- Mar 30, 2019
- 672
- 1,490
it contain abi sister ashesI find it yummy
whatever is in that container
it contain abi sister ashes
whaaaat!!!!
hope whatever it is don't turn this game into a horror / fantasy story, it will be funny if the mc is tasked to find dragon ball to resurrect the dead
that would be funny.
His mom's ashes?I find it yummy
whatever is in that container
What? No. She's still very much alive. If you had asked if it was his aunt's ashes, it would've been more believable and understandable. Check exactly four posts above yours.His mom's ashes?
What? No. She's still very much alive. If you had asked if it was his aunt's ashes, it would've been more believable and understandable. Check exactly four posts above yours.
3000 renders?! You're funny. Unless the Dev has something like a 3090 GPU, 3000 renders is absolutely impossible to achieve in 7 months. Updates take time for a reason.pretty much august or september my best bet is 2nd week of august i hope it worth 3000 render since he halt the updates almost 7 month
it's nothing imposible decent monkey, dpc are able to do that3000 renders?! You're funny. Unless the Dev has something like a 3090 GPU, 3000 renders is absolutely impossible to achieve in 7 months. Updates take time for a reason.
Not really, a 3090 GPU does not give you a significant advantage over 3070 or a 3060 for rendering times. A GPU render takes so little time to make that 10% advantage means like 12 or 13 seconds difference.3000 renders?! You're funny. Unless the Dev has something like a 3090 GPU, 3000 renders is absolutely impossible to achieve in 7 months. Updates take time for a reason.
I really didn't need the GPU lessons, I know how they work but thanks. You try rendering 3000 renders in a few months without a really good/multiple systems. It isn't easy or quick, trust me. We have no idea what OrbOrigin is working with so it's hard to judge how fast they are able to pump out renders. You also have to remember these are people who have lives outside of developing as well...Not really, a 3090 GPU does not give you a significant advantage over 3070 or a 3060 for rendering times. A GPU render takes so little time to make that 10% advantage means like 12 or 13 seconds difference.
The big advantage of a 3090 is its monstrous VRAM pool that enables some very complex scenes. If it where CPU renders (20+ minutes) I would agree but GPU renders take a few minutes (2+ minutes). If you want to check a dev that goes into detail check [VN] - [Ren'Py] Artemis [Ch. 1] [digi.B] | F95zone. This dude is pushing ≈3000 renders for a 4 month cycle update rendering on multiple PCs.
DrPinkCake is an extremely rare example and should not be held as a standard for all Developers. He makes an absolute killing from his games and can afford to have a warehouse of powerful rigs doing 1000's of renders daily. Most developers make nowhere near what he does.it's nothing imposible decent monkey, dpc are able to do that
Going by your original post you don't know jack shit and I am not assuming anything about the hardware the dev has (it was illustrative), but even if he has a 1060 from 5 years ago or equivalent from AMD he has good hardware for renders. I should know I am an architect and part of the shit I did is rendering in 3ds Max and VRED using Iray, V-ray and Radeon ProRender.I really didn't need the GPU lessons, I know how they work but thanks. You try rendering 3000 renders in a few months without a really good/multiple systems. It isn't easy or quick, trust me. We have no idea what OrbOrigin is working with so it's hard to judge how fast they are able to pump out renders. You also have to remember these are people who have lives outside of developing as well...
You're also quite bold to assume every developer has at least a 3060 or 3070 also. Definitely not the case.
This is DAZ studio, buddy. DAZ assets chew vram like crazy. a 1060 is not good enough hardware for DAZ studio at all. 2 fully clothed models with hair alone can use close to 8gb of vram. A 1060 has 6gb...I would know because I have been using DAZ studio daily for over a year now and monitor how much VRAM it uses.Going by your original post you don't know jack shit and I am not assuming anything about the hardware the dev has (it was illustrative), but even if he has a 1060 from 5 years ago or equivalent from AMD he has good hardware for renders. I should know I am an architect and part of the shit I did is rendering in 3ds Max and VRED using Iray, V-ray and Radeon ProRender.
Read again what you posted and you will see that you stated having a 3090 as being the only way to render 3000 images in 7 months.
Again buddy you were talking in your original post about speed, not scene complexity. Also DAZ uses Iray, the same GPU renderer as 3ds Max you just need to learn how to manage and optimize textures and models. You have a long way to go.This is DAZ studio, buddy. DAZ assets chew vram like crazy. a 1060 is not good enough hardware for DAZ studio at all. 2 fully clothed models with hair alone can use close to 8gb of vram. A 1060 has 6gb...I would know because I have been using DAZ studio daily for over a year now and monitor how much VRAM it uses.
You absolutely could not push out 3000 good looking renders in 7 months with a 1060.
I already know how to optimize textures and models...I am using an example where people don't do that.Again buddy you were talking in your original post about speed, not scene complexity. Also DAZ uses Iray, the same GPU renderer as 3ds Max you just need to learn how to manage and optimize textures and models. You have a long way to go.
A long time for you maybe. Check rendering times of famous benchmarks like blender classroom for the 1060 and you will get 7 minutes give or take for a render, while it is a lot more than a 3090 it also is a scene more taxing than most VN renders here. A scene from evermotion will be done in 3 or 4 minutes with a 1060.I already know how to optimize textures and models...I am using an example where people don't do that.
Yes, I was talking about speed and scene complexity. 1060's will take a long time rendering anything halfway decent...