trust you. Those paths won't be exclusive - as a completionist, I dislike branching paths and prefer games that let you explore everything they offer in one go. That would make the main character a double agent and a "double-thinker."

The very next version is just going to be more porn, mazes, and more diverse puzzles as well as a small introduction to the Party Rank system. Hopefully with less bugs than in the original release.

For future reference, you can check out the "Developer Notes" in my main post - I will be updating that part with plans for the next release and plans for the long term, as well as when I plan to release the new version.
 
Sep 28, 2017
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If you want to find out how to get a particular secret, your best bet is the walkthrough.
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For what it's worth, I found all of the secret hunting to be relatively straight forward, in fact all of the questions I could figure out on my own except for that one word I mentioned before.

Right now though, I feel as if the gameplay loop still needs more to it. Going through the maze and being exposed to these images should have a tangible effect on the player character - that is to say after a certain point you should be able to lose to the Party's brainwashing.

That being said I'm sure you have many ideas for such a system, this is a good start.
 
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Wanderinger

Newbie
Game Developer
Oct 15, 2018
32
76
For what it's worth, I found all of the secret hunting to be relatively straight forward, in fact all of the questions I could figure out on my own except for that one word I mentioned before.

Right now though, I feel as if the gameplay loop still needs more to it. Going through the maze and being exposed to these images should have a tangible effect on the player character - that is to say after a certain point you should be able to lose to the Party's brainwashing.

That being said I'm sure you have many ideas for such a system, this is a good start.
Thank you!

I do agree that the gameplay loop needs more features. I can definitely see myself adding a "lust" system that gets filled up as you find porn, and if it overflows before you can reach the end of the maze - something happens.

The main reason why the exposure to porn has no consequence is that I originally started with writing "visions" for fun and only then figured out a way to incorporate them into a game, so, for now, it surely looks like a CG gallery with extra steps.

Another thing that I have in mind is to try compel the player (not the character they play) to pursue the "Party Route" by making it have just as much content as the secret pages - for now, the Party porn is just an obstacle you stumble upon while looking for the next secret but once I begin adding lore outside of the secrets, it will be completely possible for a player to just ignore them, as the "Party Route" will be simply more appealing. Not sure if that makes sense. For now I'm gonna hold off direct consequences of consuming porn and see how it goes.
 

kduckef

New Member
Jan 2, 2019
10
11
Are the screens where you're just left with three green dots meant to be intentional softlocks or is this some kind of bug? I left the tab open for a while to see if anything would happen, but after a couple of minutes nothing did. This happens pretty frequently when exploring Maze 1.
If it's a bug I get it, it happens. But if it's meant to force you to load a save/restart that's very irritating and does nothing but encourage save-scumming after every room.
1719102081577.png
 

Wanderinger

Newbie
Game Developer
Oct 15, 2018
32
76
Are the screens where you're just left with three green dots meant to be intentional softlocks or is this some kind of bug? I left the tab open for a while to see if anything would happen, but after a couple of minutes nothing did. This happens pretty frequently when exploring Maze 1.
If it's a bug I get it, it happens. But if it's meant to force you to load a save/restart that's very irritating and does nothing but encourage save-scumming after every room.
View attachment 3761282
Neither. That page is scrollable, or at least is on firefox and chrome. You can scroll down to see the rest of the page. This game will not have any intentional softlocks or punishments for stepping in the wrong place.
 

ColdLyssa

Newbie
Dec 12, 2018
15
13
This is a really interesting concept, and I'm looking forward to seeing how it goes, but there's no way I'm actually gonna scan a random QR code. Might wanna consider putting an in-game way to deal with that.
 
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Wanderinger

Newbie
Game Developer
Oct 15, 2018
32
76
This is a really interesting concept, and I'm looking forward to seeing how it goes, but there's no way I'm actually gonna scan a random QR code. Might wanna consider putting an in-game way to deal with that.
To scan the QR code you can "download" the image from your browser and upload it to any online QR code scanner, that's what I used when testing it anyways
EDIT: online QR code scanners use a sandboxed environment (unlike phones, for example, which try to interpret encoded data instead of just showing it), which mitigates the threat of a potentially malicious QR code - that's why I'm suggesting it
 
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Wanderinger

Newbie
Game Developer
Oct 15, 2018
32
76
This is honestly the lowest effort game I've seen in a long long time.
I'm sorry to hear you feel that way.

