Decided to give this one a try, and since i see the dev is around, might as well give my overall opinion
Story: interesting ~ clearly a lot to unfold (no real secrets have been revealed) as the game goes but this "trap'd on this magical house in the middle of the air" is actually fun and clearly something i've haven't seen before, hopefully it remains that interesting and doesnt turn cookie-cutter after some time
Models: Lovely, Rae specially is really nicely done and instantly caught my eye, also its kind of refreshing to have a big butt + small tits for a change ~
Naomi is nice as well, tan body + pink nips is something i love, so, kudos on that one
Cait is the least awesome for me, but i love redheads so she's still ok
Also, they are all different in personality, and that is great as well, some games have too many "overlaps" often
Game Progress: This is where i have problems
Scenes are extremely easily missable ~ Examples:
-If you progress the dream training and unlock Naomi, the doggy with Rae in the living room gets permanently locked (so far), and its weird because Rae mentions sex being too good of a "positive reinforcement" to waste it easily when she offers a HJ/BJ, so, by logic you'd think "maybe i shouldnt do her yet on the living room, cuz it sounds contradictory", but then you get locked out of that when you meet Naomi
-The cooking teaching ~ i dont even know how to trigger it; since after Rae tells me "lets start the lessons next morning" it just never happens, days go by and she's never in the kitchen, and when she's finally there, she just goes back to the fridge and her regular dialogues, no matter which option you choose
-Naomi's events...i only found out they existed because i unren'd the game and checked the files, because none triggered ever no matter the intimacy or anything, same for Cait, you can just keep increasing their friendship/intimacy/lewdness/whatever and they reach the "more in next version" without triggering anything ever no matter if you try to check on them every day at different hours
What do i mean with this?: the progress isnt clear and the mini guide book isnt helpful...really (it even skips stuff like, if you talk to Rae at the begining in the living room, then you dont need to check the wardrobe and viceversa)
Is it "routes"? is it "linear"?: How do you enter each "routes" if that's the case? Rae always finds out you are not a mage, so, choosing to keep lying isnt really triggering a route, or is it?
By logic you want to choose options that increase stats, but doing so just accelerates you through the main plot and it just ends?
As a player, you naturally dont want to miss scenes (exceptions being on some games where you'd like to avoid, lets say, a bestiality scene, but that's pretty specific), and missing stuff because there's no clear triggers or because you were "too nice" to the girls to rise stats and such seems pretty counterintuitive imo ~ you'd like to go through the story, rising stats and watching the scenes as the game goes, its just natural
Another kind of exception could be like, during X scene, Y thing happens, so, if you choose Z and something different plays along that scene WITHOUT interfering the rest of the progress of the game, that's actually "ok" when it comes to "missing" stuff, but its pretty obvious and you can scroll back a little and check the other option instead of having to replay the whole game to watch a different route ~ instead of "oh, you rised that stat on that girl? well, though luck, you're locked out"
The game overall, imo, has massive potential but its not really clear on what you even have to do to actually unlock stuff, and what you have to avoid to not get locked out of stuff
Clearer stats, or highlighted options (when it matters) or real "stat locks" that make sure you watch X or Y scene before being able to increase them more could probably solve all those problems from a gameplay stand point (dunno if that's hard to code or anything, so, im not saying its "easy to implement")
And i think that's all, i sincerelly hope it doesnt come off as rude as its not my intention at all, since i really, really liked the game's overall premise/story/models/chars/etc so far, and im really trying to make the feedback clear but i dont really know how to make it sound "nicer"
Haven't read the entire thread so i dont know if people have pointed out all this stuff or if they have problems at all, so hope it is useful feedback ~ looking forward to how this unfolds in the end (and then again, trying to be as objective as posible here, not trying to sound rude)