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youraccount69

Engaged Member
Donor
Dec 30, 2020
3,395
1,360
ALifeWorthLiving-CH5P2Public
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Talmadge

Well-Known Member
May 7, 2018
1,836
1,459
I just updated to the latest version. Been busy, so couldn't do it till now. Tried to load my save, got an "unexpected error" and it restarted. Won't even let me CNTRL through what I already did. Just thought you'd like to know.
 

simarimas

Dev FitB Games
Game Developer
Oct 1, 2018
1,789
3,553
I just updated to the latest version. Been busy, so couldn't do it till now. Tried to load my save, got an "unexpected error" and it restarted. Won't even let me CNTRL through what I already did. Just thought you'd like to know.
When did you make the save? Chapter 5.1? or earlier?
 

DIRTY FILTHY Animal

Devoted Member
Jun 11, 2020
8,813
29,995

New

Ok, this one is for tier 3 and above only. One vote. Vote for whoever you want.




1 - Jessica
11%


2 - Bella
4%


3 - Giselle
0%


4 - Talia
4%


5 - Margaret
4%


6 - Jamie
7%


7 - Gwen
7%


8 - Louisa
7%


9 - Mia
7%


10 - Miriam
14%


11 - Mina
21%


12 - Vicki
4%


13 - Celina
11%


(looks like Mina will win this, its a shame Sara wasnt one of the choices though)
 
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Pr0GamerJohnny

Conversation Conqueror
Sep 7, 2022
6,759
10,121

New

Ok, this one is for tier 3 and above only. One vote. Vote for whoever you want.




1 - Jessica
11%


2 - Bella
4%


3 - Giselle
0%


4 - Talia
4%


5 - Margaret
4%


6 - Jamie
7%


7 - Gwen
7%


8 - Louisa
7%


9 - Mia
7%


10 - Miriam
14%


11 - Mina
21%


12 - Vicki
4%


13 - Celina
11%


(looks like Mina will win this, its a shame Sara wasnt one of the choices though)
Vicki getting robbed
:cry:
 
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Reactions: sagerock820

Talmadge

Well-Known Member
May 7, 2018
1,836
1,459
Here is the error. I don't know how to read them, so I never know what exactly is wrong.

"I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00action_file.rpy", line 479, in __call__ renpy.load(fn) Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way? -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/_layout/screen_load_save.rpym", line 35, in script $ ui.interact() File "renpy/ast.py", line 1138, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 1122, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module> $ ui.interact() File "renpy/ui.py", line 299, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3579, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore File "renpy/display/core.py", line 4540, in interact_core rv = root_widget.event(ev, x, y, 0) File "renpy/display/layout.py", line 1177, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/transition.py", line 53, in event return self.new_widget.event(ev, x, y, st) # E1101 File "renpy/display/layout.py", line 1177, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1177, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/screen.py", line 770, in event rv = self.child.event(ev, x, y, st) File "renpy/display/layout.py", line 1177, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1401, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 279, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1177, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1177, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/behavior.py", line 1138, in event return handle_click(self.clicked) File "renpy/display/behavior.py", line 1071, in handle_click rv = run(action) File "renpy/display/behavior.py", line 368, in run new_rv = run(i, *args, **kwargs) File "renpy/display/behavior.py", line 375, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 479, in __call__ renpy.load(fn) File "renpy/loadsave.py", line 813, in load log.unfreeze(roots, label="_after_load") File "renpy/rollback.py", line 1108, in unfreeze self.rollback(0, force=True, label=label, greedy=greedy, on_load=True) File "renpy/rollback.py", line 908, in rollback self.load_failed() File "renpy/rollback.py", line 826, in load_failed raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?") Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way? Windows-10-10.0.22621 AMD64 Ren'Py 7.6.1.23060707 A Life Worth Living Chapter 5 Ch5.P2 Sun Jul 21 16:48:38 2024"]
 

simarimas

Dev FitB Games
Game Developer
Oct 1, 2018
1,789
3,553
Chapter 5.1. I only discovered your game a couple weeks ago. So this is my first update for it after DLing the initial one.
Got it. Will have Sod have a look at that. Did it give you a code that kept it from loading?
 

simarimas

Dev FitB Games
Game Developer
Oct 1, 2018
1,789
3,553
Here is the error. I don't know how to read them, so I never know what exactly is wrong.