As for your review, if you dislike discovering the maze layouts yourself, you can use the provided maps that can be accessed from the "Love Station"'s "Walkthrough & Maps" section. (it opens up in another tab for ease of use)
 

d630

Newbie
Feb 21, 2018
33
27
I didn't like that you have no way of influencing what kind of content you'll see. I found some scenes to be really erotic and some to be rather disgusting.
 
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Wanderinger

Newbie
Game Developer
Oct 15, 2018
32
76
I didn't like that you have no way of influencing what kind of content you'll see. I found some scenes to be really erotic and some to be rather disgusting.
Thank you for sharing your opinion!
To be fair, tagging all the randomized content and allowing the player to pick which tags they are into would take some time, but it's totally possible. It will probably not be implemented in the next release, but I will add it at some point.
 

BobCarter

Active Member
Jan 28, 2018
856
611
I'm sorry to hear you feel that way.

As for your review, if you dislike discovering the maze layouts yourself, you can use the provided maps that can be accessed from the "Love Station"'s "Walkthrough & Maps" section. (it opens up in another tab for ease of use)
That's not the issue, the issue is it gives no feed back to where you are. It's a blind and disorienting experience with no way to tell where you have been, or even giving an idea of what the room is shaped. Having a cheat sheet isn't improving the gameplay.

It's not that it's too hard, it's that it's an unfunny repetitive experience with no sense of progression. The reward was also something you could just get by bumbling around in the maze. Making it all pointless from the game play perspective as well.
 

Wanderinger

Newbie
Game Developer
Oct 15, 2018
32
76
That's not the issue, the issue is it gives no feed back to where you are. It's a blind and disorienting experience with no way to tell where you have been, or even giving an idea of what the room is shaped. Having a cheat sheet isn't improving the gameplay.

It's not that it's too hard, it's that it's an unfunny repetitive experience with no sense of progression. The reward was also something you could just get by bumbling around in the maze. Making it all pointless from the game play perspective as well.
I appreciate you expanding on your thoughts. While I personally enjoy the way the mazes work (duh, I made them), I understand they can be the opposite of fun for others. While they will play an integral part in the game, I am currently working on a world outside of them, focused more on characters, story and less random progression.
 

Wanderinger

Newbie
Game Developer
Oct 15, 2018
32
76
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Looking forward to the following release. Good luck.
Thank you very much for sharing!

In terms of making the game more pretty, that's very simply a skill issue on my part. It looks the best I could make it right now, and as time goes on, I'm sure I'll come up with ways to make it more appealing. I think your opinion is valid, but I also want to mention that the clash of styles, at least lore wise, is supposed to happen. You're not supposed to see all those websites, you get there "by mistake".

I'm not familiar at all with "ME! ME! ME!", but I'm glad you enjoyed some parts of the game. I totally agree that the current state of just random porn being thrown at you feels very.. well... random and lacking. Even though I personally like it that way, I can't expect people to just enjoy it based on "trust me bro". That's why I'm currently working on expanding the world outside of the "Love Station", making sure the player is exposed to some more stable, less random, and most importantly, personal story. As versions go forward I want to keep the mazes as "the grind" of the game, almost like a mini-game you check back into when in need of resources, rather than the only thing to do. Hopefully that will add some more depth to the NSFW part of the game.
 
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ColdLyssa

Newbie
Dec 12, 2018
15
13
To scan the QR code you can "download" the image from your browser and upload it to any online QR code scanner, that's what I used when testing it anyways
EDIT: online QR code scanners use a sandboxed environment (unlike phones, for example, which try to interpret encoded data instead of just showing it), which mitigates the threat of a potentially malicious QR code - that's why I'm suggesting it
I appreciate the thought, but I'm still not gonna do it. I really enjoy the concept and the unique direction you've taken with it, but you really should consider making the game self-contained. I'm sure as hell not opening up any kind of external connection, be it to scan a QR code or follow an external link, from a porn game, regardless of how safe anyone tells me it is. Most people are probably gonna nope out just from the URL editing, let alone being asked to go to an external website and scan the QR code.

TL;DR: Most people aren't gonna be comfortable scanning a QR code or following an external link from a porn game, so you're gonna lose a lot of players whenever they hit anything that requires any kind of external tool or link.
 
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4.00 star(s) 4 Votes