Aug 5, 2017
173
190
there's too many events that require the evening timeslot. I've got a page and a half of events that all require the evening timeslot, and that's just the ones that say they do. The 'wait' events often need it too, when the timer is up someone will approach you as soon as the afternoon is over and grab you for the night. There's not much to do except see if any of the oneoffs happen in morning/afternoon then check the next evening off the list.

A lot of the etherwalk stuff could be done at night rather than evening,talk to them, they say they'll meet you at night and you can still do something that evening.

E: I have no idea how I got a quote from *2020* in my reply, sorry.
 
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Suee

Newbie
Aug 12, 2018
86
43
how do the dream sequences with Cait's friends work? I unlocked them all and Rowan's randomly happened, but no dice for the other 4.
 

jahall

Well-Known Member
Feb 20, 2019
1,685
1,070
how do the dream sequences with Cait's friends work? I unlocked them all and Rowan's randomly happened, but no dice for the other 4.
I think Rowan's is the only one that's been added to the game so far, with the others to follow in the hopefully not too distant future.
 

sillyrobot

Engaged Member
Apr 22, 2019
2,218
1,934
The way events interfere with one another is... annoying.

As an example, I ran Cait's heist, failed, came back and went to sleep. The next day everything was normal. I went futzed around a breakfast date, random chats, and the fox-alchemy potion. Had a dream about the foxy aftermath and woke up... to find out the game thinks it is the first morning after the heist attempt and Cait is acting weird.

This isn't the first such. Go to sleep dealing with event A, wake up and discover I'm dealing with event B and only then get back to A as if it was a continuous event is, if not common, becoming expected.

On a side note, is there a way to jump forward in time/exit the maze prior to running out the clock? I had 20 minutes remaining and just had to walk back and forth to run out the timer.
 
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