Just played through all 3 episodes in one go, and I love it.
Nice to see the Dev laying out his plans and reasoning and I think that is great too.
There are plenty of "Girl opens her legs after 5 minutes" supposed VN games.
There are plenty of long-term tease games with minimal plot, just minimal sexual progression each update.
This is something different.
A plot that makes reasonable sense ( the 3 reasons the MC does what he does).
Five different main ladies who are individually different, and helped by the setting of a class-divided city.
Each girl has her own motivations, but already I can see a sense of where that might link to the MC's targets.
The 'points' system is where I got confused, and so came looking in this thread to try to understand it.
From what I read the Dev saying is that it doesn't matter too much - so far.
There are some different immediate reactions to some choices - but that doesn't seem to last too long.
For example I played safe with Riley to start with using Knight, but recently started using Flirt and got the impression she was shutting me down.
With Erika however Flirt seems to work, - she stays businesslike, but promises a special time once results are achieved.
Vanessa just seems so indifferent - but you know there is a reason, and you just have to wait until you discover it, - so I have gone Knight every time so far.
The Dean, Kate, started Knight and I have mixed it up later on.
That's the intriguing thing - as you play the story, and each girl, I find I look at the 3 choices and 'feel' that one applies best to the situation. To me that means the story is working, you are suffering 'immersion'.
It goes contrary to a lot of other games where you have to hit a certain number of a certain type of points to see the action.
The Dev said his scoring system sets up how the girls perceive the MC, and so it hints that it will affect the relationship in some way.
I mean - if you play Smooth with Kate, is it likely she will fuck you?
Having said that, I stayed polite with Jordan and she jumped on me, so what do I know?
The only thought I had was somehow combining the 3 stats to give an overall idea of how you were progressing towards eventually bedding the girl. So if you hit the right balance of the 3 types of answer, relative to the girl in question then at the end of the update you got a rating out of 10.
So with Kate after episode one, if you have used all or mostly 'Knight' you may have 9/10
and if you had used the Joker and Flirt you might only be 3/10 for example.
Interestingly it may not matter at all with the way the Dev plans his ending, as it could just be about the MC achieving his goals.
The choice of which girl or girls he ends up with could be purely the player's choice.
There are a couple of times when odd things make you wonder, but hardly noticeable.
Somebody mentioned the "YO" which I agree with.
The final thing is that I hope the plot doesn't stagnate and get dragged out - the game seems well paced so far, and let's hope the Dev gives it a good finish and moves on to his next game, with a big success in his locker.