Haha. I know exactly what you mean.
I was very hesitate at first because I knew I'd start looking at every h-game with a critical eye instead of just enjoying the game. Sure enough, I did.
"Oh, I like that trash bag assets they used here."
"Ugh, the lighting could be better."
"Her tits look weird in that shot, they should have used a different camera angle."
Trash bag asset???? WHERE? I NEEDZ DAT!
..for like...something...maybe?...yeah Oh ye olde gods, I'm coming to realize that I'm a total asset hoarder now that I'm working with DAZ. Lighting is its own little nightmare when I start thinking about volumetrics now. And tits? I used to think that girls were great because they were soft and smelled good. Now I feel like I need an advanced physics degree just to understand why a nipple looks like it's mocking me. Curse you, DAZ. And bless you to the bottom of your digital heart.
But that's how it goes when you're on the other side of the fence. I love reading, especially sci-fi. I love good stories, no matter the genre and it's easy to say yay or nay about a story until you actually begin dabbling into writing. Then you have to learn things like story outlines, protagonist/antagonist backgrounds, plot set-ups, formatting, central conflicts, and dozen of other things. When you're on the inside and see just how much work is involved, you learn to appreciate those folks that can pull off a great story and make it look seamless. This applies to other RL jobs. It's easy to say, "Why don't you (fill in the blank)" when you don't understand what it takes to do something successfully. That's why I can appreciate and support the great devs, artists, writers, and modders out there. To quote a wrestling character in the old days, "Pimping ain't easy."
I couldn't agree more. I grew up immersed in books, but it wasn't until I started writing (and then took some actual
classes, which changed my entire thought process) that I really started to understand how difficult it is to build a world and then have characters
living on the damn thing.
Everything seems to look easy from the outside, whether it's writing, game development, or waiting tables. It's not until you start to understand what's actually required to make those things happen (and make sense) that you truly start to appreciate them for what they truly are.
That's really the primary reason that I appreciate AFV so much. There's a solid core behind the story that doesn't rely a slew of MacGuffins (Google it...everyone knows what they are, even if they don't know the term), and even though the "world" is small in terms of scope, it's well thought out and ties into itself well. There's enough character depth that the MC and LIs aren't just I R WALKING PENIS and I HAS VAGINAZ THING, which everyone has seen too many times. One of the greatest things a creator of any kind can do is to make their audience actually care about their creations. It's not an easy thing, but I think AFV has managed to pull that one off pretty well, and not just for the MC. Look through these forums, and you'll find plenty of examples of people who are looking to play the game without "upsetting" various characters, or they want to do quite the opposite. That...
right there...is good writing, and should be lauded for the effort and creativity it requires.
Less Talk, more enjoy.
Time for an update, else this chan goes (more) nuts.
Oy! We all want an update to enjoy. Personally, I'm hoping for an eventual Kenzie/Mandy/Lauren/MC/maybe the entire fucking swim team and cheerleading squad (just not Matt because fuck Matt) sexfest, but we'll all have to be patient to see what/how/when that does or doesn't happen. For now, the more we discuss the game and what goes into it drives how many people support the development (I would hope), and maybe gets us some of those updates a little quicker.
Not at all disparaging your comment...really just riding its coattails to voice how much I, and I'm sure many other people, are itching for another update, too. Give the devs time. They actually care about the
quality of the game and not just the number of renders with tits, which is one of the things that sets AFV apart from so many other h-games.