- Dec 2, 2019
- 164
- 36
doess anyone know how to do all freni scenez? i got herr nu Frenni ,cant unlock the normal
Last edited:
In order to get that scene you need to use the storm at the earliest time and get the good ending.doess anyone know how to do all freni scenez? i got herr nu Frenni ,cant unlock the normal
I can't get it. I keep getting the bad ending, where you get turned into an animatronic.In order to get that scene you need to use the storm at the earliest time and get the good ending.
Get research early by
| When the power goes off tell the animatronics to wait upstairs and then check the breaker
Get Zero by <-- you need her ectoplasm for the storm to work
| Asking if she needs a hug and then letting her into the office
Get 350 occult for early occult store
| Buy storm materials
| Use a research to get the ectoplasm from Zero
Get Lexy by (optional)
| Buying the observation blocker charm when shopping
| Sending Fexa to the VIP lounge
Get 500 Security for the turtle banded lock
| Easily completed during the shopping day research spree
Get 800 Missing Persons
| Needed for both Frenni and Bonfie
| Research this during free time
I think the key words are the "earliest time".I can't get it. I keep getting the bad ending, where you get turned into an animatronic.
I guess its not good to focus on one thing to level up during your playthroughs as I was was super nice, managed to do the research super early, got my ai coding skills to max then got all the others to 500 and I still couldn't beat it cus I'd lose to marie since I didn't know her name........
I actually missed getting Zero, I told her to go back to her pod at the start so she never showed up again in the game once. So I'll have to do another play through regardless. I've gone through the game 3 times now though.This game offers a lot of options and combinations.
Well..You can also use "freezer prison" (lure Marie and the other girls, if you have Frenni on your side) and just fight alone (only with Zero) and you can still get a good ending.
Fatal mistake.. Zero is very useful (more paranormal skill points with her, give you some hints..of course the scene with her). And of course she can deal with Smith under certain conditions....I actually missed getting Zero, I told her to go back to her pod at the start so she never showed up again in the game once. So I'll have to do another play through regardless. I've gone through the game 3 times now though.
A cool feature would be if it remembered how much research you put into the different skills between playthroughs so you didn't have to fret to research very specific things during each playthrough.
thxIn order to get that scene you need to use the storm at the earliest time and get the good ending.
Get research early by
| When the power goes off tell the animatronics to wait upstairs and then check the breaker
Get Zero by <-- you need her ectoplasm for the storm to work
| Asking if she needs a hug and then letting her into the office
Get 350 occult for early occult store
| Buy storm materials
| Use a research to get the ectoplasm from Zero
Get Lexy by (optional)
| Buying the observation blocker charm when shopping
| Sending Fexa to the VIP lounge
Get 500 Security for the turtle banded lock
| Easily completed during the shopping day research spree
Get 800 Missing Persons
| Needed for both Frenni and Bonfie
| Research this during free time
It was trial and error for me. But no big spoilers from me.Congratulations! How'd you do it?