Here is the error. I don't know how to read them, so I never know what exactly is wrong.

"I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00action_file.rpy", line 479, in __call__ renpy.load(fn) Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way? -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/_layout/screen_load_save.rpym", line 35, in script $ ui.interact() File "renpy/ast.py", line 1138, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 1122, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module> $ ui.interact() File "renpy/ui.py", line 299, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3579, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore File "renpy/display/core.py", line 4540, in interact_core rv = root_widget.event(ev, x, y, 0) File "renpy/display/layout.py", line 1177, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/transition.py", line 53, in event return self.new_widget.event(ev, x, y, st) # E1101 File "renpy/display/layout.py", line 1177, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1177, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/screen.py", line 770, in event rv = self.child.event(ev, x, y, st) File "renpy/display/layout.py", line 1177, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1401, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 279, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1177, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1177, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/behavior.py", line 1138, in event return handle_click(self.clicked) File "renpy/display/behavior.py", line 1071, in handle_click rv = run(action) File "renpy/display/behavior.py", line 368, in run new_rv = run(i, *args, **kwargs) File "renpy/display/behavior.py", line 375, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 479, in __call__ renpy.load(fn) File "renpy/loadsave.py", line 813, in load log.unfreeze(roots, label="_after_load") File "renpy/rollback.py", line 1108, in unfreeze self.rollback(0, force=True, label=label, greedy=greedy, on_load=True) File "renpy/rollback.py", line 908, in rollback self.load_failed() File "renpy/rollback.py", line 826, in load_failed raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?") Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way? Windows-10-10.0.22621 AMD64 Ren'Py 7.6.1.23060707 A Life Worth Living Chapter 5 Ch5.P2 Sun Jul 21 16:48:38 2024"]
Do you have an earlier save? See if it gives the error.
 

simarimas

Dev FitB Games
Game Developer
Oct 1, 2018
1,789
3,553
Nope. Sorry. I don't usually make multiple saves. I just always overwrite the first one so I don't get messed up on which one to choose. LoL
No problem. At what point did you save? End of Chapter 5 part 1?
 

Talmadge

Well-Known Member
May 7, 2018
1,836
1,459
And. I don't know if you took her out and changed to poker game, but one of the girls isn't on here now for the first time playing, and I can only chose Jazz this time, even though Lexi is shown.
 

simarimas

Dev FitB Games
Game Developer
Oct 1, 2018
1,789
3,553
And. I don't know if you took her out and changed to poker game, but one of the girls isn't on here now for the first time playing, and I can only chose Jazz this time, even though Lexi is shown.
That is odd. So did you play against Crystal already? The one you played would not be visible second time around. So that is normal, but you should be able to select one of the other two.
 

Talmadge

Well-Known Member
May 7, 2018
1,836
1,459
That is odd. So did you play against Crystal already? The one you played would not be visible second time around. So that is normal, but you should be able to select one of the other two.
It might be because of the last time I played. I played Lexi first, then Crystal. So it might be reading that variable.

There is no way to delete the automatic saves, so I can't tell for sure, but I think that is what it is doing.
 

simarimas

Dev FitB Games
Game Developer
Oct 1, 2018
1,789
3,553
It might be because of the last time I played. I played Lexi first, then Crystal. So it might be reading that variable.

There is no way to delete the automatic saves, so I can't tell for sure, but I think that is what it is doing.
Ok, will see what we can do to fix that for you.
 
4.10 star(s) 33 Votes