I have a couple of questions which I hope you can help me with.
Firstly, what is the scope for doing something like buying a character on Daz 3D, editing in Blender to make some changes, perhaps, and inserting it into a game? For example, I would really like to replace some of the wandering NPCs in Cyberpunk 2077. There seem to be some common formats between tools that also include rigging, which I understand says how parts of the model are connected.
Second, unrelated question, if I wanted to host a virtual performance, where the movements of models were coming from live capture, is that something that could be hosted in Unity 3D / Unreal engine?