OmegaLord

Member
Jul 30, 2022
116
299
I thought I would give this another shot as I tried it out over a year ago and this is the 2nd update since then.
I will admit there have been some nice changes to the game such as the schedule for the people and not needing to wait a whole week for the guy to come by if you missed it.
More things have been added as well, which is where things start falling apart.

-Grocery shopping as a game element, it can't even be straight forward, no you make us have to pick each ingredient. This should be no more than Buy X servings of Food Y. (As in buy X servings of Pasta meal)
-You will counter you can have Eve do it but that is also BS, you have 1h each day to ask and no prompt about how much to buy, or no mention of how much she actually gets.
-Upgrades can only be bought 1 specific hour each day as well. If you want the MC to talk to Eve about it just make it a cut scene when we purchase at WHATEVER time.
-Upgrade the bed rooms, yeah lump them all together as people who are struggling do everything one time when they are doing the work. Also god forbid it actually has a reasonable way to get the 5K needed.
-Which brings me to the next point a broken job system. Got 677 rep and 33 creativity and I guess just fuck me for thinking I would actually start to be able to make money faster. I still only have tier 1 jobs and only do 10 progress per hour spent.
I don't even know how many jobs I got that required 21-23 progress to complete each part, what a waste of any additional progress how it does not roll over to the next or that I could actually do more than 10 per hour at this point.
-The Jobs are also screwed with their description, Took one that had 9 parts with 39 progress and worked out I had basically enough time to complete it. NOPE, turns out it was 10 parts I had to do, I could have possibly done it if I went with bare minimum sleep but was misled on how much actual work it was.
-Also adding in additional cost with the BS story tax is fucked when there is already enough other stuff we need money for.
-Stat/skill system that both does and does not serve a purpose, which can be levelled up arbitrarily here and there without clear guidance.

I can acknowledge there is a lot of effort being put in, however it's being put into the wrong places at this time. It's basically just focused on digging a tunnel but with no concern about support for what is done, it's just gonna cave in at this point.

I can understand why the dream sequences were added, I'm not a fan and think adding in events where the MC can peak on the rest would have been better and tie in better to the main story.
I also don't suggest going with actual motion scenes. Your struggling to actually add in actual content, just a few still frames would be enough then add in some other stuff to see in the play through.
Don't implement systems until it's almost complete, it's poorly implemented otherwise.

Making people work towards a goal is not a bad thing as they get a sense of fulfilment when they reach that goal, up to a certain point, if the amount of work towards to goal is more than the actual value it leaves people feeling empty. Right now this game is very much in the later part of that aspect.
Too little is actually offered for the absurd amount of work that is being asked.
It does not feel like a game but rather chores.

It feels like a case of you mistaking the trees for the forest right now.
If you have not done so yet I suggest you sit down and actually chart out where you want the elements of the game to be and work back from there by asking how you get there and how reasonable it is.
You have implemented obstacles into the game before implementing reasonable means to deal with them.

I do think it's a unique idea and approach, it can also work but it needs it's foundation to be solid first.
 

Misarmor

Large member
Game Developer
Feb 1, 2023
451
733
Hey guys, thanks for trying out 0.4!

I already see a lot of feedback but also a lot of confusion, so let me clarify a few things:

- First, MamaZone is just a tool that allows you to clearly see what's available in Eve's store and what buying things actually do, where Eve has a tendency to daydream about stuff...
- Second, there is a schedule for each character clearly laid out. Just click Menu > housemates, and unroll the schedule array on the far right.
- Third, there has been a huge amount of content implemented on this update (around 40 new events), it might just not seem that way because it's spread out between the characters and schedule (some is even hidden behind upgrades). Just explore the house and see for yourself.
- Fourth, you do not have to grind the the $5000 the bedrooms cost! The game will hand you (if you want) a $5000 dollars cash bonus for you to pay the bedrooms upgrade, when you talk to Eve. The bedrooms require ZERO additionnal grind as a result.

Lastly, I see some suggestions about ways to simplify a few things. I already greatly simplified the cooking/errands system, replaced the generally-disliked "shower peek minigame" and there were a few more simplifications planned on 0.4, but I simply ran out of time before implementing them. For example, I was planning on adding a "recipe mode" on the errands menu allowing you to click on recipes, automatically buying the right ingredients for you. I was also planning on temporarily disabling every references to stats as currently they offer too little payoff and too little (fun) ways to improve them. Those will probably be implemented on 0.4.1.
 
Last edited:

Misarmor

Large member
Game Developer
Feb 1, 2023
451
733
I can acknowledge there is a lot of effort being put in, however it's being put into the wrong places at this time. It's basically just focused on digging a tunnel but with no concern about support for what is done, it's just gonna cave in at this point.
That's an interesting point of view. Sadly, with A Home In The Desert being designed as quite a large game, sometimes (most of the time up to that point), I can't implement both the set-up AND the payoff at the same time. Just check the changelog to see how much was added on this release. I can tell you that I have the opportunity to add almost exclusively "interesting stuff" on 0.5 thanks to what I'm planning to work on, and that a lot of things inside 0.4 will allow me to easily justify sex scenes and horny content for the near future.
 
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Misarmor

Large member
Game Developer
Feb 1, 2023
451
733
I have done the riley quest upto getting pictures after getting the 3 picture questline in the kitchen,bikini. Where is the 3rd one?
On the porch at 10AM. If you try doing this picture the very first day after unlocking this part of the quest she has a 100% chance of being there, but any other time she has a 50% chance of being on the porch, and a 50% chance of changing in her bedroom, so you might have to check a few days.
 

huy7644

Member
Nov 6, 2019
146
171
I will summarize the parts I have not completed and will repeat them in 0.4.
1. Remaining mission: Help the girls with jobs
2. Recurring event: jogging vs EVY. Watching movies at night with mom. and Want to practice Yoga with Mom (But can't)



This is Complete ?
 

Misarmor

Large member
Game Developer
Feb 1, 2023
451
733
I'll summarize the parts I've completed and am repeating in 0.4.
1. Remaining mission: Help girl jobs
2. Recurring event: jogging vs EVY. Watch movie night with Mom. and Want to practice Yoga with Mom (But can't)

This is Complete ?
If point 1 is your only remaining task, then yes probably. Have you upgraded the bedrooms? If you have, you've seen all story events. Other than that there are a few masturbation scenes for Riley and Eve (just refuse to go on a jog with her and try to talk to her in her bedroom when she comes back), and make sure you've finished "Teasing, redefined". With all that done you should be mostly set. Make sure you try cooking one evening too to unlock a special ability for the cooking menu.
 
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