- Feb 13, 2020
- 79
- 211
hi guys I'm trying to figure out a problem I keep running into: when I create a new scene using Nvidia iRay as the default renderer for the viewport, everything looks fine but eventually iRay will randomly become super bright like this, I'm not sure what exactly I did to trigger it but it happened twice so far (I just restarted my scene from scratch) - it might've been that I changed between different viewport rendering engines but I'm not sure why that would ruin it. Edit - I think it's only with the perspective camera. I'm thinking maybe it's to do with the camera headlamp?