The way events interfere with one another is... annoying.
As an example, I ran Cait's heist, failed, came back and went to sleep. The next day everything was normal. I went futzed around a breakfast date, random chats, and the fox-alchemy potion. Had a dream about the foxy aftermath and woke up... to find out the game thinks it is the first morning after the heist attempt and Cait is acting weird.
This isn't the first such. Go to sleep dealing with event A, wake up and discover I'm dealing with event B and only then get back to A as if it was a continuous event is, if not common, becoming expected.
On a side note, is there a way to jump forward in time/exit the maze prior to running out the clock? I had 20 minutes remaining and just had to walk back and forth to run out the timer.