4.90 star(s) 8 Votes

beastfan

Member
Jan 7, 2024
120
687
From what I've gathered from here and many Discords the jump from SFM to Blender is a wide gap, most take years to make the jump and Blender is a program and skill that takes IRL time to learn.
True and not true :)

I've fumbled with both programs for a bit. I found SFM slightly more intuitive to get into, at least UI wise (if you have like 100 hours spare, to begin with...) and that's why I used it much more often than Blender. I wouldn't say one is necessarily easier than the other. Both have their own logics how certain stuff is handled and connected. My main reason to not use SFM all the time is Source being an old ass engine at this point. To make SFM clips or shots look somewhat decent, I have to apply multiple layers of smart lighting, particles, air/wind/fog and similar effects to the scenes and do some additional video/image editing with other software. All this adds a lot of work time after animating in SFM while Blender's raw renders simply do not need that much afterwork.
 

Sido321

Newbie
Dec 20, 2019
49
87
True and not true :)

I've fumbled with both programs for a bit. I found SFM slightly more intuitive to get into, at least UI wise (if you have like 100 hours spare, to begin with...) and that's why I used it much more often than Blender. I wouldn't say one is necessarily easier than the other. Both have their own logics how certain stuff is handled and connected. My main reason to not use SFM all the time is Source being an old ass engine at this point. To make SFM clips or shots look somewhat decent, I have to apply multiple layers of smart lighting, particles, air/wind/fog and similar effects to the scenes and do some additional video/image editing with other software. All this adds a lot of work time after animating in SFM while Blender's raw renders simply do not need that much afterwork.
SFM is much easier to use, it is very good for those who are just learning animation.
 

beastfan

Member
Jan 7, 2024
120
687
SFM is much easier to use, it is very good for those who are just learning animation.
Yes most stuff is less intuitive in Blender but then again Blender has a lot more great up to date guides and tutorials. Most SFM guides you'd find are severely dated just like SFM is.

Also, a small hint: you'll want to disable ambient occlusion so it doesn't add grain to your models. You can check it on again later before you render as grain only occures in your primary viewport while AO is on.

AO on
1737411147482.png

AO off
1737411109679.png
 
Last edited:

Sido321

Newbie
Dec 20, 2019
49
87
Yes most stuff is less intuitive in Blender but then again Blender has a lot more great up to date guides and tutorials. Most SFM guides you'd find are severely dated just like SFM is.

Also, a small hint: you'll want to disable ambient occlusion so it doesn't add grain to your models. You can check it on again later before you render as grain only occures in your primary viewport while AO is on.
Yes, although I certainly don't render because my PC is not made for even SFM, I just encourage and try to improve, I don't even put more than 3 lights because it would literally run at 10 fps, but yes, I hate that most SFM tutorials are in English, therefore I won't understand what they talk about, but I guess you have to adapt.
 

beastfan

Member
Jan 7, 2024
120
687
Well you really dont need a powerhouse to render with SFM. I did one render for fun using a 7 yr old rig I still have around, yes it took some time but that's because the thing renders with a GTX 1060 lmao. I actually render any project multiple times to find overlooked errors and potential improvements, so imo sheer editing without rendering lacks some important feedback loops.
 

Sido321

Newbie
Dec 20, 2019
49
87
Well you really dont need a powerhouse to render with SFM. I did one render for fun using a 7 yr old rig I still have around, yes it took some time but that's because the thing renders with a GTX 1060 lmao. I actually render any project multiple times to find overlooked errors and potential improvements, so imo sheer editing without rendering lacks some important feedback loops.
Yes, but with my PC at most I can render about 20 seconds, without exploding, I'm too lazy to wait so long for a poor shot of lights and details.
 

Sido321

Newbie
Dec 20, 2019
49
87
Yes most stuff is less intuitive in Blender but then again Blender has a lot more great up to date guides and tutorials. Most SFM guides you'd find are severely dated just like SFM is.

Also, a small hint: you'll want to disable ambient occlusion so it doesn't add grain to your models. You can check it on again later before you render as grain only occures in your primary viewport while AO is on.

AO on
View attachment 4465243

AO off
View attachment 4465241
Here I have it rendered only one frame, it lacks much detail of illumination, I plan to buy a better pc with which I plan to give much more serious to SFM. Samus2.png
 

beastfan

Member
Jan 7, 2024
120
687
Yes it does but lighting, particles and other effects are a completely separate topic I wouldn't even bother with before you've developed serious skills in posing and fluid animating. Three lights are recommended in many guides for good reason, it's usually plenty for basic lighting. This stuff can only make an already great piece of work shine brighter though.
 

Sido321

Newbie
Dec 20, 2019
49
87
Yes it does but lighting, particles and other effects are a completely separate topic I wouldn't even bother with before you've developed serious skills in posing and fluid animating. Three lights are recommended in many guides for good reason, it's usually plenty for basic lighting. This stuff can only make an already great piece of work shine brighter though.
Sure, send me a message if you want
 

naughtyfred

Member
May 1, 2020
391
766
A little something for the Mai lovers
I've noticed a shrinking in cock size used by 26regionsfm in order to facilitate blowjobs in sfm. My two cents? Wait til you make the switch to blender then you can do jaw dislocating snake style bjs.
 

ericksparda

Newbie
Apr 15, 2018
74
111
Good morning guys, I was looking for some backup links that I had and I found some of the kemono from 26 region with these gifs and images, do you have any of these scenes??

 
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beastfan

Member
Jan 7, 2024
120
687
I've noticed a shrinking in cock size used by 26regionsfm in order to facilitate blowjobs in sfm. My two cents? Wait til you make the switch to blender then you can do jaw dislocating snake style bjs.
Yes, the Mai model he used for PW has a special face flex that lets you open her mouth extremely wide for huge cock blowjobs so he could include some. I personally don't like this super wide mouth look though, it looks hella unrealistic so I'd rather stick with less fat cocks that don't require me to demolish the girls face too much :LOL:
 
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4.90 star(s) 8 Votes