- Jan 23, 2018
- 507
- 395
Spot on. Furthermore, grinding bees over and over again to earn enough money to buy some armor is really a pain in the ass. And I chose the bees because they go down in one hit, so that I won't have to spend some of that slow-earned money to buy potions, since there's currently no other way to heal. And speaking of armor, setting up the blacksmith's shop like that doesn't even allow you to see the stats of what you're about to buy.Since you are listening, I would so far call this an overall worse game than the first. Mainly because I liked the aspect of fighting the girls. I kept thinking we were going to get the fight the sister or the ninja or the princess and still nothing. The whole semi-erotic, semi-normal and mix of normal and erotic moves is always really cool.
As for the humor, I don't know. I roll my eyes at humor through references a lot. It's like the memberberries. "Member when Thundercats was a thing? Yeah, I member." Which quite of few of these jokes feel like this.
So how do you progress after he says go get supplies, what supplies????i just got 1 wood wen into save editor and go 99 wood instantly.. screw grinding in H games:FuckYea:
you can't with that task ends the update, it surely will be doable in the next update.So how do you progress after he says go get supplies, what supplies????
Oh and btw are there any cheats available the grind is just too painful
I can understand the want to flex the creative opportunities. But you also should test these versions heavily then. There's quite a few bugs I encountered when completing this version in it's current state.As I Already said, after the first game I wanted to try other things of the engine (variables, minigames etc...) because in the light version of rpg maker vx I couldn't use them properly. Fights will return, of course. You will never fight the sister or the princess. You will fight the bandit for sure, but ,really, would you fight your little sister? Or a princess? I understand that you like fights but I don't want to make a world full of fighters
I don't want too make an intense storyline, when do I tell that? The princess was in a dominant position when Eric was in a cell, bound, with lots of guards. I just don't want to make a game where you can fight everyone(I don't see very well Eric giving punch and kicks to a princess or to his sister). Of course, you can fight your sister in real life, that doesn't mean that my character want or should do that. I appreciate your feedback, but we have different point of view maybe. Hope you will continue to try next versions anywayI can understand the want to flex the creative opportunities. But you also should test these versions heavily then. There's quite a few bugs I encountered when completing this version in it's current state.
As for the fights, I think you misunderstand me. You as a person in real life, can have a sister and fight her. Neither of you are professional fighters, but you can fight. You aren't out for lives or blood, but you fight. It's pretty much natural among siblings. As for the princess, you seem pretty fine putting her in a dominant position. So why couldn't the hero get mad at her for all the work he's having to do to earn her affection for meager rewards and fight her? She's not a fighter but she can fight. It opens up opportunities for humiliation, domination, foot fetish stuff. All under this pretense you've built up of that he is a good fighter, but has a bit of an issue controlling his libido. If you were seeking to make a intense, lengthy and gripping storyline, you didn't give that impression with the first or second game.
I think I know where I went wrong here. You see, often with these sex games they don't try to make the main character an actual character. Just a pseudo vessel for the character to imprint on and make choices/do stuff in the world with as a surrogate. If you're aiming for your character to have his own personality and thoughts that's a whole different ball game.I don't want too make an intense storyline, when do I tell that? The princess was in a dominant position when Eric was in a cell, bound, with lots of guards. I just don't want to make a game where you can fight everyone(I don't see very well Eric giving punch and kicks to a princess or to his sister). Of course, you can fight your sister in real life, that doesn't mean that my character want or should do that. I appreciate your feedback, but we have different point of view maybe. Hope you will continue to try next versions anyway
Oh just figured out a way just download the rpgmaker developer menu and you can just edit values on the flyYou must be registered to see the linksI used it myself for the first time because collecting 150ish wood was way too tedious. It's pretty easy to use. Just check which item number wood is in your inventory, upload the file to save editor, change the value to 99 or whatever you like for your wood, download the new file, and cut n paste it into your save folder. Viola! easy way around collecting an obscene amount of wood.
It's not the actual concept of fight that is arousing: it's about the domination, about "being deFEETed", if you know what I mean.As I Already said, after the first game I wanted to try other things of the engine (variables, minigames etc...) because in the light version of rpg maker vx I couldn't use them properly. Fights will return, of course. You will never fight the sister or the princess. You will fight the bandit for sure, but ,really, would you fight your little sister? Or a princess? I understand that you like fights but I don't want to make a world full of fighters
There's an easier way - use the portal to the area with the slime girl, then come back.For people who talked with the pirate lady and have her image on the screen, you can fix that going to the casinó asking for an handjob ( that should erase the picture from the screen), also the file size is very big because of a bug of the engine ( I had to save all the files, also the ones not used in the game). Yeah, I’ve understood, fights will return, and maybe I should put less grind in the game ( or maybe some fetish grind, but don’t expect that it will be easy). Someone from the dojo will visit us in the next patch
I don't want too make an intense storyline, when do I tell that? The princess was in a dominant position when Eric was in a cell, bound, with lots of guards. I just don't want to make a game where you can fight everyone(I don't see very well Eric giving punch and kicks to a princess or to his sister). Of course, you can fight your sister in real life, that doesn't mean that my character want or should do that. I appreciate your feedback, but we have different point of view maybe. Hope you will continue to try next versions anyway
can you PLEASEEEE! add more time o shorten * alot* the keys need* for events sutch as clean the piano? right now fells like near to impossible :< at least for meFor people who talked with the pirate lady and have her image on the screen, you can fix that going to the casinó asking for an handjob ( that should erase the picture from the screen), also the file size is very big because of a bug of the engine ( I had to save all the files, also the ones not used in the game). Yeah, I’ve understood, fights will return, and maybe I should put less grind in the game ( or maybe some fetish grind, but don’t expect that it will be easy). Someone from the dojo will visit us in the next patch
Man, I'm really sorry, but you suck. :coldsweat:can you PLEASEEEE! add more time o shorten * alot* the keys need* for events sutch as clean the piano? right now fells like near to impossible :< at least for me