- Jan 23, 2019
- 360
- 1,583
Seems to be a big update, though I have yet to play it.Tonkatsuchan said:The patch includes the following updates:
- Events after the initial loss against splatter (warrior).
- Training sessions with Splatter to learn new abilities
- Two new abilities: Sucker Punch and Ironhide
- New combat mechanics: Multiple targets, Armored Targets, Nuanced winning conditions
- New art assets: Icons, Images, UI elements to make things easier
- The actual Splatter combat and winning event leading to the next floor
- Game Over event if you anger Splatter enough
- Combat performance Optimization (For now, on Splatter only. You should encounter much less lag and performance issues with her. Will Apply that change on D-Tox in the next patch)
And that is it for this patch!
Work left to finish the Splatter floor is minimal and are as followed:
- Adding dialog options to Splatter (Right now, nothing happens if you want to engage in chat with her)
- Adding the winning condition when you play as a SLUT (Gameplay is there just need to add winning conditions, so easy to do)
- Story events linked to the slut path against Splatter (Train, final challenge, tiny epilogue for fun. Nothing massive)
- Changing the afterbattle rewards against splatter (Right now there are the same as D-Tox)
- Based on feedback, maybe a final balance pass and typo fixes.
These should be easy enough, no additional art really necessary.
Later this month expect the first designs for Madame Bijou's dolls to be posted. And next week, get ready for a new character poll.
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